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// -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*-
#ifdef HAVE_CONFIG_H
# include "../config.h"
#endif
#include "focuswidget.hh"
namespace otk {
FocusWidget::FocusWidget(Widget *parent, Direction direction)
: Widget(parent, direction), _unfocus_texture(0), _unfocus_bcolor(0)
{
_focused = true;
_focus_texture = parent->texture();
_focus_bcolor = parent->borderColor();
}
FocusWidget::~FocusWidget()
{
}
#include <stdio.h>
void FocusWidget::focus(void)
{
if (_focused)
return;
Widget::focus();
if (_focus_bcolor)
Widget::setBorderColor(_focus_bcolor);
Widget::setTexture(_focus_texture);
update();
}
void FocusWidget::unfocus(void)
{
if (!_focused)
return;
Widget::unfocus();
if (_unfocus_bcolor)
Widget::setBorderColor(_unfocus_bcolor);
Widget::setTexture(_unfocus_texture);
update();
}
void FocusWidget::setTexture(RenderTexture *texture)
{
Widget::setTexture(texture);
_focus_texture = texture;
}
void FocusWidget::setBorderColor(const RenderColor *color)
{
Widget::setBorderColor(color);
_focus_bcolor = color;
}
}
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