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-rw-r--r--tf2/ui.h374
1 files changed, 0 insertions, 374 deletions
diff --git a/tf2/ui.h b/tf2/ui.h
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index bafb2ce..0000000
--- a/tf2/ui.h
+++ /dev/null
@@ -1,374 +0,0 @@
-#pragma once
-#include "ui_base_item.h"
-#include "ui_menu.h"
-#include "ui_form.h"
-#include "ui_render.h"
-#include "ui_checkbox.h"
-#include "ui_tab_manager.h"
-#include "ui_slider.h"
-#include "ui_dropdown.h"
-#include "ui_key_picker.h"
-#include "ui_button.h"
-#include "ui_color_picker.h"
-#include "ui_label.h"
-//#include "ui_itemlist.h"
-//#include "ui_itemlist_def.h"
-
-#include "settings.h"
-#include "base_cheat.h"
-
-namespace ui
-{
- int current_category = 0;
-
- static std::string date_str = __DATE__;
- auto menu = std::make_shared< ui::c_menu >( 10, 10, 580, 470, xors( "quebot" ),
- __DATE__ );
-
- static void render( ) {
- static bool was_setup = false;
- if( !was_setup ) {
- std::transform( date_str.begin( ), date_str.end( ), date_str.begin( ),
- [ ]( char c ) { return ::tolower( c ); }
- );
-
- menu.reset( );
- menu = std::make_shared< ui::c_menu >( 10, 10, 580, 470, xors( "moneybot - tf2" ),
- date_str.c_str( ) );
- auto tab_sheet = std::make_shared< ui::c_tab_manager >( );
-
- //todo: replace with icons?
- auto tab_legit = std::make_shared< ui::c_tab_sheet >( xors( "legit" ), &icons::sprite_legit ); {
- auto subtab_sheet = std::make_shared< ui::c_subtab_manager >( );
-
- auto subtab_main = std::make_shared< ui::c_tab_sheet >( xors( "main" ) ); {
- auto left_column = std::make_shared< ui::base_item >( 0, 0, 0, 0 );
- auto right_column = std::make_shared< ui::base_item >( 220, -5, 0, 0 );
-
- auto main_form = std::make_shared< ui::c_form >( 0, 0, 215, 0, xors( "main" ) ); {
- main_form->add_item( std::make_shared< ui::c_checkbox >( 0, 0, xors( "enabled" ), &g_settings.legit.enabled ) );
- auto activation_dropdown = std::make_shared< ui::c_dropdown< > >(
- 0, 0, 120, xors( "activation type" ),
- &g_settings.legit.activation_type,
- &ui::dropdowns::activation_types_aimbot );
- activation_dropdown->add_item( std::make_shared< ui::c_key_picker_small >( 195, 0, &g_settings.legit.key ) )->set_cond(
- [ ]( ) { return g_settings.legit.activation_type == 1; } );
- main_form->add_item( std::make_shared< ui::c_checkbox >( 0, 0, xors( "friendlies" ), &g_settings.legit.friendlies ) );
- main_form->add_item( std::make_shared< ui::c_checkbox >( 0, 0, xors( "aim assist" ), &g_settings.legit.assist ) );
-
- main_form->add_item( activation_dropdown );
- }
-
- auto smooth_form = std::make_shared< ui::c_form >( 0, 0, 215, 0, xors( "smoothing" ) ); {
- smooth_form->add_item( std::make_shared< ui::c_checkbox >( 0, 0, xors( "dynamic smoothing" ), &g_settings.legit.dynamic_smoothing ) );
- smooth_form->add_item( std::make_shared< ui::c_slider< size_t > >( 0, 0, 120, 2, 28, xors( "sample size" ), &g_settings.legit.sample_size ) );
- smooth_form->add_item( std::make_shared< ui::c_slider< float > >( 0, 0, 120, 0.1f, 2.0f, xors( "multiplier" ), &g_settings.legit.smooth_factor ) );
- }
-
- auto backtracking_form = std::make_shared< ui::c_form >( 0, 0, 215, 0, xors( "backtracking" ) ); {
- backtracking_form->add_item( std::make_shared< ui::c_checkbox >( 0, 0, xors( "enabled" ), &g_settings.legit.backtracking ) );
