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#include "widget.hh"
#include "style.hh"
#include "texture.hh"
//#include "pixmap.hh"
namespace otk {
class OtkButton : public OtkWidget {
public:
OtkButton(OtkWidget *parent);
~OtkButton();
inline const std::string &getText(void) const { return _text; }
void setText(const std::string &text);
//inline const OtkPixmap &getPixmap(void) const { return _pixmap; }
//void setPixmap(const OtkPixmap &pixmap);
inline bool isPressed(void) const { return _pressed; }
void press(void);
void release(void);
private:
std::string _text;
//OtkPixmap _pixmap;
bool _pressed;
BTexture *_unfocus_tx;
};
}
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