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#include "window.h"
#include "menu.h"
#include "config.h"
#include "dock.h"
#include "client.h"
#include "frame.h"
GHashTable *window_map;
void window_startup()
{
window_map = g_hash_table_new(g_int_hash, g_int_equal);
}
void window_shutdown()
{
g_hash_table_destroy(window_map);
}
Window window_top(ObWindow *self)
{
switch (self->type) {
case Window_Menu:
return ((ObMenu*)self)->frame;
case Window_Dock:
return ((ObDock*)self)->frame;
case Window_DockApp:
/* not to be used for stacking */
g_assert_not_reached();
break;
case Window_Client:
return ((ObClient*)self)->frame->window;
case Window_Internal:
return ((InternalWindow*)self)->win;
}
g_assert_not_reached();
return None;
}
Window window_layer(ObWindow *self)
{
switch (self->type) {
case Window_Menu:
return OB_STACKING_LAYER_INTERNAL;
case Window_Dock:
return config_dock_layer;
case Window_DockApp:
/* not to be used for stacking */
g_assert_not_reached();
break;
case Window_Client:
return ((ObClient*)self)->layer;
case Window_Internal:
return OB_STACKING_LAYER_INTERNAL;
}
g_assert_not_reached();
return None;
}
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