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/* -*- indent-tabs-mode: nil; tab-width: 4; c-basic-offset: 4; -*-
keytree.c for the Openbox window manager
Copyright (c) 2006 Mikael Magnusson
Copyright (c) 2003 Ben Jansens
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
See the COPYING file for a copy of the GNU General Public License.
*/
#include "keyboard.h"
#include "translate.h"
#include <glib.h>
void tree_destroy(KeyBindingTree *tree)
{
KeyBindingTree *c;
while (tree) {
tree_destroy(tree->next_sibling);
c = tree->first_child;
if (c == NULL) {
GList *it;
GSList *sit;
for (it = tree->keylist; it != NULL; it = it->next)
g_free(it->data);
g_list_free(tree->keylist);
for (sit = tree->actions; sit != NULL; sit = sit->next)
action_unref(sit->data);
g_slist_free(tree->actions);
}
g_free(tree);
tree = c;
}
}
KeyBindingTree *tree_build(GList *keylist)
{
GList *it;
KeyBindingTree *ret = NULL, *p;
if (g_list_length(keylist) <= 0)
return NULL; /* nothing in the list.. */
for (it = g_list_last(keylist); it; it = g_list_previous(it)) {
p = ret;
ret = g_new0(KeyBindingTree, 1);
if (p == NULL) {
GList *it;
/* this is the first built node, the bottom node of the tree */
ret->keylist = g_list_copy(keylist); /* shallow copy */
for (it = ret->keylist; it; it = g_list_next(it)) /* deep copy */
it->data = g_strdup(it->data);
}
ret->first_child = p;
if (!translate_key(it->data, &ret->state, &ret->key)) {
tree_destroy(ret);
return NULL;
}
}
return ret;
}
void tree_assimilate(KeyBindingTree *node)
{
KeyBindingTree *a, *b, *tmp, *last;
if (keyboard_firstnode == NULL) {
/* there are no nodes at this level yet */
keyboard_firstnode = node;
} else {
a = keyboard_firstnode;
last = a;
b = node;
while (a) {
last = a;
if (!(a->state == b->state && a->key == b->key)) {
a = a->next_sibling;
} else {
tmp = b;
b = b->first_child;
g_free(tmp);
a = a->first_child;
}
}
if (!(last->state == b->state && last->key == b->key))
last->next_sibling = b;
else {
last->first_child = b->first_child;
g_free(b);
}
}
}
KeyBindingTree *tree_find(KeyBindingTree *search, gboolean *conflict)
{
KeyBindingTree *a, *b;
*conflict = FALSE;
a = keyboard_firstnode;
b = search;
while (a && b) {
if (!(a->state == b->state && a->key == b->key)) {
a = a->next_sibling;
} else {
if ((a->first_child == NULL) == (b->first_child == NULL)) {
if (a->first_child == NULL) {
/* found it! (return the actual node, not the search's) */
return a;
}
} else {
*conflict = TRUE;
return NULL; /* the chain status' don't match (conflict!) */
}
b = b->first_child;
a = a->first_child;
}
}
return NULL; /* it just isn't in here */
}
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