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-rw-r--r--gmod/visual_draw.cpp64
1 files changed, 0 insertions, 64 deletions
diff --git a/gmod/visual_draw.cpp b/gmod/visual_draw.cpp
deleted file mode 100644
index db282a7..0000000
--- a/gmod/visual_draw.cpp
+++ /dev/null
@@ -1,64 +0,0 @@
-#include "d3d.hpp"
-#include "interface.hpp"
-#include "renderer.hpp"
-#include "visual.hpp"
-#include "settings.hpp"
-
-namespace features
-{
- void c_visuals::draw_line( const vec2_t& a, const vec2_t& b, const clr_t& clr ) {
- g_d3d.draw_line( clr, a.x, a.y, b.x, b.y );
- }
-
- void c_visuals::draw_line( int x, int y, int x1, int y1, const clr_t& clr ) {
- g_d3d.draw_line( clr, x, y, x1, y1 );
- }
-
- void c_visuals::draw_rect( int x, int y, int w, int h, const clr_t& clr ) {
- g_d3d.draw_rect( clr, x, y, w, h );
- }
-
- void c_visuals::draw_filled_rect( int x, int y, int w, int h, const clr_t& col ) {
- g_d3d.draw_filled_rect( col, x, y, w, h );
- }
-
- void c_visuals::draw_circle( int x, int y, int r, const clr_t& col, int res ) {
- g_d3d.draw_circle( col, x, y, r, res );
- }
-
- void c_visuals::draw_string( int x, int y, int align, bool big, const clr_t& col, const char* msg, ... ) {
- char* buffer = ( char* )_alloca( 1024 );
- va_list list{ };
-
- memset( buffer, 0, 1024 );
-
- __crt_va_start( list, msg );
- vsprintf_s( buffer, 1024, msg, list );
- __crt_va_end( list );
-
- switch( align ) {
- case ALIGN_CENTER:
- g_d3d.draw_text< ALIGN_CENTER >( big ? ::d3d::fonts.f_12 : ::d3d::fonts.f_esp_small, col, x, y, big ? D3DFONTFLAG_DROPSHADOW : D3DFONTFLAG_OUTLINE, buffer );
- break;
- case ALIGN_LEFT:
- g_d3d.draw_text< ALIGN_LEFT >( big ? ::d3d::fonts.f_12 : ::d3d::fonts.f_esp_small, col, x, y, big ? D3DFONTFLAG_DROPSHADOW : D3DFONTFLAG_OUTLINE, buffer );
- break;
- case ALIGN_RIGHT:
- g_d3d.draw_text< ALIGN_RIGHT >( big ? ::d3d::fonts.f_12 : ::d3d::fonts.f_esp_small, col, x, y, big ? D3DFONTFLAG_DROPSHADOW : D3DFONTFLAG_OUTLINE, buffer );
- break;
- }
- }
-
- void c_visuals::draw_really_big_string( int x, int y, const clr_t& col, const char* msg, ... ) {
- char* buffer = ( char* )_alloca( 1024 );
- va_list list{ };
-
- memset( buffer, 0, 1024 );
-
- __crt_va_start( list, msg );
- vsprintf_s( buffer, 1024, msg, list );
- __crt_va_end( list );
-
- g_d3d.draw_text< ALIGN_LEFT >( ::d3d::fonts.f_18, col, x, y, D3DFONTFLAG_OUTLINE, buffer );
- }
-} \ No newline at end of file