- backtracking_form->add_item( std::make_shared< ui::c_checkbox >( 0, 0, xors( "target" ), &g_settings.legit.backtracking_target ) );
- auto visualize_checkbox = backtracking_form->add_item( std::make_shared< ui::c_checkbox >( 0, 0, xors( "visualize" ), &g_settings.legit.backtracking_visualize ) );
- visualize_checkbox->add_item( std::make_shared< ui::c_color_picker >( 175, 2, 15, &g_settings.legit.backtracking_col ) );
- visualize_checkbox->set_cond( [ ] { return !g_settings.misc.hide_from_obs( ); } );
-
- backtracking_form->add_item( std::make_shared< ui::c_slider< float > >( 0, 0, 120, 0.f, 50.f, xors( "max fov" ), &g_settings.legit.backtracking_fov ) );
- backtracking_form->add_item( std::make_shared< ui::c_slider< float > >( 0, 0, 120, 0.f, 0.2f, xors( "max time" ), &g_settings.legit.backtracking_time, "s" ) );
- }
-
- auto triggerbot_form = std::make_shared< ui::c_form >( 0, 0, 215, 0, xors( "triggerbot" ) ); {
- triggerbot_form->add_item( std::make_shared< ui::c_checkbox >( 0, 0, xors( "enabled" ), &g_settings.legit.triggerbot ) )->add_item(
- std::make_shared< ui::c_key_picker_small >( 195, 0, &g_settings.legit.trigger_key ) );
-
- triggerbot_form->add_item( std::make_shared< ui::c_slider< float > >( 0, 0, 120, 0.f, 0.2f, xors( "trigger delay" ), &g_settings.legit.trigger_delay, "s" )
- )->set_cond( [ ] { return g_settings.legit.triggerbot( ); } );
- }
-
- left_column->add_item( main_form );
- left_column->add_item( smooth_form );
-
- right_column->add_item( backtracking_form );
- right_column->add_item( triggerbot_form );
-
- subtab_main->add_item( left_column );
- subtab_main->add_item( right_column );
- }
-
- //make a subtab for each weapon type?
- auto subtab_weapons = std::make_shared< ui::c_tab_sheet >( xors( "weapons" ) ); {
- auto left_column = std::make_shared< ui::base_item >( 0, 0, 0, 0 );
- auto right_column = std::make_shared< ui::base_item >( 220, -5, 0, 0 );
-
- auto general_form = std::make_shared< ui::c_form >( 0, 0, 215, 0, xors( "general" ) ); {
- general_form->add_item( std::make_shared< ui::c_slider< float > >( 0, 0, 140, 0.f, 40.f, xors( "fov" ), &g_settings.legit.primary.m_fov ) );
- general_form->add_item( std::make_shared< ui::c_slider< float > >( 0, 0, 140, 0.f, 50.f, xors( "speed" ), &g_settings.legit.primary.m_speed ) );
- general_form->add_item( std::make_shared< ui::c_dropdown< > >( 0, 0, 120, xors( "bone - dropdown" ), &g_settings.legit.primary.m_bone, &ui::dropdowns::aimbot_bone ) );
- general_form->add_item( std::make_shared< ui::c_slider< float > >( 0, 0, 140, 0.f, 1.f, xors( "assist strength" ), &g_settings.legit.primary.m_assist_strength ) );
- }
-
- auto snipers_form = std::make_shared< ui::c_form >( 0, 0, 215, 0, xors( "snipers" ) ); {
- snipers_form->add_item( std::make_shared< ui::c_slider< float > >( 0, 0, 140, 0.f, 40.f, xors( "fov" ), &g_settings.legit.melee.m_fov ) );
- snipers_form->add_item( std::make_shared< ui::c_slider< float > >( 0, 0, 140, 0.f, 50.f, xors( "speed" ), &g_settings.legit.melee.m_speed ) );
- snipers_form->add_item( std::make_shared< ui::c_dropdown< > >( 0, 0, 120, xors( "bone - dropdown" ), &g_settings.legit.melee.m_bone, &ui::dropdowns::aimbot_bone ) );
- snipers_form->add_item( std::make_shared< ui::c_slider< float > >( 0, 0, 140, 0.f, 1.f, xors( "assist strength" ), &g_settings.legit.melee.m_assist_strength ) );
