diff options
| author | boris <wzn@moneybot.cc> | 2018-11-28 16:00:02 +1300 |
|---|---|---|
| committer | boris <wzn@moneybot.cc> | 2018-11-28 16:00:02 +1300 |
| commit | 3d412a4b30a9f7c7f51ea6562e694315948bd3da (patch) | |
| tree | 26d67dfd1f3e5fd12903ad13e85d0cb8bcf8f21c /tf2/dt_common.h | |
| parent | e4729e4393d90271a3814c7a79950a660c48325a (diff) | |
cleaned up
in short, the cheat and loader are now separate solutions. unused stuff was moved into the legacy solution in case anyone wants to compile it or whatever.
i can change this back if you want to. also, i configured the loader to compile in x64, and have separate build types for linux and win64
Diffstat (limited to 'tf2/dt_common.h')
| -rw-r--r-- | tf2/dt_common.h | 127 |
1 files changed, 0 insertions, 127 deletions
diff --git a/tf2/dt_common.h b/tf2/dt_common.h deleted file mode 100644 index 7f86418..0000000 --- a/tf2/dt_common.h +++ /dev/null @@ -1,127 +0,0 @@ -#pragma once
-
-#define MAX_DATATABLES 1024 // must be a power of 2.
-#define MAX_DATATABLE_PROPS 4096
-#define MAX_ARRAY_ELEMENTS 2048 // a network array should have more that 1024 elements
-
-#define HIGH_DEFAULT -121121.121121f
-
-#define BITS_FULLRES -1 // Use the full resolution of the type being encoded.
-#define BITS_WORLDCOORD -2 // Encode as a world coordinate.
-
-#define DT_MAX_STRING_BITS 9
-#define DT_MAX_STRING_BUFFERSIZE (1 << DT_MAX_STRING_BITS) // Maximum length of a string that can be sent.
-
-#define STRINGBUFSIZE(className, varName) sizeof(((className*)0)->varName)
-
-// Gets the size of a variable in a class.
-#define PROPSIZEOF(className, varName) sizeof(((className*)0)->varName)
-
-// SendProp::m_Flags.
-enum SPROP_FLAGS
-{
- SPROP_UNSIGNED = (1<<0), // Unsigned integer data.
- SPROP_COORD = (1<<1), // If this is set, the float/vector is treated like a world coordinate.
- // Note that the bit count is ignored in this case.
- SPROP_NOSCALE = (1<<2), // For floating point, don't scale into range, just take value as is.
- SPROP_ROUNDDOWN = (1<<3), // For floating point, limit high value to range minus one bit unit
- SPROP_ROUNDUP = (1<<4), // For floating point, limit low value to range minus one bit unit
- SPROP_NORMAL = (1<<5), // If this is set, the vector is treated like a normal (only valid for vectors),
- SPROP_EXCLUDE = (1<<6), // This is an exclude prop (not excludED, but it points at another prop to be excluded),.
- SPROP_XYZE = (1<<7), // Use XYZ/Exponent encoding for vectors.
- SPROP_INSIDEARRAY = (1<<8), // This tells us that the property is inside an array, so it shouldn't be put into the
- // flattened property list. Its array will point at it when it needs to.
- SPROP_PROXY_ALWAYS_YES = (1<<9), // Set for datatable props using one of the default datatable proxies like
- // SendProxy_DataTableToDataTable that always send the data to all clients.
- SPROP_CHANGES_OFTEN = (1<<10), // this is an often changed field, moved to head of sendtable so it gets a small index
- SPROP_IS_A_VECTOR_ELEM = (1<<11), // Set automatically if SPROP_VECTORELEM is used.
- SPROP_COLLAPSIBLE = (1<<12), // Set automatically if it's a datatable with an offset of 0 that doesn't change the pointer
- // (ie: for all automatically-chained base classes),.
- // In this case, it can get rid of this SendPropDataTable altogether and spare the
- // trouble of walking the hierarchy more than necessary.
- SPROP_COORD_MP = (1<<13), // Like SPROP_COORD, but special handling for multiplayer games
- SPROP_COORD_MP_LOWPRECISION = (1<<14), // Like SPROP_COORD, but special handling for multiplayer games where the fractional component only gets a 3 bits instead of 5
- SPROP_COORD_MP_INTEGRAL = (1<<15), // SPROP_COORD_MP, but coordinates are rounded to integral boundaries
-
- // This is server side only, it's used to mark properties whose SendProxy_* functions encode against gpGlobals->tickcount (the only ones that currently do this are
- // m_flAnimTime and m_flSimulationTime. MODs shouldn't need to mess with this probably
- SPROP_ENCODED_AGAINST_TICKCOUNT = (1<<16),
-};
-
-#define SPROP_NUMFLAGBITS_NETWORKED 16
-
-#define SPROP_NUMFLAGBITS 17
-
-// Used by the SendProp and RecvProp functions to disable debug checks on type sizes.
-#define SIZEOF_IGNORE -1
-
-// Use this to extern send and receive datatables, and reference them.
-#define EXTERN_SEND_TABLE(tableName) namespace tableName {extern SendTable g_SendTable;}
-#define EXTERN_RECV_TABLE(tableName) namespace tableName {extern RecvTable g_RecvTable;}
-
-#define REFERENCE_SEND_TABLE(tableName) tableName::g_SendTable
-#define REFERENCE_RECV_TABLE(tableName) tableName::g_RecvTable
-
-class SendProp;
-
-typedef enum
-{
- DPT_Int = 0,
- DPT_Float,
- DPT_Vector,
- DPT_VectorXY,
- DPT_String,
- DPT_Array, // An array of the base types (can't be of datatables).
- DPT_DataTable,
- DPT_NUMSendPropTypes
-} SendPropType;
-
-/*
-class DVariant
-{
-public:
- union
- {
- float m_Float;
- long m_Int;
- char* m_pString;
- void* m_pData; // For DataTables.
- float m_Vector[3];
- };
-
- SendPropType m_Type;
-
- DVariant() { m_Type = DPT_Float; }
-
- DVariant(float val)
- {
- m_Type = DPT_Float;
- m_Float = val;
- }
-};
-*/
-
-struct DVariant {
- union {
- float m_Float;
- long m_Int;
- char* m_pString;
- void* m_pData;
- float m_Vector[3];
- __int64 m_Int64;
- };
-
- int m_Type;
-};
-
-// This can be used to set the # of bits used to transmit a number between 0 and nMaxElements-1.
-inline int NumBitsForCount(int nMaxElements)
-{
- int nBits = 0;
- while(nMaxElements > 0)
- {
- ++nBits;
- nMaxElements >>= 1;
- }
- return nBits;
-}
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