diff options
Diffstat (limited to 'gmod/Valve/dt_recv.h')
| -rw-r--r-- | gmod/Valve/dt_recv.h | 523 |
1 files changed, 0 insertions, 523 deletions
diff --git a/gmod/Valve/dt_recv.h b/gmod/Valve/dt_recv.h deleted file mode 100644 index aaec6cc..0000000 --- a/gmod/Valve/dt_recv.h +++ /dev/null @@ -1,523 +0,0 @@ -//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-// $NoKeywords: $
-//
-//=============================================================================//
-
-#ifndef DATATABLE_RECV_H
-#define DATATABLE_RECV_H
-
-#ifdef _WIN32
-#pragma once
-#endif
-
-#include "dt_common.h"
-
-#define ADDRESSPROXY_NONE -1
-
-
-class RecvTable;
-class RecvProp;
-
-
-// This is passed into RecvProxy functions.
-class CRecvProxyData
-{
-public:
- const RecvProp *m_pRecvProp; // The property it's receiving.
-
- DVariant m_Value; // The value given to you to store.
-
- int m_iElement; // Which array element you're getting.
-
- int m_ObjectID; // The object being referred to.
-};
-
-
-//-----------------------------------------------------------------------------
-// pStruct = the base structure of the datatable this variable is in (like C_BaseEntity)
-// pOut = the variable that this this proxy represents (like C_BaseEntity::m_SomeValue).
-//
-// Convert the network-standard-type value in m_Value into your own format in pStruct/pOut.
-//-----------------------------------------------------------------------------
-typedef void( *RecvVarProxyFn )( const CRecvProxyData *pData, void *pStruct, void *pOut );
-
-// ------------------------------------------------------------------------ //
-// ArrayLengthRecvProxies are optionally used to get the length of the
-// incoming array when it changes.
-// ------------------------------------------------------------------------ //
-typedef void( *ArrayLengthRecvProxyFn )( void *pStruct, int objectID, int currentArrayLength );
-
-
-// NOTE: DataTable receive proxies work differently than the other proxies.
-// pData points at the object + the recv table's offset.
-// pOut should be set to the location of the object to unpack the data table into.
-// If the parent object just contains the child object, the default proxy just does *pOut = pData.
-// If the parent object points at the child object, you need to dereference the pointer here.
-// NOTE: don't ever return null from a DataTable receive proxy function. Bad things will happen.
-typedef void( *DataTableRecvVarProxyFn )( const RecvProp *pProp, void **pOut, void *pData, int objectID );
-
-
-// This is used to fork over the standard proxy functions to the engine so it can
-// make some optimizations.
-class CStandardRecvProxies
-{
-public:
- CStandardRecvProxies( );
-
- RecvVarProxyFn m_Int32ToInt8;
- RecvVarProxyFn m_Int32ToInt16;
- RecvVarProxyFn m_Int32ToInt32;
- RecvVarProxyFn m_FloatToFloat;
- RecvVarProxyFn m_VectorToVector;
-};
-extern CStandardRecvProxies g_StandardRecvProxies;
-
-
-class CRecvDecoder;
-
-
-class RecvProp
-{
- // This info comes from the receive data table.
-public:
- RecvProp( );
-
- void InitArray( int nElements, int elementStride );
-
- int GetNumElements( ) const;
- void SetNumElements( int nElements );
-
- int GetElementStride( ) const;
- void SetElementStride( int stride );
-
- int GetFlags( ) const;
-
- const char* GetName( ) const;
- SendPropType GetType( ) const;
-
- RecvTable* GetDataTable( ) const;
- void SetDataTable( RecvTable *pTable );
-
- RecvVarProxyFn GetProxyFn( ) const;
- void SetProxyFn( RecvVarProxyFn fn );
-
- DataTableRecvVarProxyFn GetDataTableProxyFn( ) const;
- void SetDataTableProxyFn( DataTableRecvVarProxyFn fn );
-
- int GetOffset( ) const;
- void SetOffset( int o );
-
- // Arrays only.
- RecvProp* GetArrayProp( ) const;
- void SetArrayProp( RecvProp *pProp );
-
- // Arrays only.
- void SetArrayLengthProxy( ArrayLengthRecvProxyFn proxy );
- ArrayLengthRecvProxyFn GetArrayLengthProxy( ) const;
-
- bool IsInsideArray( ) const;
- void SetInsideArray( );
-
- // Some property types bind more data to the prop in here.
- const void* GetExtraData( ) const;
- void SetExtraData( const void *pData );
-
- // If it's one of the numbered "000", "001", etc properties in an array, then
- // these can be used to get its array property name for debugging.
- const char* GetParentArrayPropName( );
- void SetParentArrayPropName( const char *pArrayPropName );
-
-public:
-
- const char *m_pVarName;
- SendPropType m_RecvType;
- int m_Flags;
- int m_StringBufferSize;
-
-
-public:
-
- bool m_bInsideArray; // Set to true by the engine if this property sits inside an array.
