diff options
| author | navewindre <boneyaard@gmail.com> | 2018-08-31 18:57:02 +0200 |
|---|---|---|
| committer | navewindre <boneyaard@gmail.com> | 2018-08-31 18:57:02 +0200 |
| commit | 78a6e235c3b0006bf29868d5f7ad0628d522fa79 (patch) | |
| tree | a5bf8ca0005794f717f70c1428a8a1e1d69e9521 /loader | |
| parent | 1f3f1ab2a20c6d90189cf1fd03cfbb08077bc02e (diff) | |
ah yes
Diffstat (limited to 'loader')
| -rw-r--r-- | loader/ui.h | 92 | ||||
| -rw-r--r-- | loader/ui_text_input.cpp | 153 | ||||
| -rw-r--r-- | loader/ui_text_input.h | 73 |
3 files changed, 204 insertions, 114 deletions
diff --git a/loader/ui.h b/loader/ui.h index 12cc37c..a6874f5 100644 --- a/loader/ui.h +++ b/loader/ui.h @@ -18,8 +18,41 @@ char g_login[ 32 ]; int g_game = 1;
float g_progress = 0.f;
+enum {
+ STATUS_LOGIN,
+ STATUS_LOGGING_IN,
+ STATUS_LOGGED_IN,
+ STATUS_LOADING,
+};
+
+int g_status = STATUS_LOGIN;
+
extern void execute_login( );
+enum {
+ GAME_UNSAFE = 0,
+ GAME_SAFE = 1,
+};
+
+struct game_t {
+ int status;
+ char name[ 32 ];
+ bool valid_sub;
+};
+
+
+std::vector< game_t > games = {
+ { GAME_SAFE, xors( "csgo" ), true },
+ { GAME_UNSAFE, xors( "csgo ( beta )" ), false }
+};
+
+
+//fill this vector when receiving game data based on the one above (this is just a test sample one)
+std::vector< ui::dropdowns::dropdown_item_t< int > > game_list = {
+ { xors( "csgo" ), 1 },
+ { xors( "csgo ( beta )" ), 2 },
+};
+
namespace ui
{
auto menu = std::make_shared< ui::c_menu >( 0, 0, 500, 400, xors( "moneybot" ), "" );
@@ -30,22 +63,61 @@ namespace ui menu = std::make_shared< ui::c_menu >( 0, 0, 450, 375, xors( "moneybot" ), "" );
auto login_form = menu->add_item( std::make_shared< ui::c_form >( 120, 20, 190,
- 0, xors( "login" ) ) );
-
- login_form->add_item( std::make_shared< ui::c_text_input >( 15, 0, 140, xors( "username" ), 32, g_login ) );
- login_form->add_item( std::make_shared< ui::c_dropdown< > >( 15, 0, 140, xors( "game" ), &g_game, &dropdowns::games ) );
- login_form->add_item( std::make_shared< ui::base_item >( 0, 0, 0, 3 ) );
- login_form->add_item( std::make_shared< ui::c_button >( 15, 0, 140, 18, xors( "submit" ), [ ]( ) {
- execute_login( );
- } ) );
- login_form->add_item( std::make_shared< ui::c_progress_bar >( 15, 0, 140, &g_progress ) );
-
+ 115, xors( "login" ) ) ); {
+ login_form->add_item( std::make_shared< ui::c_text_input >( 15, 0, 140, xors( "username" ), 32, g_login, true ) );
+ login_form->add_item( std::make_shared< ui::base_item >( 0, 0, 0, 3 ) );
+ login_form->add_item( std::make_shared< ui::c_button >( 15, 0, 140, 18, xors( "submit" ), [ ]( ) {
+ g_status = STATUS_LOGGING_IN;
+ /*
+ execute your code to log in here
+ */
+ } ) );
+ }
+
+ login_form->set_cond( [ ]( ) { return g_status == STATUS_LOGIN; } );
+
+ auto logging_in_form = menu->add_item( std::make_shared< ui::c_form >( 120, 20, 190, 115, xors( "logging in" ) ) ); {
+ logging_in_form->add_item( std::make_shared< ui::c_label >( 54, 39, xors( "please wait." ) ) );
+ }
+
+ logging_in_form->set_cond( [ ]( ) { return g_status == STATUS_LOGGING_IN; } );
+
+ auto games_form = menu->add_item( std::make_shared< ui::c_form >( 120, 20, 190, 115, xors( "inject" ) ) ); {
+ games_form->add_item( std::make_shared< ui::c_dropdown< > >( 15, 0, 140, xors( "game" ), &g_game, &game_list ) );
+ games_form->add_item( std::make_shared< ui::c_button >( 15, 0, 140, 18, xors( "inject" ), [ ]( ) {
+ g_status = STATUS_LOADING;
+ /*
+ execute your code to inject here
+ */
+ } ) );
+
+ games_form->add_item( std::make_shared< ui::c_label >( 15, 0, xors( "subscription: active" ) ) )->set_cond( [ ]( ) { return games.at( g_game - 1 ).valid_sub; } );
