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authorboris <wzn@moneybot.cc>2018-11-28 16:00:02 +1300
committerboris <wzn@moneybot.cc>2018-11-28 16:00:02 +1300
commit3d412a4b30a9f7c7f51ea6562e694315948bd3da (patch)
tree26d67dfd1f3e5fd12903ad13e85d0cb8bcf8f21c /internal_rewrite/ISurface.hpp
parente4729e4393d90271a3814c7a79950a660c48325a (diff)
cleaned up
in short, the cheat and loader are now separate solutions. unused stuff was moved into the legacy solution in case anyone wants to compile it or whatever. i can change this back if you want to. also, i configured the loader to compile in x64, and have separate build types for linux and win64
Diffstat (limited to 'internal_rewrite/ISurface.hpp')
-rw-r--r--internal_rewrite/ISurface.hpp421
1 files changed, 0 insertions, 421 deletions
diff --git a/internal_rewrite/ISurface.hpp b/internal_rewrite/ISurface.hpp
deleted file mode 100644
index 2845eaa..0000000
--- a/internal_rewrite/ISurface.hpp
+++ /dev/null
@@ -1,421 +0,0 @@
-#pragma once
-#include "IAppSystem.hpp"
-#include "vector.hpp"
-#include "color.hpp"
-
-enum FontDrawType_t {
- FONT_DRAW_DEFAULT = 0,
- FONT_DRAW_NONADDITIVE,
- FONT_DRAW_ADDITIVE,
- FONT_DRAW_TYPE_COUNT = 2,
-};
-
-enum FontFlags_t {
- FONTFLAG_NONE,
- FONTFLAG_ITALIC = 0x001,
- FONTFLAG_UNDERLINE = 0x002,
- FONTFLAG_STRIKEOUT = 0x004,
- FONTFLAG_SYMBOL = 0x008,
- FONTFLAG_ANTIALIAS = 0x010,
- FONTFLAG_GAUSSIANBLUR = 0x020,
- FONTFLAG_ROTARY = 0x040,
- FONTFLAG_DROPSHADOW = 0x080,
- FONTFLAG_ADDITIVE = 0x100,
- FONTFLAG_OUTLINE = 0x200,
- FONTFLAG_CUSTOM = 0x400,
- FONTFLAG_BITMAP = 0x800,
-};
-
-enum ImageFormat {
- IMAGE_FORMAT_UNKNOWN = -1,
- IMAGE_FORMAT_RGBA8888 = 0,
- IMAGE_FORMAT_ABGR8888,
- IMAGE_FORMAT_RGB888,
- IMAGE_FORMAT_BGR888,
- IMAGE_FORMAT_RGB565,
- IMAGE_FORMAT_I8,
- IMAGE_FORMAT_IA88,
- IMAGE_FORMAT_P8,
- IMAGE_FORMAT_A8,
- IMAGE_FORMAT_RGB888_BLUESCREEN,
- IMAGE_FORMAT_BGR888_BLUESCREEN,
- IMAGE_FORMAT_ARGB8888,
- IMAGE_FORMAT_BGRA8888,
- IMAGE_FORMAT_DXT1,
- IMAGE_FORMAT_DXT3,
- IMAGE_FORMAT_DXT5,
- IMAGE_FORMAT_BGRX8888,
- IMAGE_FORMAT_BGR565,
- IMAGE_FORMAT_BGRX5551,
- IMAGE_FORMAT_BGRA4444,
- IMAGE_FORMAT_DXT1_ONEBITALPHA,
- IMAGE_FORMAT_BGRA5551,
- IMAGE_FORMAT_UV88,
- IMAGE_FORMAT_UVWQ8888,
- IMAGE_FORMAT_RGBA16161616F,
- IMAGE_FORMAT_RGBA16161616,
- IMAGE_FORMAT_UVLX8888,
- IMAGE_FORMAT_R32F, // Single-channel 32-bit floating point
- IMAGE_FORMAT_RGB323232F,
- IMAGE_FORMAT_RGBA32323232F,
-
- // Depth-stencil texture formats for shadow depth mapping
- IMAGE_FORMAT_NV_DST16, //
- IMAGE_FORMAT_NV_DST24, //
- IMAGE_FORMAT_NV_INTZ, // Vendor-specific depth-stencil texture
- IMAGE_FORMAT_NV_RAWZ, // formats for shadow depth mapping
- IMAGE_FORMAT_ATI_DST16, //
- IMAGE_FORMAT_ATI_DST24, //
- IMAGE_FORMAT_NV_NULL, // Dummy format which takes no video memory
-
