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authorboris <wzn@moneybot.cc>2018-11-28 16:00:02 +1300
committerboris <wzn@moneybot.cc>2018-11-28 16:00:02 +1300
commit3d412a4b30a9f7c7f51ea6562e694315948bd3da (patch)
tree26d67dfd1f3e5fd12903ad13e85d0cb8bcf8f21c /cheat/tf2/base_cheat.h
parente4729e4393d90271a3814c7a79950a660c48325a (diff)
cleaned up
in short, the cheat and loader are now separate solutions. unused stuff was moved into the legacy solution in case anyone wants to compile it or whatever. i can change this back if you want to. also, i configured the loader to compile in x64, and have separate build types for linux and win64
Diffstat (limited to 'cheat/tf2/base_cheat.h')
-rw-r--r--cheat/tf2/base_cheat.h22
1 files changed, 22 insertions, 0 deletions
diff --git a/cheat/tf2/base_cheat.h b/cheat/tf2/base_cheat.h
new file mode 100644
index 0000000..832386c
--- /dev/null
+++ b/cheat/tf2/base_cheat.h
@@ -0,0 +1,22 @@
+#pragma once
+#include "aim.h"
+#include "movement.h"
+#include "prediction.h"
+#include "visuals.hpp"
+#include "chams.h"
+#include "identity.h"
+#include "extra.h"
+namespace tf2 {
+ class c_base_cheat {
+ public:
+ features::c_legitbot aim;
+ features::c_movement movement;
+ features::c_prediction prediction;
+ features::c_visuals visuals;
+ features::c_chams chams;
+ features::c_identity identity;
+ features::c_extra extra;
+ };
+}
+
+static tf2::c_base_cheat g_cheat; \ No newline at end of file