+ games_form->add_item( std::make_shared< ui::c_label >( 15, 0, xors( "subscription: inactive" ) ) )->set_cond( [ ]( ) { return !games.at( g_game - 1 ).valid_sub; } );
+ games_form->add_item( std::make_shared< ui::c_label >( 15, 0, xors( "status: safe" ) ) )->set_cond( [ ]( ) { return games.at( g_game - 1 ).status == GAME_SAFE; } );
+ games_form->add_item( std::make_shared< ui::c_label >( 15, 0, xors( "status: unsafe" ) ) )->set_cond( [ ]( ) { return games.at( g_game - 1 ).status == GAME_UNSAFE; } );
+ }
+
+ games_form->set_cond( [ ]( ) { return g_status == STATUS_LOGGED_IN; } );
+
+ auto loading_form = menu->add_item( std::make_shared< ui::c_form >( 120, 20, 190, 115, xors( "loading" ) ) ); {
+ loading_form->add_item( std::make_shared< ui::c_label >( 54, 39, xors( "please wait." ) ) );
+ }
+
+ loading_form->set_cond( [ ]( ) { return g_status == STATUS_LOADING; } );
+
menu->add_item( std::make_shared< ui::c_button >( 393, 208, 50, 18, xors( "exit" ), [ ]( ) { exit( 0 ); } ) );
was_setup = true;
}
else {
render_item( menu.get( ) );
+ static float loading_time;
+ if( g_status == STATUS_LOGGING_IN && !loading_time ) {
+ loading_time = GetTickCount( ) * 0.001f + 2.f;
+ }
+ else if( g_status == STATUS_LOGGING_IN && GetTickCount( ) * 0.001f > loading_time ) {
+ g_status = STATUS_LOGGED_IN;
+ }
}
}
}
\ No newline at end of file diff --git a/loader/ui_text_input.cpp b/loader/ui_text_input.cpp index 92f0d0c..db1ec7c 100644 --- a/loader/ui_text_input.cpp +++ b/loader/ui_text_input.cpp @@ -1,69 +1,86 @@ -#include "ui_text_input.h"
-#include <Windows.h>
-
-void ui::c_text_input::render( ) {
- if( is_hovered( ) && g_input.is_key_pressed( KEYS_MOUSE1 ) ) {
- if( !m_was_held ) {
- m_active ^= 1;
- }
- m_was_held = true;
- }
- else {
- m_was_held = false;
- }
-
- if( m_active ) {
- if( !is_hovered( ) && g_input.is_key_pressed( KEYS_MOUSE1 ) ) {
- m_active = false;
- }
-
- float current_time = GetTickCount( ) * 0.001f;
- size_t length = strlen( m_text_ptr );
-
- for( size_t i{ }; i < 0xfe; ++i ) {
- if( g_input.is_key_pressed( i ) ) {
- float delta_time = current_time - m_last_key_input[ i ];
- if( fabs( delta_time ) > 0.2f ) {
- if( i == KEYS_BACK ) {
- m_text_ptr[ length - 1 ] = 0;
- m_last_key_input[ i ] = current_time;
- continue;
- }
-
- m_key_states[ i ] = 0xf0;
- wchar_t pressed_char;
- const auto scan = MapVirtualKeyA( i, 2 );
- auto ret = ToAscii( i, scan, ( BYTE* )m_key_states, ( LPWORD )&pressed_char, 1 );
-
- if( ret == 1 ) {
- if( length < m_text_len ) {
- m_text_ptr[ length ] = ( char )( pressed_char );
- m_text_ptr[ length + 1 ] = 0;
- }
- }
- m_last_key_input[ i ] = current_time;
- }
- }
- else {
- m_last_key_input[ i ] = 0.f;
- m_key_states[ i ] = 0;
- }
- }
-
- if( g_input.is_key_pressed( KEYS_RETURN ) ) {
- m_active = false;
- }
- }
-
- int x = get_relative_x( );
- int y = get_relative_y( );
-
- ui_draw_string( x + 2, y, false, ui_get_text_col( ), m_text );
- y += 12;
-
- ui_draw_rect( x - 1, y - 1, m_width + 2, m_height + 2,
- ( is_hovered( ) || m_active ) ? ui_get_text_col( ) : ui_get_accent_col( ) );
- ui_draw_rect( x, y, m_width, m_height, ui_get_disabled_col( ) );
-
- ui_draw_string( x + 2, y + 3, false, ui_get_text_col( ), m_active ? "%s_" : "%s", m_text_ptr );