- }
-
- auto rifles_form = std::make_shared< ui::c_form >( 0, 0, 215, 0, xors( "rifles" ) ); {
- rifles_form->add_item( std::make_shared< ui::c_slider< float > >( 0, 0, 140, 0.f, 40.f, xors( "fov" ), &g_settings.legit.secondary.m_fov ) );
- rifles_form->add_item( std::make_shared< ui::c_slider< float > >( 0, 0, 140, 0.f, 50.f, xors( "speed" ), &g_settings.legit.secondary.m_speed ) );
- rifles_form->add_item( std::make_shared< ui::c_dropdown< > >( 0, 0, 120, xors( "bone - dropdown" ), &g_settings.legit.secondary.m_bone, &ui::dropdowns::aimbot_bone ) );
- rifles_form->add_item( std::make_shared< ui::c_slider< float > >( 0, 0, 140, 0.f, 1.f, xors( "assist strength" ), &g_settings.legit.secondary.m_assist_strength ) );
- }
-
-
-
- left_column->add_item( general_form );
- left_column->add_item( snipers_form );
- right_column->add_item( rifles_form );
-
- subtab_weapons->add_item( left_column );
- subtab_weapons->add_item( right_column );
- }
-
- subtab_sheet->add_item( subtab_weapons );
- subtab_sheet->add_item( subtab_main );
-
- tab_legit->add_item( subtab_sheet );
- }
-
-
- auto tab_rage = std::make_shared< ui::c_tab_sheet >( xors( "rage" ), &icons::sprite_rage ); {
-
-
-
- }
-
-
- auto tab_visuals = std::make_shared< ui::c_tab_sheet >( xors( "visuals" ), &icons::sprite_visuals ); {
- auto subtab_sheet = std::make_shared< ui::c_subtab_manager >( );
-
- auto subtab_players = std::make_shared< ui::c_tab_sheet >( xors( "players" ) ); {
- auto left_column = std::make_shared< ui::base_item >( 0, 0, 0, 0 );
- auto right_column = std::make_shared< ui::base_item >( 220, -5, 0, 0 );
-
- auto main_form = std::make_shared< ui::c_form >( 0, 0, 215, 0, xors( "main" ) ); {
- main_form->add_item( std::make_shared< ui::c_dropdown< > >( 0, 0, 120, xors( "activation type" ), &g_settings.visuals.activation_type, &dropdowns::activation_type_visuals ) )->add_item(
- std::make_shared< ui::c_key_picker_small >( 195, 0, &g_settings.visuals.key ) )->set_cond( [ ]( ) { return g_settings.visuals.activation_type > 1; } );
- main_form->add_item( std::make_shared< ui::c_checkbox >( 0, 0, xors( "friendlies" ), &g_settings.visuals.friendlies ) );
- }
-
- auto player_form = std::make_shared< ui::c_form >( 0, 0, 215, 0, xors( "players" ) ); {
- auto box_checkbox = player_form->add_item( std::make_shared< ui::c_checkbox >( 0, 0, xors( "box" ), &g_settings.visuals.box ) );
- box_checkbox->add_item( std::make_shared< ui::c_color_picker >( 160, 4, 15, &g_settings.visuals.box_enemy( ) ) );
- box_checkbox->add_item( std::make_shared< ui::c_color_picker >( 180, -9, 15, &g_settings.visuals.box_friendly( ) ) )->set_cond(
- [ ]( ) { return g_settings.visuals.friendlies; } );
-
- auto glow_checkbox = player_form->add_item( std::make_shared< ui::c_checkbox >( 0, 0, xors( "glow - test" ), &g_settings.visuals.glow ) );
- glow_checkbox->add_item( std::make_shared< ui::c_color_picker >( 160, 2, 15, &g_settings.visuals.glow_enemy ) );
- glow_checkbox->add_item( std::make_shared< ui::c_color_picker >( 180, -11, 15, &g_settings.visuals.glow_friendly ) )->set_cond(
- [ ]( ) { return g_settings.visuals.friendlies || g_settings.visuals.chams.friendlies; } );
- glow_checkbox->set_cond( [ ]( ) { return !g_settings.misc.hide_from_obs; } );
