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authornavewindre <boneyaard@gmail.com>2018-12-09 17:12:07 +0100
committernavewindre <boneyaard@gmail.com>2018-12-09 17:12:07 +0100
commitdd9bbd12ef353f270d95ba733e1ef465d15d2b44 (patch)
treebfbb407601eff0bb8547f713688e665944a6e03b /cheat/internal_rewrite/ClientClass.hpp
parent430f93006fb8ac7c37c8cfc984d3d02b9f7dc693 (diff)
hack works now please go fix rest
Diffstat (limited to 'cheat/internal_rewrite/ClientClass.hpp')
-rw-r--r--cheat/internal_rewrite/ClientClass.hpp530
1 files changed, 276 insertions, 254 deletions
diff --git a/cheat/internal_rewrite/ClientClass.hpp b/cheat/internal_rewrite/ClientClass.hpp
index fc1f140..d62ec55 100644
--- a/cheat/internal_rewrite/ClientClass.hpp
+++ b/cheat/internal_rewrite/ClientClass.hpp
@@ -2,260 +2,282 @@
#include "Valve/dt_common.h"
#include "Valve/dt_recv.h"
-enum ClassId_t {
- CAI_BaseNPC,
- CAK47,
- CBaseAnimating,
- CBaseAnimatingOverlay,
- CBaseAttributableItem,
- CBaseButton,
- CBaseCombatCharacter,
- CBaseCombatWeapon,
- CBaseCSGrenade,
- CBaseCSGrenadeProjectile,
- CBaseDoor,
- CBaseEntity_,
- CBaseFlex,
- CBaseGrenade,
- CBaseParticleEntity,
- CBasePlayer,
- CBasePropDoor,
- CBaseTeamObjectiveResource,
- CBaseTempEntity,
- CBaseToggle,
- CBaseTrigger,
- CBaseViewModel,
- CBaseVPhysicsTrigger,
- CBaseWeaponWorldModel,
- CBeam,
- CBeamSpotlight,
- CBoneFollower,
- CBreakableProp,
- CBreakableSurface,
- CC4,
- CCascadeLight,
- CChicken,
- CColorCorrection,
- CColorCorrectionVolume,
- CCSGameRulesProxy,
- CCSPlayer,
- CCSPlayerResource,
- CCSRagdoll,
- CCSTeam,
- CDEagle,
- CDecoyGrenade,
- CDecoyProjectile,
- CDynamicLight,
- CDynamicProp,
- CEconEntity,
- CEconWearable,
- CEmbers,
- CEntityDissolve,
- CEntityFlame,
- CEntityFreezing,
- CEntityParticleTrail,
- CEnvAmbientLight,
- CEnvDetailController,
- CEnvDOFController,
- CEnvParticleScript,
- CEnvProjectedTexture,
- CEnvQuadraticBeam,
- CEnvScreenEffect,
- CEnvScreenOverlay,
- CEnvTonemapController,
- CEnvWind,
- CFEPlayerDecal,
- CFireCrackerBlast,
- CFireSmoke,
- CFireTrail,
- CFish,
- CFlashbang,
- CFogController,
- CFootstepControl,
- CFunc_Dust,
- CFunc_LOD,
- CFuncAreaPortalWindow,
- CFuncBrush,
- CFuncConveyor,
- CFuncLadder,
- CFuncMonitor,
- CFuncMoveLinear,
- CFuncOccluder,
- CFuncReflectiveGlass,
- CFuncRotating,
- CFuncSmokeVolume,
- CFuncTrackTrain,
- CGameRulesProxy,
- CHandleTest,
- CHEGrenade,
- CHostage,
- CHostageCarriableProp,
- CIncendiaryGrenade,
- CInferno,
- CInfoLadderDismount,
- CInfoOverlayAccessor,
- CItem_Healthshot,
- CItemDogtags,
- CKnife,
