1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
|
############################################################################
### Functions that provide callbacks for motion events to move and ###
### windows. ###
############################################################################
#############################################################################
### Options that can be modified to change the functions' behaviors. ###
### ###
# move_popup - display a coordinates popup when moving windows. ###
move_popup = 1 ###
### ###
# NOT IMPLEMENTED (yet?) ###
# move_rubberband - display an outline while moving instead of moving the ###
### actual window, until the move is completed. Good for ###
### slower systems. ###
move_rubberband = 0 ###
### ###
# resize_popup - display a size popup when resizing windows. ###
resize_popup = 1 ###
### ###
# NOT IMPLEMENTED (yet?) ###
# resize_rubberband - display an outline while resizing instead of ###
### resizing the actual window, until the resize is ###
### completed. Good for slower systems. ###
resize_rubberband = 0 ###
### ###
# resize_nearest - 1 to resize from the corner nearest where the mouse ###
### is, 0 to resize always from the bottom right corner. ###
resize_nearest = 1 ###
### ###
#############################################################################
import ob
import otk
_popwidget = 0
_poplabel = 0
# motion state
_inmotion = 0
# last motion data
_cx = 0
_cy = 0
_cw = 0
_ch = 0
_px = 0
_py = 0
_dx = 0
_dy = 0
_client = 0
_screen = 0
def _do_move():
global _screen, _client, _cx, _cy, _dx, _dy
x = _cx + _dx
y = _cy + _dy
global move_rubberband
if move_rubberband:
# draw the outline ...
f=0
else:
_client.move(x, y)
global move_popup
if move_popup:
global _popwidget, _poplabel
style = ob.openbox.screen(_screen).style()
font = style.labelFont()
text = "X: " + str(x) + " Y: " + str(y)
length = font.measureString(text)
if not _popwidget:
_popwidget = otk.Widget(ob.openbox, style,
otk.Widget.Horizontal, 0,
style.bevelWidth(), 1)
_popwidget.setTexture(style.titlebarFocusBackground())
_poplabel = otk.Label(_popwidget)
_poplabel.setTexture(style.labelFocusBackground())
_popwidget.show(1)
_poplabel.resize(length, font.height())
_poplabel.setText(text)
area = otk.display.screenInfo(_screen).rect()
_popwidget.update()
_popwidget.move(area.x() + (area.width() -
_popwidget.width()) / 2,
area.y() + (area.height() -
_popwidget.height()) / 2)
def move(data):
"""Moves the window interactively. This should only be used with
MouseMotion events. If move_popup or move_rubberband is enabled, then
the end_move function needs to be bound as well."""
if not data.client: return
# not-normal windows dont get moved
if not data.client.normal(): return
global _screen, _client, _cx, _cy, _dx, _dy
_screen = data.screen
_client = data.client
_cx = data.press_clientx
_cy = data.press_clienty
_dx = data.xroot - data.pressx
_dy = data.yroot - data.pressy
_do_move()
_inmotion = 1
def end_move(data):
"""Complete the interactive move of a window."""
global move_rubberband, _inmotion
global _popwidget, _poplabel
if _inmotion:
r = move_rubberband
move_rubberband = 0
_do_move()
move_rubberband = r
_inmotion = 0
_poplabel = 0
_popwidget = 0
def _do_resize():
global _screen, _client, _cx, _cy, _cw, _ch, _px, _py, _dx, _dy
# pick a corner to anchor
if not (resize_nearest or _context == ob.MouseContext.Grip):
corner = ob.Client.TopLeft
else:
x = _px - _cx
y = _py - _cy
if y < _ch / 2:
if x < _cw / 2:
corner = ob.Client.BottomRight
_dx *= -1
else:
corner = ob.Client.BottomLeft
_dy *= -1
else:
if x < _cw / 2:
corner = ob.Client.TopRight
_dx *= -1
else:
corner = ob.Client.TopLeft
w = _cw + _dx
h = _ch + _dy
global resize_popup
if resize_rubberband:
# draw the outline ...
f=0
else:
_client.resize(corner, w, h)
global resize_popup
if resize_popup:
global _popwidget, _poplabel
style = ob.openbox.screen(_screen).style()
ls = _client.logicalSize()
text = "W: " + str(ls.x()) + " H: " + str(ls.y())
if not _popwidget:
_popwidget = otk.Widget(ob.openbox, style,
otk.Widget.Horizontal, 0,
style.bevelWidth(), 1)
_popwidget.setTexture(style.titlebarFocusBackground())
_poplabel = otk.Label(_popwidget)
_poplabel.setTexture(style.labelFocusBackground())
_popwidget.show(1)
_poplabel.fitString(text)
_poplabel.setText(text)
area = otk.display.screenInfo(_screen).rect()
_popwidget.update()
_popwidget.move(area.x() + (area.width() -
_popwidget.width()) / 2,
area.y() + (area.height() -
_popwidget.height()) / 2)
def resize(data):
"""Resizes the window interactively. This should only be used with
MouseMotion events"""
if not data.client: return
# not-normal windows dont get resized
if not data.client.normal(): return
global _screen, _client, _cx, _cy, _cw, _ch, _px, _py, _dx, _dy
_screen = data.screen
_client = data.client
_cx = data.press_clientx
_cy = data.press_clienty
_cw = data.press_clientwidth
_ch = data.press_clientheight
_px = data.pressx
_py = data.pressy
_dx = data.xroot - _px
_dy = data.yroot - _py
_do_resize()
_inmotion = 1
def end_resize(data):
"""Complete the interactive resize of a window."""
global resize_rubberband, _inmotion
global _popwidget, _poplabel
if _inmotion:
r = resize_rubberband
resize_rubberband = 0
_do_resize()
resize_rubberband = r
_inmotion = 0
_poplabel = 0
_popwidget = 0
|