-
- auto skeleton_checkbox = player_form->add_item( std::make_shared< ui::c_checkbox >( 0, 0, xors( "skeleton" ), &g_settings.visuals.skeleton ) );
- skeleton_checkbox->add_item( std::make_shared< ui::c_color_picker >( 160, 2, 15, &g_settings.visuals.skeleton_enemy ) );
- skeleton_checkbox->add_item( std::make_shared< ui::c_color_picker >( 180, -11, 15, &g_settings.visuals.skeleton_friendly ) )->set_cond(
- [ ]( ) { return g_settings.visuals.friendlies; } );
-
- player_form->add_item( std::make_shared< ui::c_checkbox >( 0, 0, xors( "dormant" ), &g_settings.visuals.dormant ) );
- player_form->add_item( std::make_shared< ui::c_checkbox >( 0, 0, xors( "health" ), &g_settings.visuals.health ) );
- player_form->add_item( std::make_shared< ui::c_checkbox >( 0, 0, xors( "name" ), &g_settings.visuals.name ) );
- player_form->add_item( std::make_shared< ui::c_checkbox >( 0, 0, xors( "weapon" ), &g_settings.visuals.weapon ) );
-
- player_form->add_item( std::make_shared< ui::c_checkbox >( 0, 0, xors( "ammo" ), &g_settings.visuals.ammo ) );
- player_form->add_item( std::make_shared< ui::c_checkbox >( 0, 0, xors( "conditions - close" ), &g_settings.visuals.conditions ) );
- player_form->add_item( std::make_shared< ui::c_checkbox >( 0, 0, xors( "class" ), &g_settings.visuals.player_class ) );
- //player_form->add_item( std::make_shared< ui::c_checkbox >( 0, 0, xors( "resolver indicator - when i add hvh" ), &g_settings.visuals.resolver_indicator ) );
- player_form->add_item( std::make_shared< ui::c_checkbox >( 0, 0, xors( "sound" ), &g_settings.visuals.sound ) )->set_cond( [ ]( ) { return !g_settings.misc.hide_from_obs; } );
- player_form->add_item( std::make_shared< ui::c_slider< int > >( 0, 0, 120, 220, 500, &g_settings.visuals.sound_range ) )->set_cond( [ ]( ) { return g_settings.visuals.sound && !g_settings.misc.hide_from_obs; } );
- }
-
- auto hud_form = std::make_shared< ui::c_form >( 0, 0, 215, 0, xors( "hud" ) ); {
- hud_form->add_item( std::make_shared< ui::c_checkbox >( 0, 0, xors( "out of pov - weird angles" ), &g_settings.visuals.out_of_pov ) );
- hud_form->add_item( std::make_shared< ui::c_slider< float > >( 0, 0, 120, 0.25f, 1.f, &g_settings.visuals.out_of_pov_radius )
- )->set_cond( [ ]( ) { return g_settings.visuals.out_of_pov( ); } );
-
- hud_form->add_item( std::make_shared< ui::c_slider< int > >( 0, 0, 120, 15, 40, &g_settings.visuals.out_of_pov_size, xors( "px" ) )
- )->set_cond( [ ]( ) { return g_settings.visuals.out_of_pov( ); } );
- //hud_form->add_item( std::make_shared< ui::c_checkbox >( 0, 0, xors( "hitmarkers - not done" ), &g_settings.visuals.hitmarkers ) ); no need
- hud_form->add_item( std::make_shared< ui::c_checkbox >( 0, 0, xors( "spectator list" ), &g_settings.visuals.spec_list ) );
- }
-
- auto other_form = std::make_shared< ui::c_form >( 0, 0, 215, 0, xors( "other" ) ); {
- //other_form->add_item( std::make_shared< ui::c_dropdown< > >( 0, 0, 120, xors( "bullet tracers - not done" ), &g_settings.visuals.bullet_tracers, &dropdowns::tracer_type ) ); no bullet_impact event or any equivalent
- other_form->add_item( std::make_shared< ui::c_checkbox >( 0, 0, xors( "floating ragdolls - hopefully" ), &g_settings.visuals.floating_ragdolls ) );
- }
-
- auto chams_form = std::make_shared< ui::c_form >( 0, 0, 215, 0, xors( "chams - crash" ), 170 ); {