- // Compressed normal map formats
- IMAGE_FORMAT_ATI2N, // One-surface ATI2N / DXN format
- IMAGE_FORMAT_ATI1N, // Two-surface ATI1N format
-
- NUM_IMAGE_FORMATS
-};
-
-struct vertex_t {
- vertex_t( ) {}
-
- vertex_t( const vec2_t& pos, const vec2_t& coord = vec2_t( 0, 0 ) ) {
- m_position = pos;
- m_tex_coord = coord;
- }
-
- void init( float x, float y, const vec2_t& coord = vec2_t( 0, 0 ) ) {
- m_position = vec2_t( x, y );
- m_tex_coord = coord;
- }
-
- vec2_t m_position;
- vec2_t m_tex_coord;
-};
-
-using HFont = unsigned long;
-using VPANEL = unsigned long;
-class IntRect;
-class IHTMLEvents;
-class IHTML;
-using HCursor = unsigned long;
-using HTexture = unsigned long;
-class CharRenderInfo;
-class IVguiMatInfo;
-class IImage;
-class DrawTexturedRectParms_t;
-class IHTMLChromeController;
-
-class ISurface : public IAppSystem {
-public:
- // frame
- virtual void RunFrame( ) = 0;
-
- // hierarchy root
- virtual VPANEL GetEmbeddedPanel( ) = 0;
- virtual void SetEmbeddedPanel( VPANEL pPanel ) = 0;
-
- // drawing context
- virtual void PushMakeCurrent( VPANEL panel, bool useInsets ) = 0;
- virtual void PopMakeCurrent( VPANEL panel ) = 0; //13
-
- // rendering functions
- virtual void DrawSetColor( ) = 0; //15
- virtual void DrawSetColor( clr_t col ) = 0; //14
-
- virtual void DrawFilledRect( int x0, int y0, int x1, int y1 ) = 0; //16
- virtual void DrawFilledRectArray( IntRect *pRects, int numRects ) = 0;
- virtual void DrawOutlinedRect( int x0, int y0, int x1, int y1 ) = 0;
-
- virtual void DrawLine( int x0, int y0, int x1, int y1 ) = 0;
- virtual void DrawPolyLine( int *px, int *py, int numPoints ) = 0;
-
- virtual void DrawSetApparentDepth( float flDepth ) = 0;
- virtual void DrawClearApparentDepth( ) = 0;
-
- virtual void DrawSetTextFont( HFont font ) = 0;
- virtual void DrawSetTextColor( ) = 0; //25
- virtual void DrawSetTextColor( clr_t col ) = 0; //24
- virtual void DrawSetTextPos( int x, int y ) = 0; //26
- virtual void DrawGetTextPos( int& x, int& y ) = 0;
- virtual void DrawPrintText( const wchar_t *text, int textLen, FontDrawType_t drawType = FONT_DRAW_DEFAULT ) = 0;
- virtual void DrawUnicodeChar( wchar_t wch, FontDrawType_t drawType = FONT_DRAW_DEFAULT ) = 0;
-
- virtual void DrawFlushText( ) = 0; // flushes any buffered text (for rendering optimizations)
- virtual IHTML *CreateHTMLWindow( IHTMLEvents *events, VPANEL context ) = 0;
- virtual void PaintHTMLWindow( IHTML *htmlwin ) = 0;
- virtual void DeleteHTMLWindow( IHTML *htmlwin ) = 0;
-
- enum ETextureFormat
- {
- eTextureFormat_RGBA,
- eTextureFormat_BGRA,
- eTextureFormat_BGRA_Opaque, // bgra format but alpha is always 255, CEF does this, we can use this fact for better perf on win32 gdi
- };
-
- virtual int DrawGetTextureId( char const *filename ) = 0;
- virtual bool DrawGetTextureFile( int id, char *filename, int maxlen ) = 0;