+#include "ui_text_input.h" +#include <sstream> + +#include <Windows.h> + +void ui::c_text_input::render( ) { + if( is_hovered( ) && g_input.is_key_pressed( KEYS_MOUSE1 ) ) { + if( !m_was_held ) { + m_active ^= 1; + } + m_was_held = true; + } + else { + m_was_held = false; + } + + if( m_active ) { + if( !is_hovered( ) && g_input.is_key_pressed( KEYS_MOUSE1 ) ) { + m_active = false; + } + + float current_time = GetTickCount( ) * 0.001f; + size_t length = strlen( m_text_ptr ); + + for( size_t i{ }; i < 0xfe; ++i ) { + if( g_input.is_key_pressed( i ) ) { + float delta_time = current_time - m_last_key_input[ i ]; + if( fabs( delta_time ) > 0.2f ) { + if( i == KEYS_BACK ) { + m_text_ptr[ length - 1 ] = 0; + m_last_key_input[ i ] = current_time; + continue; + } + + if( i == KEYS_RETURN ) { + m_active = false; + break; + } + + m_key_states[ i ] = 0xf0; + wchar_t pressed_char; + const auto scan = MapVirtualKeyA( i, 2 ); + auto ret = ToAscii( i, scan, ( BYTE* )m_key_states, ( LPWORD )&pressed_char, 1 ); + + if( ret == 1 ) { + if( length < m_text_len ) { + m_text_ptr[ length ] = ( char )( pressed_char ); + m_text_ptr[ length + 1 ] = 0; + } + } + m_last_key_input[ i ] = current_time; + } + } + else { + m_last_key_input[ i ] = 0.f; + m_key_states[ i ] = 0; + } + } + + if( g_input.is_key_pressed( KEYS_RETURN ) ) { + m_active = false; + } + } + + int x = get_relative_x( ); + int y = get_relative_y( ); + + ui_draw_string( x + 2, y, false, ui_get_text_col( ), m_text ); + y += 12; + + ui_draw_rect( x - 1, y - 1, m_width + 2, m_height + 2, + ( is_hovered( ) || m_active ) ? ui_get_text_col( ) : ui_get_accent_col( ) ); + ui_draw_rect( x, y, m_width, m_height, ui_get_disabled_col( ) ); + + if( !m_hidden ) + ui_draw_string( x + 2, y + 3, false, ui_get_text_col( ), m_active ? "%s_" : "%s", m_text_ptr ); + else { + std::string str; + str.append( strlen( m_text_ptr ), '*' ); + + if( m_active ) + str += '_'; + + ui_draw_string( x + 2, y + 3, false, ui_get_text_col( ), str.c_str( ) ); + } }
\ No newline at end of file diff --git a/loader/ui_text_input.h b/loader/ui_text_input.h index 84d8e66..243c40b 100644 --- a/loader/ui_text_input.h +++ b/loader/ui_text_input.h @@ -1,37 +1,38 @@ -#pragma once
-#include "ui_base_item.h"
-
-namespace ui
-{
- class c_text_input : public base_item {
- public:
- c_text_input( int x, int y, int w, const char* name, size_t max_chars, char* str ) :
- base_item( x, y, w, 16, name ), m_text_len( max_chars ), m_text_ptr( str ) {
- }
-
- virtual bool is_hovered( ) override {
- int cursor_x, cursor_y;
- ui_get_cursor_pos( cursor_x, cursor_y );
-
- int x = get_relative_x( );
- int y = get_relative_y( ) + 12;
-
- return cursor_x >= x && cursor_x <= x + m_width
- && cursor_y >= y && cursor_y <= y + m_height;
- }
-
- virtual int get_total_height( ) const override {
- return m_height + 12;
- }
-
- virtual void render( ) override;
-
- protected:
- bool m_was_held{ };
- char* m_text_ptr{ };
- size_t m_text_len{ };
- bool m_active{ };
- float m_last_key_input[ KEYS_LAST ]{ };
- uint8_t m_key_states[ 256 ]{ };
- };
+#pragma once +#include "ui_base_item.h" + +namespace ui +{ + class c_text_input : public base_item { + public: + c_text_input( int x, int y, int w, const char* name, size_t max_chars, char* str, bool hidden = false ) : + base_item( x, y, w, 16, name ), m_text_len( max_chars ), m_text_ptr( str ), m_hidden( hidden ) { + } + + virtual bool is_hovered( ) override { + int cursor_x, cursor_y; + ui_get_cursor_pos( cursor_x, cursor_y ); + + int x = get_relative_x( ); + int y = get_relative_y( ) + 12; + + return cursor_x >= x && cursor_x <= x + m_width + && cursor_y >= y && cursor_y <= y + m_height; + } + + virtual int get_total_height( ) const override { + return m_height + 12; + } + + virtual void render( ) override; + + protected: + bool m_was_held{ }; + char* m_text_ptr{ }; + size_t m_text_len{ }; + bool m_active{ }; + float m_last_key_input[ KEYS_LAST ]{ }; + uint8_t m_key_states[ 256 ]{ }; + bool m_hidden{ }; + }; }
\ No newline at end of file |
