diff options
| author | boris <wzn@moneybot.cc> | 2018-11-28 16:00:02 +1300 |
|---|---|---|
| committer | boris <wzn@moneybot.cc> | 2018-11-28 16:00:02 +1300 |
| commit | 3d412a4b30a9f7c7f51ea6562e694315948bd3da (patch) | |
| tree | 26d67dfd1f3e5fd12903ad13e85d0cb8bcf8f21c /internal_rewrite/get_player_info.cpp | |
| parent | e4729e4393d90271a3814c7a79950a660c48325a (diff) | |
cleaned up
in short, the cheat and loader are now separate solutions. unused stuff was moved into the legacy solution in case anyone wants to compile it or whatever.
i can change this back if you want to. also, i configured the loader to compile in x64, and have separate build types for linux and win64
Diffstat (limited to 'internal_rewrite/get_player_info.cpp')
| -rw-r--r-- | internal_rewrite/get_player_info.cpp | 10 |
1 files changed, 0 insertions, 10 deletions
diff --git a/internal_rewrite/get_player_info.cpp b/internal_rewrite/get_player_info.cpp deleted file mode 100644 index 0cd121a..0000000 --- a/internal_rewrite/get_player_info.cpp +++ /dev/null @@ -1,10 +0,0 @@ -#include "hooks.hpp" -#include "base_cheat.hpp" - -bool __fastcall hooks::get_player_info( void* ecx_, void* edx, int ent_num, player_info_t* info ) { - static auto original_fn = g_csgo.m_engine->get_old_function< decltype( &get_player_info ) >( 8 ); - - - - return original_fn( ecx_, edx, ent_num, info ); -}
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