diff options
| author | boris <wzn@moneybot.cc> | 2018-11-28 16:00:02 +1300 |
|---|---|---|
| committer | boris <wzn@moneybot.cc> | 2018-11-28 16:00:02 +1300 |
| commit | 3d412a4b30a9f7c7f51ea6562e694315948bd3da (patch) | |
| tree | 26d67dfd1f3e5fd12903ad13e85d0cb8bcf8f21c /gmod/visual_draw.cpp | |
| parent | e4729e4393d90271a3814c7a79950a660c48325a (diff) | |
cleaned up
in short, the cheat and loader are now separate solutions. unused stuff was moved into the legacy solution in case anyone wants to compile it or whatever.
i can change this back if you want to. also, i configured the loader to compile in x64, and have separate build types for linux and win64
Diffstat (limited to 'gmod/visual_draw.cpp')
| -rw-r--r-- | gmod/visual_draw.cpp | 64 |
1 files changed, 0 insertions, 64 deletions
diff --git a/gmod/visual_draw.cpp b/gmod/visual_draw.cpp deleted file mode 100644 index db282a7..0000000 --- a/gmod/visual_draw.cpp +++ /dev/null @@ -1,64 +0,0 @@ -#include "d3d.hpp"
-#include "interface.hpp"
-#include "renderer.hpp"
-#include "visual.hpp"
-#include "settings.hpp"
-
-namespace features
-{
- void c_visuals::draw_line( const vec2_t& a, const vec2_t& b, const clr_t& clr ) {
- g_d3d.draw_line( clr, a.x, a.y, b.x, b.y );
- }
-
- void c_visuals::draw_line( int x, int y, int x1, int y1, const clr_t& clr ) {
- g_d3d.draw_line( clr, x, y, x1, y1 );
- }
-
- void c_visuals::draw_rect( int x, int y, int w, int h, const clr_t& clr ) {
- g_d3d.draw_rect( clr, x, y, w, h );
- }
-
- void c_visuals::draw_filled_rect( int x, int y, int w, int h, const clr_t& col ) {
- g_d3d.draw_filled_rect( col, x, y, w, h );
- }
-
- void c_visuals::draw_circle( int x, int y, int r, const clr_t& col, int res ) {
- g_d3d.draw_circle( col, x, y, r, res );
- }
-
- void c_visuals::draw_string( int x, int y, int align, bool big, const clr_t& col, const char* msg, ... ) {
- char* buffer = ( char* )_alloca( 1024 );
- va_list list{ };
-
- memset( buffer, 0, 1024 );
-
- __crt_va_start( list, msg );
- vsprintf_s( buffer, 1024, msg, list );
- __crt_va_end( list );
-
- switch( align ) {
- case ALIGN_CENTER:
- g_d3d.draw_text< ALIGN_CENTER >( big ? ::d3d::fonts.f_12 : ::d3d::fonts.f_esp_small, col, x, y, big ? D3DFONTFLAG_DROPSHADOW : D3DFONTFLAG_OUTLINE, buffer );
- break;
- case ALIGN_LEFT:
- g_d3d.draw_text< ALIGN_LEFT >( big ? ::d3d::fonts.f_12 : ::d3d::fonts.f_esp_small, col, x, y, big ? D3DFONTFLAG_DROPSHADOW : D3DFONTFLAG_OUTLINE, buffer );
- break;
- case ALIGN_RIGHT:
- g_d3d.draw_text< ALIGN_RIGHT >( big ? ::d3d::fonts.f_12 : ::d3d::fonts.f_esp_small, col, x, y, big ? D3DFONTFLAG_DROPSHADOW : D3DFONTFLAG_OUTLINE, buffer );
- break;
- }
- }
-
- void c_visuals::draw_really_big_string( int x, int y, const clr_t& col, const char* msg, ... ) {
- char* buffer = ( char* )_alloca( 1024 );
- va_list list{ };
-
- memset( buffer, 0, 1024 );
-
- __crt_va_start( list, msg );
- vsprintf_s( buffer, 1024, msg, list );
- __crt_va_end( list );
-
- g_d3d.draw_text< ALIGN_LEFT >( ::d3d::fonts.f_18, col, x, y, D3DFONTFLAG_OUTLINE, buffer );
- }
-}
\ No newline at end of file |
