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// -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*-
#ifndef __pseudorendercontrol_hh
#define __pseudorendercontrol_hh
#include "rendercontrol.hh"
namespace otk {
class PseudoRenderControl : public RenderControl {
private:
// color tables, meaning, 256 (possibly) different shades of each color,
// based on the number of bits there are available for each color in the
// visual
unsigned char _red_color_table[256];
unsigned char _green_color_table[256];
unsigned char _blue_color_table[256];
int _cpc; // colors-per-channel: must be a value between [2,6]
int _bpp; // bits-per-pixel
int _ncolors; // number of allocated colors, size of the XColor array
XColor *_colors;
virtual void reduceDepth(Surface &sf, XImage *im) const;
public:
PseudoRenderControl(int screen);
virtual ~PseudoRenderControl();
};
}
#endif // __pseudorendercontrol_hh
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