diff options
| author | boris <wzn@moneybot.cc> | 2018-11-28 16:00:02 +1300 |
|---|---|---|
| committer | boris <wzn@moneybot.cc> | 2018-11-28 16:00:02 +1300 |
| commit | 3d412a4b30a9f7c7f51ea6562e694315948bd3da (patch) | |
| tree | 26d67dfd1f3e5fd12903ad13e85d0cb8bcf8f21c /internal_rewrite/renderer.cpp | |
| parent | e4729e4393d90271a3814c7a79950a660c48325a (diff) | |
cleaned up
in short, the cheat and loader are now separate solutions. unused stuff was moved into the legacy solution in case anyone wants to compile it or whatever.
i can change this back if you want to. also, i configured the loader to compile in x64, and have separate build types for linux and win64
Diffstat (limited to 'internal_rewrite/renderer.cpp')
| -rw-r--r-- | internal_rewrite/renderer.cpp | 93 |
1 files changed, 0 insertions, 93 deletions
diff --git a/internal_rewrite/renderer.cpp b/internal_rewrite/renderer.cpp deleted file mode 100644 index 3d22805..0000000 --- a/internal_rewrite/renderer.cpp +++ /dev/null @@ -1,93 +0,0 @@ -#include "renderer.hpp" -#include "interface.hpp" - -#undef CreateFont - - -drawings::c_fonts g_fonts; -drawings::c_drawings g_renderer; - -NAMESPACE_REGION( drawings ) - -c_fonts::font_t::font_t( std::string name, int size, - int weight, ulong_t flags ) : - m_name( name ), m_size( size ), - m_weight( weight ), m_flags( flags ) { - g_fonts.m_container.push_back( this ); -}; - -void c_fonts::font_t::initialize( ) { - m_font = g_csgo.m_surface( )->CreateFont( ); - g_csgo.m_surface( )->SetFontGlyphSet( - m_font, m_name.c_str( ), m_size, - m_weight, 0, 0, - m_flags - ); -} - -void c_fonts::initialize( ) { - for( auto& it : m_container ) { - it->initialize( ); - } -} - -void c_drawings::draw_string( const wchar_t* text, HFont font, int x, int y, const clr_t& color ) { - g_csgo.m_surface( )->DrawSetTextPos( x, y ); - g_csgo.m_surface( )->DrawSetTextFont( font ); - g_csgo.m_surface( )->DrawSetTextColor( color ); - g_csgo.m_surface( )->DrawPrintText( text, wcslen( text ) ); -} - -void c_drawings::draw_rect( int x, int y, int w, int h, const clr_t& color ) { - g_csgo.m_surface( )->DrawSetColor( color ); - g_csgo.m_surface( )->DrawFilledRect( x, y, x + w, y + h ); -} - -void c_drawings::draw_line( int x, int y, int x1, int y1, const clr_t& clr ) { - g_csgo.m_surface( )->DrawSetColor( clr ); - g_csgo.m_surface( )->DrawLine( x, y, x1, y1 ); -} - -void c_drawings::draw_box( int x, int y, int w, int h, const clr_t& clr ) { - draw_line( x, y, x + w, y, clr ); - draw_line( x + w, y, x + w, y + h, clr ); - draw_line( x, y + h, x + w + 1, y + h, clr ); - draw_line( x, y, x, y + h, clr ); -} - -void c_drawings::draw_circle( int x, int y, int r, const clr_t& col, int res ) { - g_csgo.m_surface( )->DrawSetColor( col ); - g_csgo.m_surface( )->DrawOutlinedCircle( x, y, r, res ); -} - -void c_drawings::draw_filled_circle( int x, int y, int r, const clr_t& col, int res ) { - vertex_t* v = ( vertex_t* )( _alloca( res * sizeof( vertex_t ) ) ); - const float step = M_PI * 2.0f / res; - - for( size_t i{ }; i < res; ++i ) { - float theta = i * step; - float x_off = r * cos( theta ); - float y_off = r * sin( theta ); - v[ i ].init( x + x_off, y + y_off ); - } - - draw_polygon( res, v, col ); -} - -void c_drawings::draw_line( const vec2_t& begin, const vec2_t& end, const clr_t& clr ) { - draw_line( ( int )begin.x, ( int )begin.y, ( int )end.x, ( int )end.y, clr ); -} - -void c_drawings::draw_polygon( int count, vertex_t* vertices, const clr_t& col ) { - static int texture = g_csgo.m_surface( )->CreateNewTextureID( true ); - - clr_t buf( 255, 255, 255 ); - - g_csgo.m_surface( )->DrawSetTextureRGBA( texture, ( byte* )( &buf ), 1, 1 ); - g_csgo.m_surface( )->DrawSetColor( col ); - g_csgo.m_surface( )->DrawSetTexture( texture ); - - g_csgo.m_surface( )->DrawTexturedPolygon( count, vertices ); -} - -END_REGION
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