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-rw-r--r--gmod/Valve/dt_common.h180
-rw-r--r--gmod/Valve/dt_recv.h523
2 files changed, 0 insertions, 703 deletions
diff --git a/gmod/Valve/dt_common.h b/gmod/Valve/dt_common.h
deleted file mode 100644
index 44bc2a2..0000000
--- a/gmod/Valve/dt_common.h
+++ /dev/null
@@ -1,180 +0,0 @@
-//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-// $NoKeywords: $
-//
-//=============================================================================//
-
-#pragma once
-
-//#include <stddef.h>
-#include <cstdio>
-
-// Max number of properties in a datatable and its children.
-#define MAX_DATATABLES 1024 // must be a power of 2.
-#define MAX_DATATABLE_PROPS 4096
-
-#define MAX_ARRAY_ELEMENTS 2048 // a network array should have more that 1024 elements
-
-#define HIGH_DEFAULT -121121.121121f
-
-#define BITS_FULLRES -1 // Use the full resolution of the type being encoded.
-#define BITS_WORLDCOORD -2 // Encode as a world coordinate.
-
-#define DT_MAX_STRING_BITS 9
-#define DT_MAX_STRING_BUFFERSIZE (1<<DT_MAX_STRING_BITS) // Maximum length of a string that can be sent.
-
-#define STRINGBUFSIZE(className, varName) sizeof( ((className*)0)->varName )
-
-// Gets the size of a variable in a class.
-#define PROPSIZEOF(className, varName) sizeof(((className*)0)->varName)
-
-
-// SendProp::m_Flags.
-#define SPROP_UNSIGNED (1<<0) // Unsigned integer data.
-
-#define SPROP_COORD (1<<1) // If this is set, the float/vector is treated like a world coordinate.
-// Note that the bit count is ignored in this case.
-
-#define SPROP_NOSCALE (1<<2) // For floating point, don't scale into range, just take value as is.
-
-#define SPROP_ROUNDDOWN (1<<3) // For floating point, limit high value to range minus one bit unit
-
-#define SPROP_ROUNDUP (1<<4) // For floating point, limit low value to range minus one bit unit
-
-#define SPROP_NORMAL (1<<5) // If this is set, the vector is treated like a normal (only valid for vectors)
-
-#define SPROP_EXCLUDE (1<<6) // This is an exclude prop (not excludED, but it points at another prop to be excluded).
-
-#define SPROP_XYZE (1<<7) // Use XYZ/Exponent encoding for vectors.
-
-#define SPROP_INSIDEARRAY (1<<8) // This tells us that the property is inside an array, so it shouldn't be put into the
-// flattened property list. Its array will point at it when it needs to.
-
-#define SPROP_PROXY_ALWAYS_YES (1<<9) // Set for datatable props using one of the default datatable proxies like
-// SendProxy_DataTableToDataTable that always send the data to all clients.
-
-#define SPROP_CHANGES_OFTEN (1<<10) // this is an often changed field, moved to head of sendtable so it gets a small index
-
-#define SPROP_IS_A_VECTOR_ELEM (1<<11) // Set automatically if SPROP_VECTORELEM is used.
-
-#define SPROP_COLLAPSIBLE (1<<12) // Set automatically if it's a datatable with an offset of 0 that doesn't change the pointer
-// (ie: for all automatically-chained base classes).
-// In this case, it can get rid of this SendPropDataTable altogether and spare the
-// trouble of walking the hierarchy more than necessary.
-
-#define SPROP_COORD_MP (1<<13) // Like SPROP_COORD, but special handling for multiplayer games
-#define SPROP_COORD_MP_LOWPRECISION (1<<14) // Like SPROP_COORD, but special handling for multiplayer games where the fractional component only gets a 3 bits instead of 5
-#define SPROP_COORD_MP_INTEGRAL (1<<15) // SPROP_COORD_MP, but coordinates are rounded to integral boundaries
-#define SPROP_NUMFLAGBITS_NETWORKED 16
-
-// This is server side only, it's used to mark properties whose SendProxy_* functions encode against gpGlobals->tickcount (the only ones that currently do this are
-// m_flAnimTime and m_flSimulationTime. MODs shouldn't need to mess with this probably
-#define SPROP_ENCODED_AGAINST_TICKCOUNT (1<<16)
-
-// See SPROP_NUMFLAGBITS_NETWORKED for the ones which are networked
-#define SPROP_NUMFLAGBITS 17
-
-// Used by the SendProp and RecvProp functions to disable debug checks on type sizes.
