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// -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*-
#ifndef __renderstyle_hh
#define __renderstyle_hh
#include "rendertexture.hh"
namespace otk {
class RenderStyle {
public:
enum TextJustify {
LeftJustify,
RightJustify,
CenterJustify
};
private:
int _screen;
RenderColor *_text_focus_color;
RenderColor *_text_unfocus_color;
RenderColor *_frame_border_color;
int _frame_border_wirth;
RenderColor *_client_border_color_focus;
RenderColor *_client_border_color_unfocus;
int _client_border_width;
RenderTexture *_titlebar_focus;
RenderTexture *_titlebar_unfocus;
RenderTexture *_label_focus;
RenderTexture *_label_unfocus;
RenderTexture *_handle_focus;
RenderTexture *_handle_unfocus;
RenderTexture *_button_unpress_focus;
RenderTexture *_button_unpress_unfocus;
RenderTexture *_button_press_focus;
RenderTexture *_button_press_unfocus;
RenderTexture *_grip_focus;
RenderTexture *_grip_unfocus;
Font *_label_font;
TextJustify _label_justify;
int _handle_width;
int _bevel_width;
};
}
#endif // __rendertexture_hh
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