-
- // Extra data that certain special property types bind to the property here.
- const void *m_pExtraData;
-
- // If this is an array (DPT_Array).
- RecvProp *m_pArrayProp;
- ArrayLengthRecvProxyFn m_ArrayLengthProxy;
-
- RecvVarProxyFn m_ProxyFn;
- DataTableRecvVarProxyFn m_DataTableProxyFn; // For RDT_DataTable.
-
- RecvTable *m_pDataTable; // For RDT_DataTable.
- int m_Offset;
-
- int m_ElementStride;
- int m_nElements;
-
- // If it's one of the numbered "000", "001", etc properties in an array, then
- // these can be used to get its array property name for debugging.
- const char *m_pParentArrayPropName;
-};
-
-
-class RecvTable
-{
-public:
-
- typedef RecvProp PropType;
-
- RecvTable( );
- RecvTable( RecvProp *pProps, int nProps, const char *pNetTableName );
- ~RecvTable( );
-
- void Construct( RecvProp *pProps, int nProps, const char *pNetTableName );
-
- int GetNumProps( );
- RecvProp* GetProp( int i );
-
- const char* GetName( );
-
- // Used by the engine while initializing array props.
- void SetInitialized( bool bInitialized );
- bool IsInitialized( ) const;
-
- // Used by the engine.
- void SetInMainList( bool bInList );
- bool IsInMainList( ) const;
-
-
-public:
-
- // Properties described in a table.
- RecvProp *m_pProps;
- int m_nProps;
-
- // The decoder. NOTE: this covers each RecvTable AND all its children (ie: its children
- // will have their own decoders that include props for all their children).
- CRecvDecoder *m_pDecoder;
-
- const char *m_pNetTableName; // The name matched between client and server.
-
-
-public:
-
- bool m_bInitialized;
- bool m_bInMainList;
-};
-
-
-inline int RecvTable::GetNumProps( ) {
- return m_nProps;
-}
-
-inline RecvProp* RecvTable::GetProp( int i ) {
- // Assert( i >= 0 && i < m_nProps );
- return &m_pProps[ i ];
-}
-
-inline const char* RecvTable::GetName( ) {
- return m_pNetTableName;
-}
-
-inline void RecvTable::SetInitialized( bool bInitialized ) {
- m_bInitialized = bInitialized;
-}
-
-inline bool RecvTable::IsInitialized( ) const {
- return m_bInitialized;
-}
-
-inline void RecvTable::SetInMainList( bool bInList ) {
- m_bInMainList = bInList;
-}
-
-inline bool RecvTable::IsInMainList( ) const {
- return m_bInMainList;
-}
-
-
-// ------------------------------------------------------------------------------------------------------ //
-// See notes on BEGIN_SEND_TABLE for a description. These macros work similarly.
-// ------------------------------------------------------------------------------------------------------ //
-#define BEGIN_RECV_TABLE(className, tableName) \
- BEGIN_RECV_TABLE_NOBASE(className, tableName) \
- RecvPropDataTable("baseclass", 0, 0, className::BaseClass::m_pClassRecvTable, DataTableRecvProxy_StaticDataTable),
-
-#define BEGIN_RECV_TABLE_NOBASE(className, tableName) \
- template <typename T> int ClientClassInit(T *); \
- namespace tableName { \
- struct ignored; \
- } \
- template <> int ClientClassInit<tableName::ignored>(tableName::ignored *); \
- namespace tableName { \
- RecvTable g_RecvTable; \
- int g_RecvTableInit = ClientClassInit((tableName::ignored *)NULL); \
- } \
- template <> int ClientClassInit<tableName::ignored>(tableName::ignored *) \
- { \
- typedef className currentRecvDTClass; \
- const char *pRecvTableName = #tableName; \
- RecvTable &RecvTable = tableName::g_RecvTable; \
- static RecvProp RecvProps[] = { \
- RecvPropInt("should_never_see_this", 0, sizeof(int)), // It adds a dummy property at the start so you can define "empty" SendTables.
-
-#define END_RECV_TABLE() \
- }; \
- RecvTable.Construct(RecvProps+1, sizeof(RecvProps) / sizeof(RecvProp) - 1, pRecvTableName); \
- return 1; \
- }
-
-
-#define RECVINFO(varName) #varName, offsetof(currentRecvDTClass, varName), sizeof(((currentRecvDTClass*)0)->varName)
-#define RECVINFO_NAME(varName, remoteVarName) #remoteVarName, offsetof(currentRecvDTClass, varName), sizeof(((currentRecvDTClass*)0)->varName)
-#define RECVINFO_STRING(varName) #varName, offsetof(currentRecvDTClass, varName), STRINGBUFSIZE(currentRecvDTClass, varName)
-#define RECVINFO_BASECLASS(tableName) RecvPropDataTable("this", 0, 0, &REFERENCE_RECV_TABLE(tableName))
-#define RECVINFO_ARRAY(varName) #varName, offsetof(currentRecvDTClass, varName), sizeof(((currentRecvDTClass*)0)->varName[0]), sizeof(((currentRecvDTClass*)0)->varName)/sizeof(((currentRecvDTClass*)0)->varName[0])
-
-// Just specify the name and offset. Used for strings and data tables.