-#define SIZEOF_IGNORE -1
-
-
-// Use this to extern send and receive datatables, and reference them.
-#define EXTERN_SEND_TABLE(tableName) namespace tableName {extern SendTable g_SendTable;}
-#define EXTERN_RECV_TABLE(tableName) namespace tableName {extern RecvTable g_RecvTable;}
-
-#define REFERENCE_SEND_TABLE(tableName) tableName::g_SendTable
-#define REFERENCE_RECV_TABLE(tableName) tableName::g_RecvTable
-
-
-class SendProp;
-
-
-typedef enum
-{
- DPT_Int = 0,
- DPT_Float,
- DPT_Vector,
- DPT_VectorXY,
- DPT_String,
- DPT_Array, // An array of the base types (can't be of datatables).
- DPT_DataTable,
-#if 0 // We can't ship this since it changes the size of DTVariant to be 20 bytes instead of 16 and that breaks MODs!!!
- DPT_Quaternion,
-#endif
- DPT_NUMSendPropTypes
-} SendPropType;
-
-
-class DVariant
-{
-public:
- DVariant( ) { m_Type = DPT_Float; }
- DVariant( float val ) { m_Type = DPT_Float; m_Float = val; }
-
- const char *ToString( ) {
- static char text[ 128 ];
-
- switch( m_Type ) {
- case DPT_Int:
- sprintf_s( text, sizeof( text ), "%i", m_Int );
- break;
- case DPT_Float:
- sprintf_s( text, sizeof( text ), "%.3f", m_Float );
- break;
- case DPT_Vector:
- sprintf_s( text, sizeof( text ), "(%.3f,%.3f,%.3f)",
- m_Vector[ 0 ], m_Vector[ 1 ], m_Vector[ 2 ] );
- break;
- #if 0 // We can't ship this since it changes the size of DTVariant to be 20 bytes instead of 16 and that breaks MODs!!!
- case DPT_Quaternion:
- sprintf_s( text, sizeof( text ), "(%.3f,%.3f,%.3f %.3f)",
- m_Vector[ 0 ], m_Vector[ 1 ], m_Vector[ 2 ], m_Vector[ 3 ] );
- break;
- #endif
- case DPT_String:
- if( m_pString )
- return m_pString;
- else
- return "NULL";
- break;
- case DPT_Array:
- sprintf_s( text, sizeof( text ), "Array" );
- break;
- case DPT_DataTable:
- sprintf_s( text, sizeof( text ), "DataTable" );
- break;
- default:
- sprintf_s( text, sizeof( text ), "DVariant type %i unknown", m_Type );
- break;
- }
-
- return text;
- }
-
- union
- {
- float m_Float;
- long m_Int;
- char *m_pString;
- void *m_pData; // For DataTables.
- #if 0 // We can't ship this since it changes the size of DTVariant to be 20 bytes instead of 16 and that breaks MODs!!!
- float m_Vector[ 4 ];
- #else
- float m_Vector[ 3 ];
- #endif
- };
- SendPropType m_Type;
-};
-
-
-// This can be used to set the # of bits used to transmit a number between 0 and nMaxElements-1.
-inline int NumBitsForCount( int nMaxElements ) {
- int nBits = 0;
- while( nMaxElements > 0 ) {
- ++nBits;
- nMaxElements >>= 1;
- }
- return nBits;
-} \ No newline at end of file
diff --git a/gmod/Valve/dt_recv.h b/gmod/Valve/dt_recv.h
deleted file mode 100644
index aaec6cc..0000000
--- a/gmod/Valve/dt_recv.h
+++ /dev/null
@@ -1,523 +0,0 @@
-//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-// $NoKeywords: $
-//
-//=============================================================================//
-
-#ifndef DATATABLE_RECV_H
-#define DATATABLE_RECV_H
-
-#ifdef _WIN32
-#pragma once
-#endif
-
-#include "dt_common.h"
-
-#define ADDRESSPROXY_NONE -1
-
-
-class RecvTable;
-class RecvProp;
-
-
-// This is passed into RecvProxy functions.
-class CRecvProxyData
-{
-public:
- const RecvProp *m_pRecvProp; // The property it's receiving.
-
- DVariant m_Value; // The value given to you to store.
-
- int m_iElement; // Which array element you're getting.
-
- int m_ObjectID; // The object being referred to.
-};
-
-
-//-----------------------------------------------------------------------------
-// pStruct = the base structure of the datatable this variable is in (like C_BaseEntity)
-// pOut = the variable that this this proxy represents (like C_BaseEntity::m_SomeValue).
