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// -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*-
#ifdef HAVE_CONFIG_H
# include "../config.h"
#endif
#include "focuswidget.hh"
namespace otk {
OtkFocusWidget::OtkFocusWidget(OtkWidget *parent, Direction direction)
: OtkWidget(parent, direction), _unfocus_texture(0), _focused(true)
{
_focus_texture = parent->getTexture();
}
OtkFocusWidget::~OtkFocusWidget()
{
}
void OtkFocusWidget::focus(void)
{
if (_focused)
return;
// XXX: what about OtkWidget::focus()
assert(_focus_texture);
OtkWidget::setTexture(_focus_texture);
OtkWidget::update();
OtkWidget::OtkWidgetList children = OtkWidget::getChildren();
OtkWidget::OtkWidgetList::iterator it = children.begin(),
end = children.end();
OtkFocusWidget *tmp = 0;
for (; it != end; ++it) {
tmp = dynamic_cast<OtkFocusWidget*>(*it);
if (tmp) tmp->focus();
}
}
void OtkFocusWidget::unfocus(void)
{
if (! _focused)
return;
assert(_unfocus_texture);
OtkWidget::setTexture(_unfocus_texture);
OtkWidget::update();
OtkWidget::OtkWidgetList children = OtkWidget::getChildren();
OtkWidget::OtkWidgetList::iterator it = children.begin(),
end = children.end();
OtkFocusWidget *tmp = 0;
for (; it != end; ++it) {
tmp = dynamic_cast<OtkFocusWidget*>(*it);
if (tmp) tmp->unfocus();
}
}
void OtkFocusWidget::setTexture(BTexture *texture)
{
OtkWidget::setTexture(texture);
_focus_texture = texture;
}
}
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