diff options
Diffstat (limited to 'cheat/internal_rewrite/ClientClass.hpp')
| -rw-r--r-- | cheat/internal_rewrite/ClientClass.hpp | 530 |
1 files changed, 276 insertions, 254 deletions
diff --git a/cheat/internal_rewrite/ClientClass.hpp b/cheat/internal_rewrite/ClientClass.hpp index fc1f140..d62ec55 100644 --- a/cheat/internal_rewrite/ClientClass.hpp +++ b/cheat/internal_rewrite/ClientClass.hpp @@ -2,260 +2,282 @@ #include "Valve/dt_common.h" #include "Valve/dt_recv.h" -enum ClassId_t { - CAI_BaseNPC, - CAK47, - CBaseAnimating, - CBaseAnimatingOverlay, - CBaseAttributableItem, - CBaseButton, - CBaseCombatCharacter, - CBaseCombatWeapon, - CBaseCSGrenade, - CBaseCSGrenadeProjectile, - CBaseDoor, - CBaseEntity_, - CBaseFlex, - CBaseGrenade, - CBaseParticleEntity, - CBasePlayer, - CBasePropDoor, - CBaseTeamObjectiveResource, - CBaseTempEntity, - CBaseToggle, - CBaseTrigger, - CBaseViewModel, - CBaseVPhysicsTrigger, - CBaseWeaponWorldModel, - CBeam, - CBeamSpotlight, - CBoneFollower, - CBreakableProp, - CBreakableSurface, - CC4, - CCascadeLight, - CChicken, - CColorCorrection, - CColorCorrectionVolume, - CCSGameRulesProxy, - CCSPlayer, - CCSPlayerResource, - CCSRagdoll, - CCSTeam, - CDEagle, - CDecoyGrenade, - CDecoyProjectile, - CDynamicLight, - CDynamicProp, - CEconEntity, - CEconWearable, - CEmbers, - CEntityDissolve, - CEntityFlame, - CEntityFreezing, - CEntityParticleTrail, - CEnvAmbientLight, - CEnvDetailController, - CEnvDOFController, - CEnvParticleScript, - CEnvProjectedTexture, - CEnvQuadraticBeam, - CEnvScreenEffect, - CEnvScreenOverlay, - CEnvTonemapController, - CEnvWind, - CFEPlayerDecal, - CFireCrackerBlast, - CFireSmoke, - CFireTrail, - CFish, - CFlashbang, - CFogController, - CFootstepControl, - CFunc_Dust, - CFunc_LOD, - CFuncAreaPortalWindow, - CFuncBrush, - CFuncConveyor, - CFuncLadder, - CFuncMonitor, - CFuncMoveLinear, - CFuncOccluder, - CFuncReflectiveGlass, - CFuncRotating, - CFuncSmokeVolume, - CFuncTrackTrain, - CGameRulesProxy, - CHandleTest, - CHEGrenade, - CHostage, - CHostageCarriableProp, - CIncendiaryGrenade, - CInferno, - CInfoLadderDismount, - CInfoOverlayAccessor, - CItem_Healthshot, - CItemDogtags, - CKnife, - CKnifeGG, - CLightGlow, - CMaterialModifyControl, - CMolotovGrenade, - CMolotovProjectile, - CMovieDisplay, - CParticleFire, - CParticlePerformanceMonitor, - CParticleSystem, - CPhysBox, - CPhysBoxMultiplayer, - CPhysicsProp, - CPhysicsPropMultiplayer, - CPhysMagnet, - CPlantedC4, - CPlasma, - CPlayerResource, - CPointCamera, - CPointCommentaryNode, - CPointWorldText, - CPoseController, - CPostProcessController, - CPrecipitation, - CPrecipitationBlocker, - CPredictedViewModel, - CProp_Hallucination, - CPropDoorRotating, - CPropJeep, - CPropVehicleDriveable, - CRagdollManager, - CRagdollProp, - CRagdollPropAttached, - CRopeKeyframe, - CSCAR17, - CSceneEntity, - CSensorGrenade, - CSensorGrenadeProjectile, - CShadowControl, - CSlideshowDisplay, - CSmokeGrenade, - CSmokeGrenadeProjectile, - CSmokeStack, - CSpatialEntity, - CSpotlightEnd, - CSprite, - CSpriteOriented, - CSpriteTrail, - CStatueProp, - CSteamJet, - CSun, - CSunlightShadowControl, - CTeam, - CTeamplayRoundBasedRulesProxy, - CTEArmorRicochet, - CTEBaseBeam, - CTEBeamEntPoint, - CTEBeamEnts, - CTEBeamFollow, - CTEBeamLaser, - CTEBeamPoints, - CTEBeamRing, - CTEBeamRingPoint, - CTEBeamSpline, - CTEBloodSprite, - CTEBloodStream, - CTEBreakModel, - CTEBSPDecal, - CTEBubbles, - CTEBubbleTrail, - CTEClientProjectile, - CTEDecal, - CTEDust, - CTEDynamicLight, - CTEEffectDispatch, - CTEEnergySplash, - CTEExplosion, - CTEFireBullets, - CTEFizz, - CTEFootprintDecal, - CTEFoundryHelpers, - CTEGaussExplosion, - CTEGlowSprite, - CTEImpact, - CTEKillPlayerAttachments, - CTELargeFunnel, - CTEMetalSparks, - CTEMuzzleFlash, - CTEParticleSystem, - CTEPhysicsProp, - CTEPlantBomb, - CTEPlayerAnimEvent, - CTEPlayerDecal, - CTEProjectedDecal, - CTERadioIcon, - CTEShatterSurface, - CTEShowLine, - CTesla, - CTESmoke, - CTESparks, - CTESprite, - CTESpriteSpray, - CTest_ProxyToggle_Networkable, - CTestTraceline, - CTEWorldDecal, - CTriggerPlayerMovement, - CTriggerSoundOperator, - CVGuiScreen, - CVoteController, - CWaterBullet, - CWaterLODControl, - CWeaponAug, - CWeaponAWP, - CWeaponBaseItem, - CWeaponBizon, - CWeaponCSBase, - CWeaponCSBaseGun, - CWeaponCycler, - CWeaponElite, - CWeaponFamas, - CWeaponFiveSeven, - CWeaponG3SG1, - CWeaponGalil, - CWeaponGalilAR, - CWeaponGlock, - CWeaponHKP2000, - CWeaponM249, - CWeaponM3, - CWeaponM4A1, - CWeaponMAC10, - CWeaponMag7, - CWeaponMP5Navy, - CWeaponMP7, - CWeaponMP9, - CWeaponNegev, - CWeaponNOVA, - CWeaponP228, - CWeaponP250, - CWeaponP90, - CWeaponSawedoff, - CWeaponSCAR20, - CWeaponScout, - CWeaponSG550, - CWeaponSG552, - CWeaponSG556, - CWeaponSSG08, - CWeaponTaser, - CWeaponTec9, - CWeaponTMP, - CWeaponUMP45, - CWeaponUSP, - CWeaponXM1014, - CWorld, - DustTrail, - MovieExplosion, - ParticleSmokeGrenade, - RocketTrail, - SmokeTrail, - SporeExplosion, - SporeTrail, +enum ClassID_t {
