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// -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*-
#ifdef HAVE_CONFIG_H
# include "../config.h"
#endif
#include "eventdispatcher.hh"
#include "display.hh"
#include <iostream>
namespace otk {
OtkEventDispatcher::OtkEventDispatcher()
: _fallback(0)
{
}
OtkEventDispatcher::~OtkEventDispatcher()
{
}
void OtkEventDispatcher::clearAllHandlers(void)
{
_map.clear();
}
void OtkEventDispatcher::registerHandler(Window id, OtkEventHandler *handler)
{
_map.insert(std::pair<Window, OtkEventHandler*>(id, handler));
}
void OtkEventDispatcher::clearHandler(Window id)
{
_map.erase(id);
}
#include <stdio.h>
void OtkEventDispatcher::dispatchEvents(void)
{
XEvent e;
OtkEventHandler *handler;
OtkEventMap::iterator it;
while (XPending(OBDisplay::display)) {
XNextEvent(OBDisplay::display, &e);
it = _map.find(e.xany.window);
if (it != _map.end())
handler = it->second;
else
handler = _fallback;
if (handler)
handler->handle(e);
}
}
}
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