- virtual void DrawSetTextureFile( int id, const char *filename, int hardwareFilter, bool forceReload ) = 0;
- virtual void DrawSetTextureRGBA( int id, const unsigned char *rgba, int wide, int tall ) = 0;
- virtual void DrawSetTexture( int id ) = 0; //38
- virtual void DrawGetTextureSize( int id, int &wide, int &tall ) = 0;
- virtual void DrawTexturedRect( int x0, int y0, int x1, int y1 ) = 0;
- virtual bool IsTextureIDValid( int id ) = 0;
- virtual bool DeleteTextureByID( int id ) = 0;
-
- virtual int CreateNewTextureID( bool procedural = false ) = 0; //43
-
- virtual void GetScreenSize( int &wide, int &tall ) = 0;
- virtual void SetAsTopMost( VPANEL panel, bool state ) = 0;
- virtual void BringToFront( VPANEL panel ) = 0;
- virtual void SetForegroundWindow( VPANEL panel ) = 0;
- virtual void SetPanelVisible( VPANEL panel, bool state ) = 0;
- virtual void SetMinimized( VPANEL panel, bool state ) = 0;
- virtual bool IsMinimized( VPANEL panel ) = 0;
- virtual void FlashWindow( VPANEL panel, bool state ) = 0;
- virtual void SetTitle( VPANEL panel, const wchar_t *title ) = 0;
- virtual void SetAsToolBar( VPANEL panel, bool state ) = 0; // removes the window's task bar entry (for context menu's, etc.)
-
- // windows stuff
- virtual void CreatePopup( VPANEL panel, bool minimised, bool showTaskbarIcon = true, bool disabled = false, bool mouseInput = true, bool kbInput = true ) = 0;
- virtual void SwapBuffers( VPANEL panel ) = 0;
- virtual void Invalidate( VPANEL panel ) = 0;
- virtual void SetCursor( HCursor cursor ) = 0;
- virtual bool IsCursorVisible( ) = 0;
- virtual void ApplyChanges( ) = 0;
- virtual bool IsWithin( int x, int y ) = 0;
- virtual bool HasFocus( ) = 0;
-
- // returns true if the surface supports minimize & maximize capabilities
- enum SurfaceFeature_e
- {
- ANTIALIASED_FONTS = 1,
- DROPSHADOW_FONTS = 2,
- ESCAPE_KEY = 3,
- OPENING_NEW_HTML_WINDOWS = 4,
- FRAME_MINIMIZE_MAXIMIZE = 5,
- OUTLINE_FONTS = 6,
- DIRECT_HWND_RENDER = 7,
- };
- virtual bool SupportsFeature( SurfaceFeature_e feature ) = 0;
-
- // restricts what gets drawn to one panel and it's children
- // currently only works in the game
- virtual void RestrictPaintToSinglePanel( VPANEL panel ) = 0;
-
- // these two functions obselete, use IInput::SetAppModalSurface() instead
- virtual void SetModalPanel( VPANEL ) = 0;
- virtual VPANEL GetModalPanel( ) = 0;
-
- virtual void UnlockCursor( ) = 0;
- virtual void LockCursor( ) = 0;
- virtual void SetTranslateExtendedKeys( bool state ) = 0;
- virtual VPANEL GetTopmostPopup( ) = 0;
-
- // engine-only focus handling (replacing WM_FOCUS windows handling)
- virtual void SetTopLevelFocus( VPANEL panel ) = 0;
-
- // fonts
- // creates an empty handle to a vgui font. windows fonts can be add to this via SetFontGlyphSet().
