diff options
| author | aura <nw@moneybot.cc> | 2026-02-17 23:42:09 +0100 |
|---|---|---|
| committer | aura <nw@moneybot.cc> | 2026-02-17 23:42:09 +0100 |
| commit | 5e2eb7d67ae933b7566f1944d0bb7744da03d586 (patch) | |
| tree | 054acff1113270a9cd07933df760f3768c1b6853 /sourcemod/scripting/gokz-quiet/falldamage.sp | |
| parent | 341db13a008dc12bb22ceb50452d93d01476308c (diff) | |
move source stuff to its own folder
Diffstat (limited to 'sourcemod/scripting/gokz-quiet/falldamage.sp')
| -rw-r--r-- | sourcemod/scripting/gokz-quiet/falldamage.sp | 40 |
1 files changed, 0 insertions, 40 deletions
diff --git a/sourcemod/scripting/gokz-quiet/falldamage.sp b/sourcemod/scripting/gokz-quiet/falldamage.sp deleted file mode 100644 index 6bd0533..0000000 --- a/sourcemod/scripting/gokz-quiet/falldamage.sp +++ /dev/null @@ -1,40 +0,0 @@ -/* - Toggle player's fall damage sounds. -*/ - -void OnPluginStart_FallDamage() -{ - AddNormalSoundHook(Hook_NormalSound); -} - -static Action Hook_NormalSound(int clients[MAXPLAYERS], int& numClients, char sample[PLATFORM_MAX_PATH], int& entity, int& channel, float& volume, int& level, int& pitch, int& flags, char soundEntry[PLATFORM_MAX_PATH], int& seed) -{ - if (!StrEqual(soundEntry, "Player.FallDamage")) - { - return Plugin_Continue; - } - - for (int i = 0; i < numClients; i++) - { - int client = clients[i]; - if (!IsValidClient(client)) - { - continue; - } - int clientArray[1]; - clientArray[0] = client; - float newVolume; - if (GOKZ_QT_GetOption(client, QTOption_FallDamageSound) == -1 || GOKZ_QT_GetOption(client, QTOption_FallDamageSound) == 10) - { - newVolume = volume; - } - else - { - float volumeFactor = float(GOKZ_QT_GetOption(client, QTOption_FallDamageSound)) * 0.1; - newVolume = volume * volumeFactor; - } - - EmitSoundEntry(clientArray, 1, soundEntry, sample, entity, channel, level, seed, flags, newVolume, pitch); - } - return Plugin_Handled; -}
\ No newline at end of file |
