diff options
| author | boris <wzn@moneybot.cc> | 2018-11-28 16:00:02 +1300 |
|---|---|---|
| committer | boris <wzn@moneybot.cc> | 2018-11-28 16:00:02 +1300 |
| commit | 3d412a4b30a9f7c7f51ea6562e694315948bd3da (patch) | |
| tree | 26d67dfd1f3e5fd12903ad13e85d0cb8bcf8f21c /gmod/is_connected.cpp | |
| parent | e4729e4393d90271a3814c7a79950a660c48325a (diff) | |
cleaned up
in short, the cheat and loader are now separate solutions. unused stuff was moved into the legacy solution in case anyone wants to compile it or whatever.
i can change this back if you want to. also, i configured the loader to compile in x64, and have separate build types for linux and win64
Diffstat (limited to 'gmod/is_connected.cpp')
| -rw-r--r-- | gmod/is_connected.cpp | 14 |
1 files changed, 0 insertions, 14 deletions
diff --git a/gmod/is_connected.cpp b/gmod/is_connected.cpp deleted file mode 100644 index 7b1055a..0000000 --- a/gmod/is_connected.cpp +++ /dev/null @@ -1,14 +0,0 @@ -#include "mem.hpp"
-#include "hooks.hpp"
-
-bool __fastcall hooks::is_connected( void* ecx_, void* edx_ ) {
- static auto inventory = pattern::first_code_match( g_csgo.m_chl.dll( ), xors( "84 C0 75 04 B0 01 5F" ) );
- static auto is_connected_o = g_csgo.m_engine->get_old_function< decltype( &is_connected ) >( 27 );
- stack_t stack( get_baseptr( ) );
-
- if( stack.return_address( ) == inventory && g_settings.misc.unlock_inventory( ) )
- return false;
-
-
- return is_connected_o( ecx_, 0 );
-}
\ No newline at end of file |