- virtual HFont CreateFont( ) = 0; //71
-
- // adds to the font
- enum EFontFlags
- {
- FONTFLAG_NONE,
- FONTFLAG_ITALIC = 0x001,
- FONTFLAG_UNDERLINE = 0x002,
- FONTFLAG_STRIKEOUT = 0x004,
- FONTFLAG_SYMBOL = 0x008,
- FONTFLAG_ANTIALIAS = 0x010,
- FONTFLAG_GAUSSIANBLUR = 0x020,
- FONTFLAG_ROTARY = 0x040,
- FONTFLAG_DROPSHADOW = 0x080,
- FONTFLAG_ADDITIVE = 0x100,
- FONTFLAG_OUTLINE = 0x200,
- FONTFLAG_CUSTOM = 0x400, // custom generated font - never fall back to asian compatibility mode
- FONTFLAG_BITMAP = 0x800, // compiled bitmap font - no fallbacks
- };
-
- virtual bool SetFontGlyphSet( HFont font, const char *windowsFontName, int tall, int weight, int blur, int scanlines, int flags, int nRangeMin = 0, int nRangeMax = 0 ) = 0;
-
- // adds a custom font file (only supports true type font files (.ttf) for now)
- virtual bool AddCustomFontFile( const char *fontName, const char *fontFileName ) = 0;
-
- // returns the details about the font
- virtual int GetFontTall( HFont font ) = 0;
- virtual int GetFontAscent( HFont font, wchar_t wch ) = 0;
- virtual bool IsFontAdditive( HFont font ) = 0;
- virtual void GetCharABCwide( HFont font, int ch, int &a, int &b, int &c ) = 0;
- virtual int GetCharacterWidth( HFont font, int ch ) = 0;
- virtual void GetTextSize( HFont font, const wchar_t *text, int &wide, int &tall ) = 0;
-
- // notify icons?!?
- virtual VPANEL GetNotifyPanel( ) = 0;
- virtual void SetNotifyIcon( VPANEL context, HTexture icon, VPANEL panelToReceiveMessages, const char *text ) = 0;
-
- // plays a sound
- virtual void PlaySound( const char *fileName ) = 0; //82
-
- //!! these functions should not be accessed directly, but only through other vgui items
- //!! need to move these to seperate interface
- virtual int GetPopupCount( ) = 0;
- virtual VPANEL GetPopup( int index ) = 0;
- virtual bool ShouldPaintChildPanel( VPANEL childPanel ) = 0;
- virtual bool RecreateContext( VPANEL panel ) = 0;
- virtual void AddPanel( VPANEL panel ) = 0;
- virtual void ReleasePanel( VPANEL panel ) = 0;
- virtual void MovePopupToFront( VPANEL panel ) = 0;
- virtual void MovePopupToBack( VPANEL panel ) = 0;
-
- virtual void SolveTraverse( VPANEL panel, bool forceApplySchemeSettings = false ) = 0;
- virtual void PaintTraverse( VPANEL panel ) = 0;
-
- virtual void EnableMouseCapture( VPANEL panel, bool state ) = 0;
-
- // returns the size of the workspace
- virtual void GetWorkspaceBounds( int &x, int &y, int &wide, int &tall ) = 0;
-
- // gets the absolute coordinates of the screen (in windows space)
- virtual void GetAbsoluteWindowBounds( int &x, int &y, int &wide, int &tall ) = 0;
-
- // gets the base resolution used in proportional mode
- virtual void GetProportionalBase( int &width, int &height ) = 0;
-
- virtual void CalculateMouseVisible( ) = 0;
- virtual bool NeedKBInput( ) = 0;
-
- virtual bool HasCursorPosFunctions( ) = 0;
- virtual void SurfaceGetCursorPos( int &x, int &y ) = 0;
- virtual void SurfaceSetCursorPos( int x, int y ) = 0;
-
- // SRC only functions!!!
- virtual void DrawTexturedLine( const vertex_t &a, const vertex_t &b ) = 0;
- virtual void DrawOutlinedCircle( int x, int y, int radius, int segments ) = 0;
- virtual void DrawTexturedPolyLine( const vertex_t *p, int n ) = 0; // (Note: this connects the first and last points).