-//
-// Convert the network-standard-type value in m_Value into your own format in pStruct/pOut.
-//-----------------------------------------------------------------------------
-typedef void( *RecvVarProxyFn )( const CRecvProxyData *pData, void *pStruct, void *pOut );
-
-// ------------------------------------------------------------------------ //
-// ArrayLengthRecvProxies are optionally used to get the length of the
-// incoming array when it changes.
-// ------------------------------------------------------------------------ //
-typedef void( *ArrayLengthRecvProxyFn )( void *pStruct, int objectID, int currentArrayLength );
-
-
-// NOTE: DataTable receive proxies work differently than the other proxies.
-// pData points at the object + the recv table's offset.
-// pOut should be set to the location of the object to unpack the data table into.
-// If the parent object just contains the child object, the default proxy just does *pOut = pData.
-// If the parent object points at the child object, you need to dereference the pointer here.
-// NOTE: don't ever return null from a DataTable receive proxy function. Bad things will happen.
-typedef void( *DataTableRecvVarProxyFn )( const RecvProp *pProp, void **pOut, void *pData, int objectID );
-
-
-// This is used to fork over the standard proxy functions to the engine so it can
-// make some optimizations.
-class CStandardRecvProxies
-{
-public:
- CStandardRecvProxies( );
-
- RecvVarProxyFn m_Int32ToInt8;
- RecvVarProxyFn m_Int32ToInt16;
- RecvVarProxyFn m_Int32ToInt32;
- RecvVarProxyFn m_FloatToFloat;
- RecvVarProxyFn m_VectorToVector;
-};
-extern CStandardRecvProxies g_StandardRecvProxies;
-
-
-class CRecvDecoder;
-
-
-class RecvProp
-{
- // This info comes from the receive data table.
-public:
- RecvProp( );
-
- void InitArray( int nElements, int elementStride );
-
- int GetNumElements( ) const;
- void SetNumElements( int nElements );
-
- int GetElementStride( ) const;
- void SetElementStride( int stride );
-
- int GetFlags( ) const;
-
- const char* GetName( ) const;
- SendPropType GetType( ) const;
-
- RecvTable* GetDataTable( ) const;
- void SetDataTable( RecvTable *pTable );
-
- RecvVarProxyFn GetProxyFn( ) const;
- void SetProxyFn( RecvVarProxyFn fn );
-
- DataTableRecvVarProxyFn GetDataTableProxyFn( ) const;
- void SetDataTableProxyFn( DataTableRecvVarProxyFn fn );
-
- int GetOffset( ) const;
- void SetOffset( int o );
-
- // Arrays only.
- RecvProp* GetArrayProp( ) const;
- void SetArrayProp( RecvProp *pProp );
-
- // Arrays only.
- void SetArrayLengthProxy( ArrayLengthRecvProxyFn proxy );
- ArrayLengthRecvProxyFn GetArrayLengthProxy( ) const;
-
- bool IsInsideArray( ) const;
- void SetInsideArray( );
-
- // Some property types bind more data to the prop in here.
- const void* GetExtraData( ) const;
- void SetExtraData( const void *pData );
-
- // If it's one of the numbered "000", "001", etc properties in an array, then
- // these can be used to get its array property name for debugging.
- const char* GetParentArrayPropName( );
- void SetParentArrayPropName( const char *pArrayPropName );
-
-public:
-
- const char *m_pVarName;
- SendPropType m_RecvType;
- int m_Flags;
- int m_StringBufferSize;
-
-
-public:
-
- bool m_bInsideArray; // Set to true by the engine if this property sits inside an array.
-
- // Extra data that certain special property types bind to the property here.
- const void *m_pExtraData;
-
- // If this is an array (DPT_Array).
- RecvProp *m_pArrayProp;
- ArrayLengthRecvProxyFn m_ArrayLengthProxy;
-
- RecvVarProxyFn m_ProxyFn;
- DataTableRecvVarProxyFn m_DataTableProxyFn; // For RDT_DataTable.
-
- RecvTable *m_pDataTable; // For RDT_DataTable.
- int m_Offset;
-
- int m_ElementStride;
- int m_nElements;
-
- // If it's one of the numbered "000", "001", etc properties in an array, then
- // these can be used to get its array property name for debugging.