- CKnifeGG,
- CLightGlow,
- CMaterialModifyControl,
- CMolotovGrenade,
- CMolotovProjectile,
- CMovieDisplay,
- CParticleFire,
- CParticlePerformanceMonitor,
- CParticleSystem,
- CPhysBox,
- CPhysBoxMultiplayer,
- CPhysicsProp,
- CPhysicsPropMultiplayer,
- CPhysMagnet,
- CPlantedC4,
- CPlasma,
- CPlayerResource,
- CPointCamera,
- CPointCommentaryNode,
- CPointWorldText,
- CPoseController,
- CPostProcessController,
- CPrecipitation,
- CPrecipitationBlocker,
- CPredictedViewModel,
- CProp_Hallucination,
- CPropDoorRotating,
- CPropJeep,
- CPropVehicleDriveable,
- CRagdollManager,
- CRagdollProp,
- CRagdollPropAttached,
- CRopeKeyframe,
- CSCAR17,
- CSceneEntity,
- CSensorGrenade,
- CSensorGrenadeProjectile,
- CShadowControl,
- CSlideshowDisplay,
- CSmokeGrenade,
- CSmokeGrenadeProjectile,
- CSmokeStack,
- CSpatialEntity,
- CSpotlightEnd,
- CSprite,
- CSpriteOriented,
- CSpriteTrail,
- CStatueProp,
- CSteamJet,
- CSun,
- CSunlightShadowControl,
- CTeam,
- CTeamplayRoundBasedRulesProxy,
- CTEArmorRicochet,
- CTEBaseBeam,
- CTEBeamEntPoint,
- CTEBeamEnts,
- CTEBeamFollow,
- CTEBeamLaser,
- CTEBeamPoints,
- CTEBeamRing,
- CTEBeamRingPoint,
- CTEBeamSpline,
- CTEBloodSprite,
- CTEBloodStream,
- CTEBreakModel,
- CTEBSPDecal,
- CTEBubbles,
- CTEBubbleTrail,
- CTEClientProjectile,
- CTEDecal,
- CTEDust,
- CTEDynamicLight,
- CTEEffectDispatch,
- CTEEnergySplash,
- CTEExplosion,
- CTEFireBullets,
- CTEFizz,
- CTEFootprintDecal,
- CTEFoundryHelpers,
- CTEGaussExplosion,
- CTEGlowSprite,
- CTEImpact,
- CTEKillPlayerAttachments,
- CTELargeFunnel,
- CTEMetalSparks,
- CTEMuzzleFlash,
- CTEParticleSystem,
- CTEPhysicsProp,
- CTEPlantBomb,
- CTEPlayerAnimEvent,
- CTEPlayerDecal,
- CTEProjectedDecal,
- CTERadioIcon,
- CTEShatterSurface,
- CTEShowLine,
- CTesla,
- CTESmoke,
- CTESparks,
- CTESprite,
- CTESpriteSpray,
- CTest_ProxyToggle_Networkable,
- CTestTraceline,
- CTEWorldDecal,
- CTriggerPlayerMovement,
- CTriggerSoundOperator,
- CVGuiScreen,
- CVoteController,
- CWaterBullet,
- CWaterLODControl,
- CWeaponAug,
- CWeaponAWP,
- CWeaponBaseItem,
- CWeaponBizon,
- CWeaponCSBase,
- CWeaponCSBaseGun,
- CWeaponCycler,
- CWeaponElite,
- CWeaponFamas,
- CWeaponFiveSeven,
- CWeaponG3SG1,
- CWeaponGalil,
- CWeaponGalilAR,
- CWeaponGlock,
- CWeaponHKP2000,
- CWeaponM249,
- CWeaponM3,
- CWeaponM4A1,
- CWeaponMAC10,
- CWeaponMag7,
- CWeaponMP5Navy,
- CWeaponMP7,
- CWeaponMP9,
- CWeaponNegev,
- CWeaponNOVA,
- CWeaponP228,
- CWeaponP250,
- CWeaponP90,
- CWeaponSawedoff,
- CWeaponSCAR20,
- CWeaponScout,
- CWeaponSG550,
- CWeaponSG552,
- CWeaponSG556,
- CWeaponSSG08,