+ CAI_BaseNPC = 0,
+ CAK47,
+ CBaseAnimating,
+ CBaseAnimatingOverlay,
+ CBaseAttributableItem,
+ CBaseButton,
+ CBaseCombatCharacter,
+ CBaseCombatWeapon,
+ CBaseCSGrenade,
+ CBaseCSGrenadeProjectile,
+ CBaseDoor,
+ CBaseEntity,
+ CBaseFlex,
+ CBaseGrenade,
+ CBaseParticleEntity,
+ CBasePlayer,
+ CBasePropDoor,
+ CBaseTeamObjectiveResource,
+ CBaseTempEntity,
+ CBaseToggle,
+ CBaseTrigger,
+ CBaseViewModel,
+ CBaseVPhysicsTrigger,
+ CBaseWeaponWorldModel,
+ CBeam,
+ CBeamSpotlight,
+ CBoneFollower,
+ CBRC4Target,
+ CBreachCharge,
+ CBreachChargeProjectile,
+ CBreakableProp,
+ CBreakableSurface,
+ CC4,
+ CCascadeLight,
+ CChicken,
+ CColorCorrection,
+ CColorCorrectionVolume,
+ CCSGameRulesProxy,
+ CCSPlayer,
+ CCSPlayerResource,
+ CCSRagdoll,
+ CCSTeam,
+ CDangerZone,
+ CDangerZoneController,
+ CDEagle,
+ CDecoyGrenade,
+ CDecoyProjectile,
+ CDrone,
+ CDronegun,
+ CDynamicLight,
+ CDynamicProp,
+ CEconEntity,
+ CEconWearable,
+ CEmbers,
+ CEntityDissolve,
+ CEntityFlame,
+ CEntityFreezing,
+ CEntityParticleTrail,
+ CEnvAmbientLight,
+ CEnvDetailController,
+ CEnvDOFController,
+ CEnvGasCanister,
+ CEnvParticleScript,
+ CEnvProjectedTexture,
+ CEnvQuadraticBeam,
+ CEnvScreenEffect,
+ CEnvScreenOverlay,
+ CEnvTonemapController,
+ CEnvWind,
+ CFEPlayerDecal,
+ CFireCrackerBlast,
+ CFireSmoke,
+ CFireTrail,
+ CFish,
+ CFists,
+ CFlashbang,
+ CFogController,
+ CFootstepControl,
+ CFunc_Dust,
+ CFunc_LOD,
+ CFuncAreaPortalWindow,
+ CFuncBrush,
+ CFuncConveyor,
+ CFuncLadder,
+ CFuncMonitor,
+ CFuncMoveLinear,
+ CFuncOccluder,
+ CFuncReflectiveGlass,
+ CFuncRotating,
+ CFuncSmokeVolume,
+ CFuncTrackTrain,
+ CGameRulesProxy,
+ CGrassBurn,
+ CHandleTest,
+ CHEGrenade,
+ CHostage,
+ CHostageCarriableProp,
+ CIncendiaryGrenade,
+ CInferno,
+ CInfoLadderDismount,
+ CInfoMapRegion,
+ CInfoOverlayAccessor,
+ CItem_Healthshot,
+ CItemCash,
+ CItemDogtags,
+ CKnife,
+ CKnifeGG,
+ CLightGlow,
+ CMaterialModifyControl,
+ CMelee,
+ CMolotovGrenade,
+ CMolotovProjectile,
+ CMovieDisplay,
+ CParadropChopper,
+ CParticleFire,
+ CParticlePerformanceMonitor,
+ CParticleSystem,
+ CPhysBox,
+ CPhysBoxMultiplayer,
+ CPhysicsProp,
+ CPhysicsPropMultiplayer,
+ CPhysMagnet,
+ CPhysPropAmmoBox,
+ CPhysPropLootCrate,
+ CPhysPropRadarJammer,
+ CPhysPropWeaponUpgrade,
+ CPlantedC4,
+ CPlasma,
+ CPlayerResource,
+ CPointCamera,
+ CPointCommentaryNode,
+ CPointWorldText,
+ CPoseController,
+ CPostProcessController,