-#define RECVINFO_NOSIZE(varName) #varName, offsetof(currentRecvDTClass, varName)
-#define RECVINFO_DT(varName) RECVINFO_NOSIZE(varName)
-#define RECVINFO_DTNAME(varName,remoteVarName) #remoteVarName, offsetof(currentRecvDTClass, varName)
-
-
-void RecvProxy_FloatToFloat( const CRecvProxyData *pData, void *pStruct, void *pOut );
-void RecvProxy_VectorToVector( const CRecvProxyData *pData, void *pStruct, void *pOut );
-void RecvProxy_QuaternionToQuaternion( const CRecvProxyData *pData, void *pStruct, void *pOut );
-void RecvProxy_Int32ToInt8( const CRecvProxyData *pData, void *pStruct, void *pOut );
-void RecvProxy_Int32ToInt16( const CRecvProxyData *pData, void *pStruct, void *pOut );
-void RecvProxy_StringToString( const CRecvProxyData *pData, void *pStruct, void *pOut );
-void RecvProxy_Int32ToInt32( const CRecvProxyData *pData, void *pStruct, void *pOut );
-
-// StaticDataTable does *pOut = pData.
-void DataTableRecvProxy_StaticDataTable( const RecvProp *pProp, void **pOut, void *pData, int objectID );
-
-// PointerDataTable does *pOut = *((void**)pData) (ie: pData is a pointer to the object to decode into).
-void DataTableRecvProxy_PointerDataTable( const RecvProp *pProp, void **pOut, void *pData, int objectID );
-
-
-RecvProp RecvPropFloat(
- const char *pVarName,
- int offset,
- int sizeofVar = SIZEOF_IGNORE, // Handled by RECVINFO macro, but set to SIZEOF_IGNORE if you don't want to bother.
- int flags = 0,
- RecvVarProxyFn varProxy = RecvProxy_FloatToFloat
-);
-
-RecvProp RecvPropVector(
- const char *pVarName,
- int offset,
- int sizeofVar = SIZEOF_IGNORE, // Handled by RECVINFO macro, but set to SIZEOF_IGNORE if you don't want to bother.
- int flags = 0,
- RecvVarProxyFn varProxy = RecvProxy_VectorToVector
-);
-
-// This is here so the RecvTable can look more like the SendTable.
-#define RecvPropQAngles RecvPropVector
-
-#if 0 // We can't ship this since it changes the size of DTVariant to be 20 bytes instead of 16 and that breaks MODs!!!
-
-RecvProp RecvPropQuaternion(
- const char *pVarName,
- int offset,
- int sizeofVar = SIZEOF_IGNORE, // Handled by RECVINFO macro, but set to SIZEOF_IGNORE if you don't want to bother.
- int flags = 0,
- RecvVarProxyFn varProxy = RecvProxy_QuaternionToQuaternion
-);
-#endif
-
-RecvProp RecvPropInt(
- const char *pVarName,
- int offset,
- int sizeofVar = SIZEOF_IGNORE, // Handled by RECVINFO macro, but set to SIZEOF_IGNORE if you don't want to bother.
- int flags = 0,
- RecvVarProxyFn varProxy = 0
-);
-
-RecvProp RecvPropString(
- const char *pVarName,
- int offset,
- int bufferSize,
- int flags = 0,
- RecvVarProxyFn varProxy = RecvProxy_StringToString
-);
-
-RecvProp RecvPropDataTable(
- const char *pVarName,
- int offset,
- int flags,
- RecvTable *pTable,
- DataTableRecvVarProxyFn varProxy = DataTableRecvProxy_StaticDataTable
-);
-
-RecvProp RecvPropArray3(
- const char *pVarName,
- int offset,
- int sizeofVar,
- int elements,
- RecvProp pArrayProp,
- DataTableRecvVarProxyFn varProxy = DataTableRecvProxy_StaticDataTable
-);
-
-// Use the macro to let it automatically generate a table name. You shouldn't
-// ever need to reference the table name. If you want to exclude this array, then
-// reference the name of the variable in varTemplate.
-RecvProp InternalRecvPropArray(
- const int elementCount,
- const int elementStride,
- const char *pName,
- ArrayLengthRecvProxyFn proxy
-);
-
-
-//
-// Use this if you want to completely manage the way the array data is stored.
