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#include "kernel/menu.h"
#include "kernel/timer.h"
#include "timed_menu.h"
#include "kernel/action.h"
static char *PLUGIN_NAME = "timed_menu";
typedef enum {
TIMED_MENU_PIPE
} Timed_Menu_Type;
/* we can use various GIO channels to support reading menus (can we add them to
the event loop? )
stat() based update
exec() based read
*/
typedef struct {
Timed_Menu_Type type;
Timer *timer; /* timer code handles free */
} Timed_Menu_Data;
void plugin_setup_config() { }
void plugin_startup()
{ }
void plugin_shutdown() { }
void timed_menu_timeout_handler(void *data)
{
Action *a;
printf("woop timer %s\n", ((Menu *)data)->name);
((Menu *)data)->invalid = TRUE;
if (((Menu *)data)->shown) {
a = action_from_string("execute");
a->data.execute.path = g_strdup("xeyes");
menu_add_entry((Menu *)data, menu_entry_new("xeyes", a));
menu_show_full( (Menu *)data, ((Menu *)data)->location.x,
((Menu *)data)->location.y, NULL);
} else {
GList *it;
for (it = ((Menu *)data)->entries; it; it = it->next) {
MenuEntry *entry = it->data;
menu_entry_free(entry);
}
((Menu *)data)->entries = NULL;
}
}
void *plugin_create()
{
Timed_Menu_Data *d = g_new(Timed_Menu_Data, 1);
Menu *m = menu_new("", PLUGIN_NAME, NULL);
m->plugin = PLUGIN_NAME;
d->type = TIMED_MENU_PIPE;
d->timer = timer_start(1000000, &timed_menu_timeout_handler, m);
m->plugin_data = (void *)d;
return (void *)m;
}
void plugin_destroy (void *m)
{
/* this will be freed by timer_* */
timer_stop( ((Timed_Menu_Data *)((Menu *)m)->plugin_data)->timer);
g_free( ((Menu *)m)->plugin_data );
}
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