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authorDerek Foreman <manmower@gmail.com>2003-03-17 01:08:34 +0000
committerDerek Foreman <manmower@gmail.com>2003-03-17 01:08:34 +0000
commitf1db2721541af239f6af053526abd4cf80b750e0 (patch)
treeed5c5db8704326e3f8dad8f04fd53f70d4774aac
parent57314ce52246ce74ff2c64c7fc2da8794a8aaa4e (diff)
in keeping with my tradition of committing untested code, here is the
pixmap mask rendering code ported from the old otk dirs
-rw-r--r--render/mask.c18
-rw-r--r--render/mask.h2
-rw-r--r--render/render.c6
3 files changed, 24 insertions, 2 deletions
diff --git a/render/mask.c b/render/mask.c
index 14836be7..868c7612 100644
--- a/render/mask.c
+++ b/render/mask.c
@@ -16,6 +16,22 @@ void pixmap_mask_free(pixmap_mask *m)
g_free(m);
}
-void mask_draw(pixmap_mask *p, TextureMask *m)
+void mask_draw(Pixmap p, TextureMask *m, int width, int height)
{
+ int x, y;
+ if (m->mask == None) return; // no mask given
+
+ // set the clip region
+ x = (width - m->mask->w) / 2;
+ y = (height - m->mask->h) / 2;
+ XSetClipMask(ob_display, m->color->gc, m->mask->mask);
+ XSetClipOrigin(ob_display, m->color->gc, x, y);
+
+ // fill in the clipped region
+ XFillRectangle(ob_display, p, m->color->gc, x, y,
+ x + m->mask->w, y + m->mask->h);
+
+ // unset the clip region
+ XSetClipMask(ob_display, m->color->gc, None);
+ XSetClipOrigin(ob_display, m->color->gc, 0, 0);
}
diff --git a/render/mask.h b/render/mask.h
index 796155f1..43b5dacd 100644
--- a/render/mask.h
+++ b/render/mask.h
@@ -7,6 +7,6 @@
pixmap_mask *pixmap_mask_new(int w, int h, char *data);
void pixmap_mask_free(pixmap_mask *m);
-void mask_draw(pixmap_mask *p, TextureMask *m);
+void mask_draw(Pixmap p, TextureMask *m, int width, int height);
#endif
diff --git a/render/render.c b/render/render.c
index 0bc7bc49..31d522c4 100644
--- a/render/render.c
+++ b/render/render.c
@@ -4,6 +4,7 @@
#include "render.h"
#include "gradient.h"
#include "font.h"
+#include "mask.h"
#include "../kernel/openbox.h"
int render_depth;
@@ -107,6 +108,11 @@ void x_paint(Window win, Appearance *l, int w, int h)
}
font_draw(l->xftdraw, &l->texture[i].data.text);
break;
+ case Bitmask:
+ if (l->texture[i].data.mask.color->gc == None)
+ color_allocate_gc(l->texture[i].data.mask.color);
+ mask_draw(l->pixmap, &l->texture[i].data.mask, w, h);
+ break;
}
}
XSetWindowBackgroundPixmap(ob_display, win, l->pixmap);