diff options
| author | Derek Foreman <manmower@gmail.com> | 2003-03-17 05:21:58 +0000 |
|---|---|---|
| committer | Derek Foreman <manmower@gmail.com> | 2003-03-17 05:21:58 +0000 |
| commit | 32ec1d1e86f6c2868c53ee824fb8842525c607a9 (patch) | |
| tree | 9fa4aed100ca072a20817a7f68d8a612783e21a3 /render/render.c | |
| parent | 6bcd6ddd6ec75a7abcac8d5cb6a8272dc69143d8 (diff) | |
solids should now work with offsets
Diffstat (limited to 'render/render.c')
| -rw-r--r-- | render/render.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/render/render.c b/render/render.c index 12b373ce..481ef098 100644 --- a/render/render.c +++ b/render/render.c @@ -80,7 +80,7 @@ void x_paint(Window win, Appearance *l, int x, int y, int w, int h) l->surface.data.planar.pixel_data = g_new(pixel32, w * h); if (l->surface.data.planar.grad == Background_Solid) - gradient_solid(l, w, h); + gradient_solid(l, x, y, w, h); else gradient_render(&l->surface, w, h); /*reduce depth here... |