- chams_form->add_item( std::make_shared< ui::c_checkbox >( 0, 0, xors( "enabled" ), &g_settings.visuals.chams.enabled( ) ) );
- chams_form->add_item( std::make_shared< ui::c_checkbox >( 0, 0, xors( "through walls" ), &g_settings.visuals.chams.ignore_z( ) ) );
- chams_form->add_item( std::make_shared< ui::c_checkbox >( 0, 0, xors( "friendlies" ), &g_settings.visuals.chams.friendlies( ) ) );
- chams_form->add_item( std::make_shared< ui::c_checkbox >( 0, 0, xors( "flat" ), &g_settings.visuals.chams.flat( ) ) )->set_cond( [ ]( ) { return !g_settings.misc.hide_from_obs( ); } );
- chams_form->add_item( std::make_shared< ui::c_slider< float > >( 0, 0, 120, 0.f, 1.f, xors( "reflectivity" ), &g_settings.visuals.chams.reflectivity )
- )->set_cond( [ ]( ) { return !g_settings.visuals.chams.flat && !g_settings.misc.hide_from_obs; } );
-
- chams_form->add_item( std::make_shared< ui::c_slider< float > >( 0, 0, 120, 0.f, 1.f, xors( "shine" ), &g_settings.visuals.chams.shine )
- )->set_cond( [ ]( ) { return !g_settings.visuals.chams.flat && !g_settings.misc.hide_from_obs; } );
-
- chams_form->add_item( std::make_shared< ui::c_color_picker >( 0, 0, 120, xors( "friendlies visible" ), &g_settings.visuals.chams.color_visible_friendly( ) ) )->set_cond(
- [ ]( ) { return g_settings.visuals.chams.friendlies( ); } );
- chams_form->add_item( std::make_shared< ui::c_color_picker >( 0, 0, 120, xors( "friendlies hidden" ), &g_settings.visuals.chams.color_hidden_friendly( ) ) )->set_cond(
- [ ]( ) { return g_settings.visuals.chams.friendlies( ) && g_settings.visuals.chams.ignore_z( ); } );
- chams_form->add_item( std::make_shared< ui::c_color_picker >( 0, 0, 120, xors( "enemies visible" ), &g_settings.visuals.chams.color_visible_enemy( ) ) );
- chams_form->add_item( std::make_shared< ui::c_color_picker >( 0, 0, 120, xors( "enemies hidden" ), &g_settings.visuals.chams.color_hidden_enemy( ) ) )->set_cond(
- [ ]( ) { return g_settings.visuals.chams.ignore_z( ); } );
- }
-
- chams_form->set_cond( [ ]( ) { return !g_settings.misc.hide_from_obs( ); } );
-
- left_column->add_item( main_form );
- left_column->add_item( player_form );
-
- right_column->add_item( hud_form );
- right_column->add_item( other_form );
- right_column->add_item( chams_form );
-
- subtab_players->add_item( left_column );
- subtab_players->add_item( right_column );
- }
-
- auto subtab_other = std::make_shared< ui::c_tab_sheet >( xors( "other" ) ); {
- auto left_column = std::make_shared< ui::base_item >( 0, 0, 0, 0 );
- auto right_column = std::make_shared< ui::base_item >( 220, -5, 0, 0 );
-
- auto world_form = std::make_shared< ui::c_form >( 0, 0, 215, 0, xors( "world" ) ); {
- world_form->add_item( std::make_shared< ui::c_checkbox >( 0, 0, xors( "world modulate - not done" ), &g_settings.visuals.world_modulate )
- )->set_cond( [ ]( ) { return !g_settings.misc.hide_from_obs( ); } );
- world_form->add_item( std::make_shared< ui::c_checkbox >( 0, 0, xors( "night mode - not done" ), &g_settings.visuals.night_mode )
- )->set_cond( [ ]( ) { return g_settings.visuals.world_modulate && !g_settings.misc.hide_from_obs( ); } );
- world_form->add_item( std::make_shared< ui::c_checkbox >( 0, 0, xors( "transparent props - maybe" ), &g_settings.visuals.transparent_props ) //maybe?