- virtual void DrawTexturedSubRect( int x0, int y0, int x1, int y1, float texs0, float text0, float texs1, float text1 ) = 0;
- virtual void DrawTexturedPolygon( int n, vertex_t *pVertice, bool bClipVertices = true ) = 0; //106
- virtual const wchar_t* GetTitle( VPANEL panel ) = 0;
- virtual bool IsCursorLocked( ) const = 0;
- virtual void SetWorkspaceInsets( int left, int top, int right, int bottom ) = 0;
-
- // squarish comic book word bubble with pointer, rect params specify the space inside the bubble
- virtual void DrawWordBubble( int x0, int y0, int x1, int y1, int nBorderThickness, clr_t rgbaBackground, clr_t rgbaBorder,
- bool bPointer = false, int nPointerX = 0, int nPointerY = 0, int nPointerBaseThickness = 16 ) = 0;
-
-
- // Lower level char drawing code, call DrawGet then pass in info to DrawRender
- virtual bool DrawGetUnicodeCharRenderInfo( wchar_t ch, CharRenderInfo& info ) = 0;
- virtual void DrawRenderCharFromInfo( const CharRenderInfo& info ) = 0;
-
- // global alpha setting functions
- // affect all subsequent draw calls - shouldn't normally be used directly, only in Panel::PaintTraverse()
- virtual void DrawSetAlphaMultiplier( float alpha /* [0..1] */ ) = 0;
- virtual float DrawGetAlphaMultiplier( ) = 0;
-
- // web browser
- virtual void SetAllowHTMLJavaScript( bool state ) = 0;
-
- // video mode changing
- virtual void OnScreenSizeChanged( int nOldWidth, int nOldHeight ) = 0;
-
- virtual HCursor CreateCursorFromFile( char const *curOrAniFile, char const *pPathID = nullptr ) = 0;
-
- // create IVguiMatInfo object ( IMaterial wrapper in VguiMatSurface, NULL in CWin32Surface )
- virtual IVguiMatInfo* DrawGetTextureMatInfoFactory( int id ) = 0;
-
- virtual void PaintTraverseEx( VPANEL panel, bool paintPopups = false ) = 0;
-
- virtual float GetZPos( ) const = 0;
-
- // From the Xbox
- virtual void SetPanelForInput( VPANEL vpanel ) = 0;
- virtual void DrawFilledRectFastFade( int x0, int y0, int x1, int y1, int fadeStartPt, int fadeEndPt, unsigned int alpha0, unsigned int alpha1, bool bHorizontal ) = 0;
- virtual void DrawFilledRectFade( int x0, int y0, int x1, int y1, unsigned int alpha0, unsigned int alpha1, bool bHorizontal ) = 0; //123
-
- virtual void DrawSetTextureRGBAEx( int id, const unsigned char *rgba, int wide, int tall, ImageFormat imageFormat ) = 0;
- virtual void DrawSetTextScale( float sx, float sy ) = 0;
- virtual bool SetBitmapFontGlyphSet( HFont font, const char *windowsFontName, float scalex, float scaley, int flags ) = 0;
- // adds a bitmap font file
- virtual bool AddBitmapFontFile( const char *fontFileName ) = 0;
- // sets a symbol for the bitmap font
- virtual void SetBitmapFontName( const char *pName, const char *pFontFilename ) = 0;
- // gets the bitmap font filename
- virtual const char* GetBitmapFontName( const char *pName ) = 0;
- virtual void ClearTemporaryFontCache( ) = 0;
-
- virtual IImage* GetIconImageForFullPath( char const *pFullPath ) = 0;
- virtual void DrawUnicodeString( const wchar_t *pwString, FontDrawType_t drawType = FONT_DRAW_DEFAULT ) = 0;
- virtual void PrecacheFontCharacters( HFont font, const wchar_t *pCharacters ) = 0;
- // Console-only. Get the string to use for the current video mode for layout files.
- //virtual const char *GetResolutionKey( void ) const = 0;
-
- virtual const char *GetFontName( HFont font ) = 0;
- //virtual const char *GetFontFamilyName( HFont font ) = 0;
-
- virtual bool ForceScreenSizeOverride( bool bState, int wide, int tall ) = 0;
- // LocalToScreen, ParentLocalToScreen fixups for explicit PaintTraverse calls on Panels not at 0, 0 position
- virtual bool ForceScreenPosOffset( bool bState, int x, int y ) = 0;
- virtual void OffsetAbsPos( int &x, int &y ) = 0;
-
- virtual void SetAbsPosForContext( int, int, int ) = 0;
- virtual void GetAbsPosForContext( int, int &, int & ) = 0;
-
- // Causes fonts to get reloaded, etc.