- CWeaponTaser,
- CWeaponTec9,
- CWeaponTMP,
- CWeaponUMP45,
- CWeaponUSP,
- CWeaponXM1014,
- CWorld,
- DustTrail,
- MovieExplosion,
- ParticleSmokeGrenade,
- RocketTrail,
- SmokeTrail,
- SporeExplosion,
- SporeTrail,
+enum ClassID_t {
+ CAI_BaseNPC = 0,
+ CAK47,
+ CBaseAnimating,
+ CBaseAnimatingOverlay,
+ CBaseAttributableItem,
+ CBaseButton,
+ CBaseCombatCharacter,
+ CBaseCombatWeapon,
+ CBaseCSGrenade,
+ CBaseCSGrenadeProjectile,
+ CBaseDoor,
+ CBaseEntity,
+ CBaseFlex,
+ CBaseGrenade,
+ CBaseParticleEntity,
+ CBasePlayer,
+ CBasePropDoor,
+ CBaseTeamObjectiveResource,
+ CBaseTempEntity,
+ CBaseToggle,
+ CBaseTrigger,
+ CBaseViewModel,
+ CBaseVPhysicsTrigger,
+ CBaseWeaponWorldModel,
+ CBeam,
+ CBeamSpotlight,
+ CBoneFollower,
+ CBRC4Target,
+ CBreachCharge,
+ CBreachChargeProjectile,
+ CBreakableProp,
+ CBreakableSurface,
+ CC4,
+ CCascadeLight,
+ CChicken,
+ CColorCorrection,
+ CColorCorrectionVolume,
+ CCSGameRulesProxy,
+ CCSPlayer,
+ CCSPlayerResource,
+ CCSRagdoll,
+ CCSTeam,
+ CDangerZone,
+ CDangerZoneController,
+ CDEagle,
+ CDecoyGrenade,
+ CDecoyProjectile,
+ CDrone,
+ CDronegun,
+ CDynamicLight,
+ CDynamicProp,
+ CEconEntity,
+ CEconWearable,
+ CEmbers,
+ CEntityDissolve,
+ CEntityFlame,
+ CEntityFreezing,
+ CEntityParticleTrail,
+ CEnvAmbientLight,
+ CEnvDetailController,
+ CEnvDOFController,
+ CEnvGasCanister,
+ CEnvParticleScript,
+ CEnvProjectedTexture,
+ CEnvQuadraticBeam,
+ CEnvScreenEffect,
+ CEnvScreenOverlay,
+ CEnvTonemapController,
+ CEnvWind,
+ CFEPlayerDecal,
+ CFireCrackerBlast,
+ CFireSmoke,
+ CFireTrail,
+ CFish,
+ CFists,
+ CFlashbang,
+ CFogController,
+ CFootstepControl,
+ CFunc_Dust,
+ CFunc_LOD,
+ CFuncAreaPortalWindow,
+ CFuncBrush,
+ CFuncConveyor,
+ CFuncLadder,
+ CFuncMonitor,
+ CFuncMoveLinear,
+ CFuncOccluder,
+ CFuncReflectiveGlass,
+ CFuncRotating,
+ CFuncSmokeVolume,
+ CFuncTrackTrain,
+ CGameRulesProxy,
+ CGrassBurn,
+ CHandleTest,
+ CHEGrenade,
+ CHostage,
+ CHostageCarriableProp,
+ CIncendiaryGrenade,
+ CInferno,
+ CInfoLadderDismount,
+ CInfoMapRegion,
+ CInfoOverlayAccessor,
+ CItem_Healthshot,
+ CItemCash,
+ CItemDogtags,
+ CKnife,
+ CKnifeGG,
+ CLightGlow,
+ CMaterialModifyControl,
+ CMelee,
+ CMolotovGrenade,
+ CMolotovProjectile,
+ CMovieDisplay,
+ CParadropChopper,
+ CParticleFire,
+ CParticlePerformanceMonitor,
+ CParticleSystem,
+ CPhysBox,
+ CPhysBoxMultiplayer,
+ CPhysicsProp,
+ CPhysicsPropMultiplayer,
+ CPhysMagnet,
+ CPhysPropAmmoBox,
+ CPhysPropLootCrate,
+ CPhysPropRadarJammer,
+ CPhysPropWeaponUpgrade,
+ CPlantedC4,
+ CPlasma,
+ CPlayerResource,