- )->set_cond( [ ]( ) { return g_settings.visuals.world_modulate && !g_settings.misc.hide_from_obs( ); } );
-
- world_form->add_item( std::make_shared< ui::c_checkbox >( 0, 0, xors( "fullbright - not done" ), &g_settings.visuals.fullbright ) );
- world_form->add_item( std::make_shared< ui::c_dropdown< > >( 0, 0, 120, xors( "projectiles" ), &g_settings.visuals.projectile_esp, &dropdowns::world_esp_type )
- )->add_item( std::make_shared< ui::c_color_picker >( 180, 4, 15, &g_settings.visuals.building_esp_clr( ) ) );
-
- world_form->add_item( std::make_shared< ui::c_dropdown< > >( 0, 0, 120, xors( "buildings" ), &g_settings.visuals.building_esp, &dropdowns::world_esp_type )
- )->add_item( std::make_shared< ui::c_color_picker >( 180, 4, 15, &g_settings.visuals.building_esp_clr( ) ) );
-
- world_form->add_item( std::make_shared< ui::c_checkbox >( 0, 0, xors( "building owner - not done" ), &g_settings.visuals.building_owner )
- )->set_cond( [ ]( ) { return g_settings.visuals.building_esp == 1 || g_settings.visuals.building_esp == 3; } );
- }
-
- //auto local_form = std::make_shared< ui::c_form >( 0, 0, 215, 0, xors( "local player" ) ); {
- // local_form->add_item( std::make_shared< ui::c_checkbox >( 0, 0, xors( "projectile prediction - hopefully" ), &g_settings.visuals.grenade_prediction( ) ) );
- //}
-
- auto view_form = std::make_shared< ui::c_form >( 0, 0, 215, 0, xors( "view" ) ); {
- view_form->add_item( std::make_shared< ui::c_checkbox >( 0, 0, xors( "watermark" ), &g_settings.misc.watermark ) );
- view_form->add_item( std::make_shared< ui::c_checkbox >( 0, 0, xors( "thirdperson - crash" ), &g_settings.misc.thirdperson( ) ) )->add_item(
- std::make_shared< ui::c_key_picker_small >( 195, 0, &g_settings.misc.thirdperson_key )
- );
- view_form->add_item( std::make_shared< ui::c_slider< int > >( 0, 0, 120, 0, 40, xors( "viewmodel fov" ), &g_settings.misc.viewmodel_fov( ) ) );
- view_form->add_item( std::make_shared< ui::c_slider< int > >( 0, 0, 120, 90, 130, xors( "view fov - broken" ), &g_settings.misc.fov_changer( ) ) );
- }
-
- auto removals_form = std::make_shared< ui::c_form >( 0, 0, 215, 0, xors( "removals" ) ); {
- removals_form->add_item( std::make_shared< ui::c_checkbox >( 0, 0, xors( "no scope - not done" ), &g_settings.misc.no_scope ) );
- removals_form->add_item( std::make_shared< ui::c_checkbox >( 0, 0, xors( "transparent viewmodel - hopefully" ), &g_settings.misc.transparent_vm ) );
- removals_form->add_item( std::make_shared< ui::c_checkbox >( 0, 0, xors( "no post processing - not done" ), &g_settings.misc.disable_post_process ) );
- }
-
- left_column->add_item( world_form );
- //left_column->add_item( local_form );
-
- right_column->add_item( view_form );
- right_column->add_item( removals_form );
-
- subtab_other->add_item( left_column );
- subtab_other->add_item( right_column );
- }
-
- subtab_sheet->add_item( subtab_other );
- subtab_sheet->add_item( subtab_players );
-
- tab_visuals->add_item( subtab_sheet );
- }
-
-
- auto tab_misc = std::make_shared< ui::c_tab_sheet >( xors( "miscellaneous" ), &icons::sprite_misc ); {
- auto subtab_sheet = std::make_shared< ui::c_subtab_manager >( );
-
- auto subtab_general = std::make_shared< ui::c_tab_sheet >( xors( "general" ) ); {