+ CPrecipitation,
+ CPrecipitationBlocker,
+ CPredictedViewModel,
+ CProp_Hallucination,
+ CPropCounter,
+ CPropDoorRotating,
+ CPropJeep,
+ CPropVehicleDriveable,
+ CRagdollManager,
+ CRagdollProp,
+ CRagdollPropAttached,
+ CRopeKeyframe,
+ CSCAR17,
+ CSceneEntity,
+ CSensorGrenade,
+ CSensorGrenadeProjectile,
+ CShadowControl,
+ CSlideshowDisplay,
+ CSmokeGrenade,
+ CSmokeGrenadeProjectile,
+ CSmokeStack,
+ CSpatialEntity,
+ CSpotlightEnd,
+ CSprite,
+ CSpriteOriented,
+ CSpriteTrail,
+ CStatueProp,
+ CSteamJet,
+ CSun,
+ CSunlightShadowControl,
+ CSurvivalSpawnChopper,
+ CTablet,
+ CTeam,
+ CTeamplayRoundBasedRulesProxy,
+ CTEArmorRicochet,
+ CTEBaseBeam,
+ CTEBeamEntPoint,
+ CTEBeamEnts,
+ CTEBeamFollow,
+ CTEBeamLaser,
+ CTEBeamPoints,
+ CTEBeamRing,
+ CTEBeamRingPoint,
+ CTEBeamSpline,
+ CTEBloodSprite,
+ CTEBloodStream,
+ CTEBreakModel,
+ CTEBSPDecal,
+ CTEBubbles,
+ CTEBubbleTrail,
+ CTEClientProjectile,
+ CTEDecal,
+ CTEDust,
+ CTEDynamicLight,
+ CTEEffectDispatch,
+ CTEEnergySplash,
+ CTEExplosion,
+ CTEFireBullets,
+ CTEFizz,
+ CTEFootprintDecal,
+ CTEFoundryHelpers,
+ CTEGaussExplosion,
+ CTEGlowSprite,
+ CTEImpact,
+ CTEKillPlayerAttachments,
+ CTELargeFunnel,
+ CTEMetalSparks,
+ CTEMuzzleFlash,
+ CTEParticleSystem,
+ CTEPhysicsProp,
+ CTEPlantBomb,
+ CTEPlayerAnimEvent,
+ CTEPlayerDecal,
+ CTEProjectedDecal,
+ CTERadioIcon,
+ CTEShatterSurface,
+ CTEShowLine,
+ CTesla,
+ CTESmoke,
+ CTESparks,
+ CTESprite,
+ CTESpriteSpray,
+ CTest_ProxyToggle_Networkable,
+ CTestTraceline,
+ CTEWorldDecal,
+ CTriggerPlayerMovement,
+ CTriggerSoundOperator,
+ CVGuiScreen,
+ CVoteController,
+ CWaterBullet,
+ CWaterLODControl,
+ CWeaponAug,
+ CWeaponAWP,
+ CWeaponBaseItem,
+ CWeaponBizon,
+ CWeaponCSBase,
+ CWeaponCSBaseGun,
+ CWeaponCycler,
+ CWeaponElite,
+ CWeaponFamas,
+ CWeaponFiveSeven,
+ CWeaponG3SG1,
+ CWeaponGalil,
+ CWeaponGalilAR,
+ CWeaponGlock,
+ CWeaponHKP2000,
+ CWeaponM249,
+ CWeaponM3,
+ CWeaponM4A1,
+ CWeaponMAC10,
+ CWeaponMag7,
+ CWeaponMP5Navy,
+ CWeaponMP7,
+ CWeaponMP9,
+ CWeaponNegev,
+ CWeaponNOVA,
+ CWeaponP228,
+ CWeaponP250,
+ CWeaponP90,
+ CWeaponSawedoff,
+ CWeaponSCAR20,
+ CWeaponScout,
+ CWeaponSG550,
+ CWeaponSG552,
+ CWeaponSG556,
+ CWeaponSSG08,
+ CWeaponTaser,
+ CWeaponTec9,
+ CWeaponTMP,
+ CWeaponUMP45,
+ CWeaponUSP,
+ CWeaponXM1014,
+ CWorld,
+ CWorldVguiText,
+ DustTrail,
+ MovieExplosion,
+ ParticleSmokeGrenade,
+ RocketTrail,
+ SmokeTrail,
+ SporeExplosion,
+ SporeTrail,
}; class ClientClass { |