+ CPointCamera,
+ CPointCommentaryNode,
+ CPointWorldText,
+ CPoseController,
+ CPostProcessController,
+ CPrecipitation,
+ CPrecipitationBlocker,
+ CPredictedViewModel,
+ CProp_Hallucination,
+ CPropCounter,
+ CPropDoorRotating,
+ CPropJeep,
+ CPropVehicleDriveable,
+ CRagdollManager,
+ CRagdollProp,
+ CRagdollPropAttached,
+ CRopeKeyframe,
+ CSCAR17,
+ CSceneEntity,
+ CSensorGrenade,
+ CSensorGrenadeProjectile,
+ CShadowControl,
+ CSlideshowDisplay,
+ CSmokeGrenade,
+ CSmokeGrenadeProjectile,
+ CSmokeStack,
+ CSpatialEntity,
+ CSpotlightEnd,
+ CSprite,
+ CSpriteOriented,
+ CSpriteTrail,
+ CStatueProp,
+ CSteamJet,
+ CSun,
+ CSunlightShadowControl,
+ CSurvivalSpawnChopper,
+ CTablet,
+ CTeam,
+ CTeamplayRoundBasedRulesProxy,
+ CTEArmorRicochet,
+ CTEBaseBeam,
+ CTEBeamEntPoint,
+ CTEBeamEnts,
+ CTEBeamFollow,
+ CTEBeamLaser,
+ CTEBeamPoints,
+ CTEBeamRing,
+ CTEBeamRingPoint,
+ CTEBeamSpline,
+ CTEBloodSprite,
+ CTEBloodStream,
+ CTEBreakModel,
+ CTEBSPDecal,
+ CTEBubbles,
+ CTEBubbleTrail,
+ CTEClientProjectile,
+ CTEDecal,
+ CTEDust,
+ CTEDynamicLight,
+ CTEEffectDispatch,
+ CTEEnergySplash,
+ CTEExplosion,
+ CTEFireBullets,
+ CTEFizz,
+ CTEFootprintDecal,
+ CTEFoundryHelpers,
+ CTEGaussExplosion,
+ CTEGlowSprite,
+ CTEImpact,
+ CTEKillPlayerAttachments,
+ CTELargeFunnel,
+ CTEMetalSparks,
+ CTEMuzzleFlash,
+ CTEParticleSystem,
+ CTEPhysicsProp,
+ CTEPlantBomb,
+ CTEPlayerAnimEvent,
+ CTEPlayerDecal,
+ CTEProjectedDecal,
+ CTERadioIcon,
+ CTEShatterSurface,
+ CTEShowLine,
+ CTesla,
+ CTESmoke,
+ CTESparks,
+ CTESprite,
+ CTESpriteSpray,
+ CTest_ProxyToggle_Networkable,
+ CTestTraceline,
+ CTEWorldDecal,
+ CTriggerPlayerMovement,
+ CTriggerSoundOperator,
+ CVGuiScreen,
+ CVoteController,
+ CWaterBullet,
+ CWaterLODControl,
+ CWeaponAug,
+ CWeaponAWP,
+ CWeaponBaseItem,
+ CWeaponBizon,
+ CWeaponCSBase,
+ CWeaponCSBaseGun,
+ CWeaponCycler,
+ CWeaponElite,
+ CWeaponFamas,
+ CWeaponFiveSeven,
+ CWeaponG3SG1,
+ CWeaponGalil,
+ CWeaponGalilAR,
+ CWeaponGlock,
+ CWeaponHKP2000,
+ CWeaponM249,
+ CWeaponM3,
+ CWeaponM4A1,
+ CWeaponMAC10,
+ CWeaponMag7,
+ CWeaponMP5Navy,
+ CWeaponMP7,
+ CWeaponMP9,
+ CWeaponNegev,
+ CWeaponNOVA,
+ CWeaponP228,
+ CWeaponP250,
+ CWeaponP90,
+ CWeaponSawedoff,
+ CWeaponSCAR20,
+ CWeaponScout,
+ CWeaponSG550,
+ CWeaponSG552,
+ CWeaponSG556,
+ CWeaponSSG08,
+ CWeaponTaser,
+ CWeaponTec9,
+ CWeaponTMP,
+ CWeaponUMP45,
+ CWeaponUSP,
+ CWeaponXM1014,
+ CWorld,
+ CWorldVguiText,
+ DustTrail,
+ MovieExplosion,
+ ParticleSmokeGrenade,
+ RocketTrail,
+ SmokeTrail,
+ SporeExplosion,
+ SporeTrail,
};
class ClientClass {