- virtual void ResetFontCaches( ) = 0;
-
- virtual bool IsScreenSizeOverrideActive( ) = 0;
- virtual bool IsScreenPosOverrideActive( ) = 0;
-
- virtual void DestroyTextureID( int id ) = 0;
-
- virtual int GetTextureNumFrames( int id ) = 0;
- virtual void DrawSetTextureFrame( int id, int nFrame, unsigned int *pFrameCache ) = 0;
-
- virtual void GetClipRect( int &x0, int &y0, int &x1, int &y1 ) = 0;
- virtual void SetClipRect( int x0, int y0, int x1, int y1 ) = 0;
-
- virtual void DrawTexturedRectEx( DrawTexturedRectParms_t *pDrawParms ) = 0;
-
- virtual void GetKernedCharWidth( HFont font, wchar_t ch, wchar_t chBefore, wchar_t chAfter, float &wide, float &abcA ) = 0;
-
- virtual void DrawUpdateRegionTextureRGBA( int nTextureID, int x, int y, const unsigned char *pchData, int wide, int tall, ImageFormat imageFormat ) = 0;
- virtual bool BHTMLWindowNeedsPaint( IHTML *htmlwin ) = 0;
-
- virtual void DrawSetTextureRGBALinear( int, unsigned char const*, int, int ) = 0;
-
- virtual const char *GetWebkitHTMLUserAgentString( ) = 0;
-
- virtual IHTMLChromeController *Deprecated_AccessChromeHTMLController( ) = 0;
-
- /*
- 154 CMatSystemSurface::SetAppDrivesInput(bool)
- 155 CMatSystemSurface::EnableWindowsMessages(bool)
- 156 CMatSystemSurface::Begin3DPaint(int,int,int,int,bool)
- 157 CMatSystemSurface::End3DPaint(bool)
- 158 CMatSystemSurface::DisableClipping(bool)
- 159 CMatSystemSurface::SetMouseCallbacks(void (*)(int &,int &),void (*)(int,int))
- 160 CMatSystemSurface::InstallPlaySoundFunc(void (*)(char const*))
- 161 CMatSystemSurface::DrawColoredCircle(int,int,float,int,int,int,int)
- 162 CMatSystemSurface::DrawColoredText(unsigned long,int,int,int,int,int,int,char const*,...)
- 163 CMatSystemSurface::DrawColoredTextRect(unsigned long,int,int,int,int,int,int,int,int,char const*,...)
- 164 CMatSystemSurface::DrawTextHeight(unsigned long,int,int &,char *,...)
- 165 CMatSystemSurface::DrawTextLen(unsigned long,char const*,...)
- 166 CMatSystemSurface::DrawPanelIn3DSpace(unsigned long long,VMatrix const&,int,int,float,float)
- 167 CMatSystemSurface::DrawSetTextureMaterial(int,IMaterial *)
- 168 CMatSystemSurface::HandleInputEvent(InputEvent_t const&)
- 169 CMatSystemSurface::Set3DPaintTempRenderTarget(char const*)
- 170 CMatSystemSurface::Reset3DPaintTempRenderTarget(void)
- 171 CMatSystemSurface::DrawGetTextureMaterial(int)
- 172 CMatSystemSurface::SetInputContext(InputContextHandle_t__ *)
- 173 CMatSystemSurface::DrawSetSubTextureRGBA(int,int,int,unsigned char const*,int,int)
- 174 CMatSystemSurface::DrawTexturedSubRectGradient(int,int,int,int,float,float,float,float,Color,Color,bool)
- 175 CMatSystemSurface::~CMatSystemSurface()
- 176 CMatSystemSurface::~CMatSystemSurface()
- 177 CMatSystemSurface::SupportsFontFeature(FontFeature_t)
- 178 CMatSystemSurface::InEngine(void)
- 179 CMatSystemSurface::IsInThink(unsigned long long)
- 180 CMatSystemSurface::SetLanguage(char const*)
- 181 CMatSystemSurface::GetLanguage(void)
- 182 CMatSystemSurface::ComputeTextWidth(wchar_t const*)
- */
-}; \ No newline at end of file