diff options
| author | boris <wzn@moneybot.cc> | 2018-11-28 16:00:02 +1300 |
|---|---|---|
| committer | boris <wzn@moneybot.cc> | 2018-11-28 16:00:02 +1300 |
| commit | 3d412a4b30a9f7c7f51ea6562e694315948bd3da (patch) | |
| tree | 26d67dfd1f3e5fd12903ad13e85d0cb8bcf8f21c /internal_rewrite/IAppSystem.hpp | |
| parent | e4729e4393d90271a3814c7a79950a660c48325a (diff) | |
cleaned up
in short, the cheat and loader are now separate solutions. unused stuff was moved into the legacy solution in case anyone wants to compile it or whatever.
i can change this back if you want to. also, i configured the loader to compile in x64, and have separate build types for linux and win64
Diffstat (limited to 'internal_rewrite/IAppSystem.hpp')
| -rw-r--r-- | internal_rewrite/IAppSystem.hpp | 28 |
1 files changed, 0 insertions, 28 deletions
diff --git a/internal_rewrite/IAppSystem.hpp b/internal_rewrite/IAppSystem.hpp deleted file mode 100644 index 61a6c8e..0000000 --- a/internal_rewrite/IAppSystem.hpp +++ /dev/null @@ -1,28 +0,0 @@ -#pragma once - -class AppSystemInfo_t; - -enum InitReturnVal_t; - -enum AppSystemTier_t { - APP_SYSTEM_TIER0 = 0, - APP_SYSTEM_TIER1, - APP_SYSTEM_TIER2, - APP_SYSTEM_TIER3, - - APP_SYSTEM_TIER_OTHER, -}; - - -class IAppSystem { -public: - virtual bool Connect( void* factory ) = 0; - virtual void Disconnect( ) = 0; - virtual void* QueryInterface( const char* pInterfaceName ) = 0; - virtual InitReturnVal_t Init( ) = 0; - virtual void Shutdown( ) = 0; - virtual const AppSystemInfo_t* GetDependencies( ) = 0; - virtual AppSystemTier_t GetTier( ) = 0; - virtual void Reconnect( void* factory, const char* pInterfaceName ) = 0; - virtual bool IsSingleton( ) = 0; -};
\ No newline at end of file |
