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#ifndef __color_h
#define __color_h
#include "render.h"
#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include <glib.h>
struct _RrColor {
const RrInstance *inst;
int r;
int g;
int b;
unsigned long pixel;
GC gc;
gint key;
gint refcount;
};
void RrColorAllocateGC(RrColor *in);
XColor *RrPickColor(const RrInstance *inst, gint r, gint g, gint b);
void RrReduceDepth(const RrInstance *inst, RrPixel32 *data, XImage *im);
void RrIncreaseDepth(const RrInstance *inst, RrPixel32 *data, XImage *im);
#endif /* __color_h */
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