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// -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*-
#ifndef __truerendercontrol_hh
#define __truerendercontrol_hh
#include "rendercontrol.hh"
namespace otk {
class TrueRenderControl : public RenderControl {
private:
// the offset of each color in a color mask
int _red_offset;
int _green_offset;
int _blue_offset;
public:
TrueRenderControl(const ScreenInfo *screen);
virtual ~TrueRenderControl();
virtual void drawBackground(Surface *sf, const RenderTexture &texture) const;
};
}
#endif // __truerendercontrol_hh
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