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#ifndef __stacking_h
#define __stacking_h
#include <glib.h>
#include <X11/Xlib.h>
struct Client;
/*! The possible stacking layers a client window can be a part of */
typedef enum {
Layer_Icon, /*!< 0 - iconified windows, in any order at all */
Layer_Desktop, /*!< 1 - desktop windows */
Layer_Below, /*!< 2 - normal windows w/ below */
Layer_Normal, /*!< 3 - normal windows */
Layer_Above, /*!< 4 - normal windows w/ above */
Layer_Top, /*!< 5 - always-on-top-windows (docks?) */
Layer_Fullscreen, /*!< 6 - fullscreeen windows */
Layer_Internal /*!< 7 - openbox windows/menus */
} StackLayer;
/* list of Client*s in stacking order from highest to lowest */
extern GList *stacking_list;
void stacking_startup();
void stacking_shutdown();
/*! Sets the client stacking list on the root window from the
stacking_clientlist */
void stacking_set_list();
/*! Raises a client window above all others in its stacking layer
raiseWindow has a couple of constraints that lowerWindow does not.<br>
1) raiseWindow can be called after changing a Client's stack layer, and
the list will be reorganized properly.<br>
2) raiseWindow guarantees that XRestackWindows() will <i>always</i> be
called for the specified client.
*/
void stacking_raise(struct Client *client);
/*! Lowers a client window below all others in its stacking layer */
void stacking_lower(struct Client *client);
/*! Raises an internal window (e.g. menus) */
void stacking_raise_internal(Window win);
#endif
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