- const char *m_pParentArrayPropName;
-};
-
-
-class RecvTable
-{
-public:
-
- typedef RecvProp PropType;
-
- RecvTable( );
- RecvTable( RecvProp *pProps, int nProps, const char *pNetTableName );
- ~RecvTable( );
-
- void Construct( RecvProp *pProps, int nProps, const char *pNetTableName );
-
- int GetNumProps( );
- RecvProp* GetProp( int i );
-
- const char* GetName( );
-
- // Used by the engine while initializing array props.
- void SetInitialized( bool bInitialized );
- bool IsInitialized( ) const;
-
- // Used by the engine.
- void SetInMainList( bool bInList );
- bool IsInMainList( ) const;
-
-
-public:
-
- // Properties described in a table.
- RecvProp *m_pProps;
- int m_nProps;
-
- // The decoder. NOTE: this covers each RecvTable AND all its children (ie: its children
- // will have their own decoders that include props for all their children).
- CRecvDecoder *m_pDecoder;
-
- const char *m_pNetTableName; // The name matched between client and server.
-
-
-public:
-
- bool m_bInitialized;
- bool m_bInMainList;
-};
-
-
-inline int RecvTable::GetNumProps( ) {
- return m_nProps;
-}
-
-inline RecvProp* RecvTable::GetProp( int i ) {
- // Assert( i >= 0 && i < m_nProps );
- return &m_pProps[ i ];
-}
-
-inline const char* RecvTable::GetName( ) {
- return m_pNetTableName;
-}
-
-inline void RecvTable::SetInitialized( bool bInitialized ) {
- m_bInitialized = bInitialized;
-}
-
-inline bool RecvTable::IsInitialized( ) const {
- return m_bInitialized;
-}
-
-inline void RecvTable::SetInMainList( bool bInList ) {
- m_bInMainList = bInList;
-}
-
-inline bool RecvTable::IsInMainList( ) const {
- return m_bInMainList;
-}
-
-
-// ------------------------------------------------------------------------------------------------------ //
-// See notes on BEGIN_SEND_TABLE for a description. These macros work similarly.
-// ------------------------------------------------------------------------------------------------------ //
-#define BEGIN_RECV_TABLE(className, tableName) \
- BEGIN_RECV_TABLE_NOBASE(className, tableName) \
- RecvPropDataTable("baseclass", 0, 0, className::BaseClass::m_pClassRecvTable, DataTableRecvProxy_StaticDataTable),
-
-#define BEGIN_RECV_TABLE_NOBASE(className, tableName) \
- template <typename T> int ClientClassInit(T *); \
- namespace tableName { \
- struct ignored; \
- } \
- template <> int ClientClassInit<tableName::ignored>(tableName::ignored *); \
- namespace tableName { \
- RecvTable g_RecvTable; \
- int g_RecvTableInit = ClientClassInit((tableName::ignored *)NULL); \
- } \
- template <> int ClientClassInit<tableName::ignored>(tableName::ignored *) \
- { \
- typedef className currentRecvDTClass; \
- const char *pRecvTableName = #tableName; \
- RecvTable &RecvTable = tableName::g_RecvTable; \
- static RecvProp RecvProps[] = { \
- RecvPropInt("should_never_see_this", 0, sizeof(int)), // It adds a dummy property at the start so you can define "empty" SendTables.
-
-#define END_RECV_TABLE() \
- }; \
- RecvTable.Construct(RecvProps+1, sizeof(RecvProps) / sizeof(RecvProp) - 1, pRecvTableName); \
- return 1; \
- }
-
-
-#define RECVINFO(varName) #varName, offsetof(currentRecvDTClass, varName), sizeof(((currentRecvDTClass*)0)->varName)
-#define RECVINFO_NAME(varName, remoteVarName) #remoteVarName, offsetof(currentRecvDTClass, varName), sizeof(((currentRecvDTClass*)0)->varName)
-#define RECVINFO_STRING(varName) #varName, offsetof(currentRecvDTClass, varName), STRINGBUFSIZE(currentRecvDTClass, varName)
-#define RECVINFO_BASECLASS(tableName) RecvPropDataTable("this", 0, 0, &REFERENCE_RECV_TABLE(tableName))
-#define RECVINFO_ARRAY(varName) #varName, offsetof(currentRecvDTClass, varName), sizeof(((currentRecvDTClass*)0)->varName[0]), sizeof(((currentRecvDTClass*)0)->varName)/sizeof(((currentRecvDTClass*)0)->varName[0])
-
-// Just specify the name and offset. Used for strings and data tables.
