diff options
| author | boris <wzn@moneybot.cc> | 2018-11-28 16:00:02 +1300 |
|---|---|---|
| committer | boris <wzn@moneybot.cc> | 2018-11-28 16:00:02 +1300 |
| commit | 3d412a4b30a9f7c7f51ea6562e694315948bd3da (patch) | |
| tree | 26d67dfd1f3e5fd12903ad13e85d0cb8bcf8f21c /cheat/gmod/in_prediction.cpp | |
| parent | e4729e4393d90271a3814c7a79950a660c48325a (diff) | |
cleaned up
in short, the cheat and loader are now separate solutions. unused stuff was moved into the legacy solution in case anyone wants to compile it or whatever.
i can change this back if you want to. also, i configured the loader to compile in x64, and have separate build types for linux and win64
Diffstat (limited to 'cheat/gmod/in_prediction.cpp')
| -rw-r--r-- | cheat/gmod/in_prediction.cpp | 32 |
1 files changed, 32 insertions, 0 deletions
diff --git a/cheat/gmod/in_prediction.cpp b/cheat/gmod/in_prediction.cpp new file mode 100644 index 0000000..cb5a7bf --- /dev/null +++ b/cheat/gmod/in_prediction.cpp @@ -0,0 +1,32 @@ +#include "mem.hpp"
+#include "hooks.hpp"
+#include "context.hpp"
+
+#undef max
+
+bool __fastcall hooks::in_prediction( void* ecx_, void* edx_ ) {
+ static auto in_prediction_o = g_csgo.m_prediction->get_old_function< decltype( &hooks::in_prediction ) >( 14 );
+ static auto ret_address = pattern::first_code_match( g_csgo.m_chl.dll( ),
+ xors( "84 C0 75 08 57 8B CE E8 ? ? ? ? 8B 06" ) );
+
+ if( g_ctx.m_local && ret_address && g_settings.rage.enabled && g_settings.rage.resolver ) {
+ stack_t stack( get_baseptr( ) );
+ int local_team = g_ctx.m_local->m_iTeamNum( );
+
+ if( stack.return_address( ) == ret_address ) {
+ for( size_t i{ }; i < 65; ++i ) {
+ auto ent = g_csgo.m_entlist( )->GetClientEntity< >( i );
+
+ if( !ent || !ent->is_valid( ) || ent == g_ctx.m_local )
+ continue;
+
+ if( ent->m_iTeamNum( ) != local_team || g_settings.rage.friendlies ) {
+ ent->m_flLastBoneSetupTime( ) = std::numeric_limits< float >::quiet_NaN( );
+ ent->m_iMostRecentModelBoneCounter( ) -= 1;
+ }
+ }
+ }
+ }
+
+ return in_prediction_o( ecx_, 0 );
+}
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