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#ifndef __focus_h
#define __focus_h
#include <X11/Xlib.h>
#include <glib.h>
struct Client;
/*! The window which gets focus when nothing else will be focused */
extern Window focus_backup;
/*! The client which is currently focused */
extern struct Client *focus_client;
/*! The recent focus order on each desktop */
extern GList **focus_order;
/*! Should new windows be focused */
extern gboolean focus_new;
/*! Focus windows when the mouse enters them */
extern gboolean focus_follow;
void focus_startup();
void focus_shutdown();
/*! Specify which client is currently focused, this doesn't actually
send focus anywhere, its called by the Focus event handlers */
void focus_set_client(struct Client *client);
/*! Call this when you need to focus something! */
void focus_fallback(gboolean switching_desks);
/*! Cycle focus amongst windows
Returns the Client to which focus has been cycled, or NULL if none. */
struct Client *focus_cycle(gboolean forward, gboolean linear, gboolean done,
gboolean cancel);
#endif
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