-#define RECVINFO_NOSIZE(varName) #varName, offsetof(currentRecvDTClass, varName)
-#define RECVINFO_DT(varName) RECVINFO_NOSIZE(varName)
-#define RECVINFO_DTNAME(varName,remoteVarName) #remoteVarName, offsetof(currentRecvDTClass, varName)
-
-
-void RecvProxy_FloatToFloat( const CRecvProxyData *pData, void *pStruct, void *pOut );
-void RecvProxy_VectorToVector( const CRecvProxyData *pData, void *pStruct, void *pOut );
-void RecvProxy_QuaternionToQuaternion( const CRecvProxyData *pData, void *pStruct, void *pOut );
-void RecvProxy_Int32ToInt8( const CRecvProxyData *pData, void *pStruct, void *pOut );
-void RecvProxy_Int32ToInt16( const CRecvProxyData *pData, void *pStruct, void *pOut );
-void RecvProxy_StringToString( const CRecvProxyData *pData, void *pStruct, void *pOut );
-void RecvProxy_Int32ToInt32( const CRecvProxyData *pData, void *pStruct, void *pOut );
-
-// StaticDataTable does *pOut = pData.
-void DataTableRecvProxy_StaticDataTable( const RecvProp *pProp, void **pOut, void *pData, int objectID );
-
-// PointerDataTable does *pOut = *((void**)pData) (ie: pData is a pointer to the object to decode into).
-void DataTableRecvProxy_PointerDataTable( const RecvProp *pProp, void **pOut, void *pData, int objectID );
-
-
-RecvProp RecvPropFloat(
- const char *pVarName,
- int offset,
- int sizeofVar = SIZEOF_IGNORE, // Handled by RECVINFO macro, but set to SIZEOF_IGNORE if you don't want to bother.
- int flags = 0,
- RecvVarProxyFn varProxy = RecvProxy_FloatToFloat
-);
-
-RecvProp RecvPropVector(
- const char *pVarName,
- int offset,
- int sizeofVar = SIZEOF_IGNORE, // Handled by RECVINFO macro, but set to SIZEOF_IGNORE if you don't want to bother.
- int flags = 0,
- RecvVarProxyFn varProxy = RecvProxy_VectorToVector
-);
-
-// This is here so the RecvTable can look more like the SendTable.
-#define RecvPropQAngles RecvPropVector
-
-#if 0 // We can't ship this since it changes the size of DTVariant to be 20 bytes instead of 16 and that breaks MODs!!!
-
-RecvProp RecvPropQuaternion(
- const char *pVarName,
- int offset,
- int sizeofVar = SIZEOF_IGNORE, // Handled by RECVINFO macro, but set to SIZEOF_IGNORE if you don't want to bother.
- int flags = 0,
- RecvVarProxyFn varProxy = RecvProxy_QuaternionToQuaternion
-);
-#endif
-
-RecvProp RecvPropInt(
- const char *pVarName,
- int offset,
- int sizeofVar = SIZEOF_IGNORE, // Handled by RECVINFO macro, but set to SIZEOF_IGNORE if you don't want to bother.
- int flags = 0,
- RecvVarProxyFn varProxy = 0
-);
-
-RecvProp RecvPropString(
- const char *pVarName,
- int offset,
- int bufferSize,
- int flags = 0,
- RecvVarProxyFn varProxy = RecvProxy_StringToString
-);
-
-RecvProp RecvPropDataTable(
- const char *pVarName,
- int offset,
- int flags,
- RecvTable *pTable,
- DataTableRecvVarProxyFn varProxy = DataTableRecvProxy_StaticDataTable
-);
-
-RecvProp RecvPropArray3(
- const char *pVarName,
- int offset,
- int sizeofVar,
- int elements,
- RecvProp pArrayProp,
- DataTableRecvVarProxyFn varProxy = DataTableRecvProxy_StaticDataTable
-);
-
-// Use the macro to let it automatically generate a table name. You shouldn't
-// ever need to reference the table name. If you want to exclude this array, then
-// reference the name of the variable in varTemplate.
-RecvProp InternalRecvPropArray(
- const int elementCount,
- const int elementStride,
- const char *pName,
- ArrayLengthRecvProxyFn proxy
-);
-
-
-//
-// Use this if you want to completely manage the way the array data is stored.
-// You'll need to provide a proxy inside varTemplate that looks for 'iElement'
-// to figure out where to store the specified element.
