diff options
| author | boris <wzn@moneybot.cc> | 2018-11-28 16:00:02 +1300 |
|---|---|---|
| committer | boris <wzn@moneybot.cc> | 2018-11-28 16:00:02 +1300 |
| commit | 3d412a4b30a9f7c7f51ea6562e694315948bd3da (patch) | |
| tree | 26d67dfd1f3e5fd12903ad13e85d0cb8bcf8f21c /internal_rewrite/movement_recorder.hpp | |
| parent | e4729e4393d90271a3814c7a79950a660c48325a (diff) | |
cleaned up
in short, the cheat and loader are now separate solutions. unused stuff was moved into the legacy solution in case anyone wants to compile it or whatever.
i can change this back if you want to. also, i configured the loader to compile in x64, and have separate build types for linux and win64
Diffstat (limited to 'internal_rewrite/movement_recorder.hpp')
| -rw-r--r-- | internal_rewrite/movement_recorder.hpp | 29 |
1 files changed, 0 insertions, 29 deletions
diff --git a/internal_rewrite/movement_recorder.hpp b/internal_rewrite/movement_recorder.hpp deleted file mode 100644 index 03bcf8c..0000000 --- a/internal_rewrite/movement_recorder.hpp +++ /dev/null @@ -1,29 +0,0 @@ -#pragma once -#include "sdk.hpp" -#include "vector.hpp" - -namespace features -{ - class c_move_recorder { - public: - void play_back( ); - void stop_playback( ); - void clear_recording( ); - - bool is_recording( ) const { return m_recording; } - bool is_playing( ) const { return m_playing; } - int get_record_count( ) const { return m_move_data.size( ); } - auto get_current_record( ) const { return m_record_index; } - - void operator()( user_cmd_t* ); - private: - void record_cmd( user_cmd_t* cmd ); - void start_recording( ); - void stop_recording( ); - - bool m_recording = false; - bool m_playing = false; - size_t m_record_index = 0; - std::vector< user_cmd_t > m_move_data; - }; -}
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