-// You'll need to provide a proxy inside varTemplate that looks for 'iElement'
-// to figure out where to store the specified element.
-//
-#define RecvPropVirtualArray( arrayLengthProxy, maxArrayLength, varTemplate, propertyName ) \
- varTemplate, \
- InternalRecvPropArray( \
- maxArrayLength, \
- 0, \
- #propertyName, \
- arrayLengthProxy \
- )
-
-
-// Use this and pass the array name and it will figure out the count and stride automatically.
-#define RecvPropVariableLengthArray( arrayLengthProxy, varTemplate, arrayName ) \
- varTemplate, \
- InternalRecvPropArray( \
- sizeof(((currentRecvDTClass*)0)->arrayName) / PROPSIZEOF(currentRecvDTClass, arrayName[0]), \
- PROPSIZEOF(currentRecvDTClass, arrayName[0]), \
- #arrayName, \
- arrayLengthProxy \
- )
-
-
-// Use this and pass the array name and it will figure out the count and stride automatically.
-#define RecvPropArray( varTemplate, arrayName ) \
- RecvPropVariableLengthArray( 0, varTemplate, arrayName )
-
-
-// Use this one to specify the element count and stride manually.
-#define RecvPropArray2( arrayLengthProxy, varTemplate, elementCount, elementStride, arrayName ) \
- varTemplate, \
- InternalRecvPropArray( elementCount, elementStride, #arrayName, arrayLengthProxy )
-
-
-// ---------------------------------------------------------------------------------------- //
-// Inlines.
-// ---------------------------------------------------------------------------------------- //
-
-inline void RecvProp::InitArray( int nElements, int elementStride ) {
- m_RecvType = DPT_Array;
- m_nElements = nElements;
- m_ElementStride = elementStride;
-}
-
-inline int RecvProp::GetNumElements( ) const {
- return m_nElements;
-}
-
-inline void RecvProp::SetNumElements( int nElements ) {
- m_nElements = nElements;
-}
-
-inline int RecvProp::GetElementStride( ) const {
- return m_ElementStride;
-}
-
-inline void RecvProp::SetElementStride( int stride ) {
- m_ElementStride = stride;
-}
-
-inline int RecvProp::GetFlags( ) const {
- return m_Flags;
-}
-
-inline const char* RecvProp::GetName( ) const {
- return m_pVarName;
-}
-
-inline SendPropType RecvProp::GetType( ) const {
- return m_RecvType;
-}
-
-inline RecvTable* RecvProp::GetDataTable( ) const {
- return m_pDataTable;
-}
-
-inline void RecvProp::SetDataTable( RecvTable *pTable ) {
- m_pDataTable = pTable;
-}
-
-inline RecvVarProxyFn RecvProp::GetProxyFn( ) const {
- return m_ProxyFn;
-}
-
-inline void RecvProp::SetProxyFn( RecvVarProxyFn fn ) {
- m_ProxyFn = fn;
-}
-
-inline DataTableRecvVarProxyFn RecvProp::GetDataTableProxyFn( ) const {
- return m_DataTableProxyFn;
-}
-
-inline void RecvProp::SetDataTableProxyFn( DataTableRecvVarProxyFn fn ) {
- m_DataTableProxyFn = fn;
-}
-
-inline int RecvProp::GetOffset( ) const {
- return m_Offset;
-}
-
-inline void RecvProp::SetOffset( int o ) {
- m_Offset = o;
-}
-
-inline RecvProp* RecvProp::GetArrayProp( ) const {
- return m_pArrayProp;
-}
-
-inline void RecvProp::SetArrayProp( RecvProp *pProp ) {
- m_pArrayProp = pProp;
-}
-
-inline void RecvProp::SetArrayLengthProxy( ArrayLengthRecvProxyFn proxy ) {
- m_ArrayLengthProxy = proxy;
-}
-
-inline ArrayLengthRecvProxyFn RecvProp::GetArrayLengthProxy( ) const {
- return m_ArrayLengthProxy;
-}
-
-inline bool RecvProp::IsInsideArray( ) const {
- return m_bInsideArray;
-}
-
-inline void RecvProp::SetInsideArray( ) {
- m_bInsideArray = true;
-}
-
-inline const void* RecvProp::GetExtraData( ) const {
- return m_pExtraData;
-}
-
-inline void RecvProp::SetExtraData( const void *pData ) {
- m_pExtraData = pData;
-}
-
-inline const char* RecvProp::GetParentArrayPropName( ) {
- return m_pParentArrayPropName;
-}
-
-inline void RecvProp::SetParentArrayPropName( const char *pArrayPropName ) {
- m_pParentArrayPropName = pArrayPropName;
-}
-
-#endif // DATATABLE_RECV_H
|