-//
-#define RecvPropVirtualArray( arrayLengthProxy, maxArrayLength, varTemplate, propertyName ) \
- varTemplate, \
- InternalRecvPropArray( \
- maxArrayLength, \
- 0, \
- #propertyName, \
- arrayLengthProxy \
- )
-
-
-// Use this and pass the array name and it will figure out the count and stride automatically.
-#define RecvPropVariableLengthArray( arrayLengthProxy, varTemplate, arrayName ) \
- varTemplate, \
- InternalRecvPropArray( \
- sizeof(((currentRecvDTClass*)0)->arrayName) / PROPSIZEOF(currentRecvDTClass, arrayName[0]), \
- PROPSIZEOF(currentRecvDTClass, arrayName[0]), \
- #arrayName, \
- arrayLengthProxy \
- )
-
-
-// Use this and pass the array name and it will figure out the count and stride automatically.
-#define RecvPropArray( varTemplate, arrayName ) \
- RecvPropVariableLengthArray( 0, varTemplate, arrayName )
-
-
-// Use this one to specify the element count and stride manually.
-#define RecvPropArray2( arrayLengthProxy, varTemplate, elementCount, elementStride, arrayName ) \
- varTemplate, \
- InternalRecvPropArray( elementCount, elementStride, #arrayName, arrayLengthProxy )
-
-
-// ---------------------------------------------------------------------------------------- //
-// Inlines.
-// ---------------------------------------------------------------------------------------- //
-
-inline void RecvProp::InitArray( int nElements, int elementStride ) {
- m_RecvType = DPT_Array;
- m_nElements = nElements;
- m_ElementStride = elementStride;
-}
-
-inline int RecvProp::GetNumElements( ) const {
- return m_nElements;
-}
-
-inline void RecvProp::SetNumElements( int nElements ) {
- m_nElements = nElements;
-}
-
-inline int RecvProp::GetElementStride( ) const {
- return m_ElementStride;
-}
-
-inline void RecvProp::SetElementStride( int stride ) {
- m_ElementStride = stride;
-}
-
-inline int RecvProp::GetFlags( ) const {
- return m_Flags;
-}
-
-inline const char* RecvProp::GetName( ) const {
- return m_pVarName;
-}
-
-inline SendPropType RecvProp::GetType( ) const {
- return m_RecvType;
-}
-
-inline RecvTable* RecvProp::GetDataTable( ) const {
- return m_pDataTable;
-}
-
-inline void RecvProp::SetDataTable( RecvTable *pTable ) {
- m_pDataTable = pTable;
-}
-
-inline RecvVarProxyFn RecvProp::GetProxyFn( ) const {
- return m_ProxyFn;
-}
-
-inline void RecvProp::SetProxyFn( RecvVarProxyFn fn ) {
- m_ProxyFn = fn;
-}
-
-inline DataTableRecvVarProxyFn RecvProp::GetDataTableProxyFn( ) const {
- return m_DataTableProxyFn;
-}
-
-inline void RecvProp::SetDataTableProxyFn( DataTableRecvVarProxyFn fn ) {
- m_DataTableProxyFn = fn;
-}
-
-inline int RecvProp::GetOffset( ) const {
- return m_Offset;
-}
-
-inline void RecvProp::SetOffset( int o ) {
- m_Offset = o;
-}
-
-inline RecvProp* RecvProp::GetArrayProp( ) const {
- return m_pArrayProp;
-}
-
-inline void RecvProp::SetArrayProp( RecvProp *pProp ) {
- m_pArrayProp = pProp;
-}
-
-inline void RecvProp::SetArrayLengthProxy( ArrayLengthRecvProxyFn proxy ) {
- m_ArrayLengthProxy = proxy;
-}
-
-inline ArrayLengthRecvProxyFn RecvProp::GetArrayLengthProxy( ) const {
- return m_ArrayLengthProxy;
-}
-
-inline bool RecvProp::IsInsideArray( ) const {
- return m_bInsideArray;
-}
-
-inline void RecvProp::SetInsideArray( ) {
- m_bInsideArray = true;
-}
-
-inline const void* RecvProp::GetExtraData( ) const {
- return m_pExtraData;
-}
-
-inline void RecvProp::SetExtraData( const void *pData ) {
- m_pExtraData = pData;
-}
-
-inline const char* RecvProp::GetParentArrayPropName( ) {
- return m_pParentArrayPropName;
-}
-
-inline void RecvProp::SetParentArrayPropName( const char *pArrayPropName ) {
- m_pParentArrayPropName = pArrayPropName;
-}
-
-#endif // DATATABLE_RECV_H