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authorDana Jansens <danakj@orodu.net>2003-02-12 00:27:32 +0000
committerDana Jansens <danakj@orodu.net>2003-02-12 00:27:32 +0000
commit72ff846dbb56ec36231fb761b864da09885d3690 (patch)
tree4dba2564517b6958438d8d5fbc8febb80638ea3b /otk/truerendercontrol.hh
parentf30b2a8908ad2df8fa56c8d12be2da9192446b7a (diff)
make all the rendering code in RenderControl. use true/pseudo RenderControl classes just for reducing the pixel32 data to the appropriate bitdepth.
Diffstat (limited to 'otk/truerendercontrol.hh')
-rw-r--r--otk/truerendercontrol.hh15
1 files changed, 2 insertions, 13 deletions
diff --git a/otk/truerendercontrol.hh b/otk/truerendercontrol.hh
index 71b94e62..1bfe8415 100644
--- a/otk/truerendercontrol.hh
+++ b/otk/truerendercontrol.hh
@@ -21,22 +21,11 @@ private:
int _green_offset;
int _blue_offset;
- inline void highlight(pixel32 *x, pixel32 *y, bool raised) const;
- void reduceDepth(Surface &sf, XImage *im) const;
- void verticalGradient(Surface &sf, const RenderTexture &texture) const;
- void diagonalGradient(Surface &sf, const RenderTexture &texture) const;
- void crossDiagonalGradient(Surface &sf, const RenderTexture &texture) const;
- virtual void drawGradientBackground(Surface &sf,
- const RenderTexture &texture) const;
-
+ virtual void reduceDepth(Surface &sf, XImage *im) const;
+
public:
TrueRenderControl(int screen);
virtual ~TrueRenderControl();
-
- virtual void drawBackground(Surface& sf, const RenderTexture &texture) const;
-
- virtual void drawImage(Surface &sf, int w, int h,
- unsigned long *data) const;
};
}