- auto column_left = subtab_general->add_item( std::make_shared< ui::base_item >( 0, 0, 0, 0 ) );
- auto column_right = subtab_general->add_item( std::make_shared< ui::base_item >( 220, -5, 0, 0 ) );
-
- auto movement_form = std::make_shared< ui::c_form >( 0, 0, 215, 0, xors( "movement" ) ); {
- movement_form->add_item( std::make_shared< ui::c_checkbox >( 0, 0, xors( "auto strafe" ), &g_settings.misc.auto_strafe ) );
- movement_form->add_item( std::make_shared< ui::c_checkbox >( 0, 0, xors( "bhop" ), &g_settings.misc.bunny_hop( ) ) );
- }
-
- auto identity_form = std::make_shared< ui::c_form >( 0, 1, 215, 0, xors( "timeshift - not done" ) ); {
- //enabled (key)
- //on attack
- //value
- }
-
-
- auto helpers_form = std::make_shared< ui::c_form >( 0, 0, 215, 0, xors( "helpers - not done" ) ); {
- //no push
- //auto backstab
- //
- }
-
- auto other_form = std::make_shared< ui::c_form >( 0, 0, 215, 0, xors( "other" ) ); {
- other_form->add_item( std::make_shared< ui::c_checkbox >( 0, 0, xors( "remove gun sounds" ), &g_settings.misc.no_sound ) );
- other_form->add_item( std::make_shared< ui::c_checkbox >( 0, 0, xors( "hide from obs" ), &g_settings.misc.hide_from_obs ) );
- //other_form->add_item( std::make_shared< ui::c_button >( 0, 0, 120, 20, xors( "unlock hidden cvars" ), [ ]( ) { g_cheat.extra.unlock_hidden_cvars( ); } ) );
- }
-
- column_left->add_item( movement_form );
- column_right->add_item( identity_form );
- column_right->add_item( helpers_form );
- column_left->add_item( other_form );
-
- }
- subtab_sheet->add_item( subtab_general );
-
- tab_misc->add_item( subtab_sheet );
- }
-
-
- auto tab_config = std::make_shared< ui::c_tab_sheet >( xors( "config" ), &icons::sprite_config ); {
- auto cfg_form = std::make_shared< ui::c_form >( 0, 10, 200, 93, xors( "config" ) );
- cfg_form->add_item( std::make_shared< ui::c_dropdown< > >( 0, 0, 180, xors( "setting" ), &g_settings.menu.cur_setting, &dropdowns::configs ) );
- cfg_form->add_item( std::make_shared< ui::c_button >( 0, 0, 85, 20, xors( "save" ), [ ]( ) { g_settings.save( ); } ) );
- cfg_form->add_item( std::make_shared< ui::c_button >( 95, -25, 85, 20, xors( "load" ), [ ]( ) { g_settings.load( ); } ) );
- //cfg_form->add_item( std::make_shared< ui::c_button >( 0, -25, 85, 20, xors( "to clipboard" ), [ ]( ) { g_settings.copy_to_clipboard( ); } ) );
- //cfg_form->add_item( std::make_shared< ui::c_button >( 95, -50, 85, 20, xors( "from clipboard" ), [ ]( ) { g_settings.load_from_clipboard( ); } ) );
- cfg_form->add_item( std::make_shared< ui::c_checkbox >( 0, -25, xors( "anti-untrusted" ), &g_settings.menu.anti_untrusted ) );
-
- tab_config->add_item( cfg_form );
- }
-
- tab_sheet->add_item( tab_config );
- tab_sheet->add_item( tab_misc );
- tab_sheet->add_item( tab_visuals );
- tab_sheet->add_item( tab_rage );
- tab_sheet->add_item( tab_legit );
-
- menu->add_item( tab_sheet );
-
- was_setup = true;
- }
-
- render_item( menu.get( ) );
-
- //reset the menu if home is pressed for debugging purposes
- if( g_input.is_key_pressed( KEYS_END ) ) {
- menu.reset( );
- menu = std::make_shared< c_menu >( 10, 10, 580, 470, xors( "golden cheat" ) );
- was_setup = false;
- }
-
- }
-} \ No newline at end of file