1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
|
#ifndef __menu_h
#define __menu_h
#include "action.h"
#include "render/render.h"
#include <glib.h>
extern GHashTable *menu_map;
struct Menu;
typedef void(*menu_controller_show)(struct Menu *self, int x, int y, Client *);
typedef void(*menu_controller_update)(struct Menu *self);
typedef struct Menu {
char *label;
char *name;
GList *entries;
gboolean shown;
gboolean invalid;
struct Menu *parent;
/* place a menu on screen */
menu_controller_show show;
void (*hide)( /* some bummu */);
/* render a menu */
menu_controller_update update;
void (*mouseover)( /* some bummu */);
void (*selected)( /* some bummu */);
/* render stuff */
Client *client;
Window frame;
Window title;
Appearance *a_title;
int title_min_w, title_h;
Window items;
Appearance *a_items;
int bullet_w;
int item_h;
int width;
} Menu;
typedef enum MenuEntryRenderType {
MenuEntryRenderType_None = 0,
MenuEntryRenderType_Submenu = 1 << 0,
MenuEntryRenderType_Boolean = 1 << 1,
MenuEntryRenderType_Separator = 1 << 2,
MenuEntryRenderType_Other = 1 << 7
} MenuEntryRenderType;
typedef struct {
char *label;
Menu *parent;
Action *action;
MenuEntryRenderType render_type;
gboolean hilite;
gboolean enabled;
gboolean boolean_value;
Menu *submenu;
/* render stuff */
Window item;
Appearance *a_item;
Appearance *a_disabled;
Appearance *a_hilite;
int y;
int min_w;
} MenuEntry;
void menu_startup();
void menu_shutdown();
#define menu_new(l, n, p) \
menu_new_full(l, n, p, NULL, NULL)
Menu *menu_new_full(char *label, char *name, Menu *parent,
menu_controller_show show, menu_controller_update update);
void menu_free(char *name);
void menu_show(char *name, int x, int y, Client *client);
void menu_hide(Menu *self);
MenuEntry *menu_entry_new_full(char *label, Action *action,
MenuEntryRenderType render_type,
gpointer submenu);
#define menu_entry_new(label, action) \
menu_entry_new_full(label, action, MenuEntryRenderType_None, NULL)
void menu_entry_free(MenuEntry *entry);
void menu_entry_set_submenu(MenuEntry *entry, Menu *submenu);
void menu_add_entry(Menu *menu, MenuEntry *entry);
MenuEntry *menu_find_entry(Menu *menu, Window win);
void menu_entry_render(MenuEntry *self);
void menu_entry_fire(MenuEntry *self);
void menu_render(Menu *self);
#endif
|