diff options
| author | boris <wzn@moneybot.cc> | 2018-11-28 16:00:02 +1300 |
|---|---|---|
| committer | boris <wzn@moneybot.cc> | 2018-11-28 16:00:02 +1300 |
| commit | 3d412a4b30a9f7c7f51ea6562e694315948bd3da (patch) | |
| tree | 26d67dfd1f3e5fd12903ad13e85d0cb8bcf8f21c /tf2/CAttribute.h | |
| parent | e4729e4393d90271a3814c7a79950a660c48325a (diff) | |
cleaned up
in short, the cheat and loader are now separate solutions. unused stuff was moved into the legacy solution in case anyone wants to compile it or whatever.
i can change this back if you want to. also, i configured the loader to compile in x64, and have separate build types for linux and win64
Diffstat (limited to 'tf2/CAttribute.h')
| -rw-r--r-- | tf2/CAttribute.h | 41 |
1 files changed, 0 insertions, 41 deletions
diff --git a/tf2/CAttribute.h b/tf2/CAttribute.h deleted file mode 100644 index a7dd944..0000000 --- a/tf2/CAttribute.h +++ /dev/null @@ -1,41 +0,0 @@ -#pragma once
-#include "UtlMem.h"
-
-class c_attribute {
-private:
- void* vtable;
-public:
- uint16_t m_attribute_definition_index;
- float m_value;
-private:
- uint32_t unk;
-
-public:
- __forceinline c_attribute( unsigned short index, float value ) {
- m_attribute_definition_index = index;
- m_value = value;
- }
-};
-
-class c_attribute_list {
-private:
- uint32_t unk;
-public:
- CUtlVector< c_attribute, CUtlMemory< c_attribute > > m_attributes;
-
- __forceinline void add_attribute( int index, float value ) {
- if ( m_attributes.Count( ) >= 15 ) return; //setting this above 15 will crash
- if ( has_attrib( index ) ) return;
-
- c_attribute attribute( index, value );
- m_attributes.AddToTail( attribute );
- }
-
- __forceinline bool has_attrib( int index ) {
- for ( int i{ }; i < m_attributes.Count( ); i++ ) {
- if ( !m_attributes ) continue;
- if ( m_attributes[ i ].m_attribute_definition_index == index ) return true;
- }
- return false;
- }
-};
\ No newline at end of file |
