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-rw-r--r--render/render.c190
1 files changed, 190 insertions, 0 deletions
diff --git a/render/render.c b/render/render.c
new file mode 100644
index 00000000..cdbf01f5
--- /dev/null
+++ b/render/render.c
@@ -0,0 +1,190 @@
+#include <X11/Xlib.h>
+#include <X11/Xutil.h>
+#include <glib.h>
+#include "render.h"
+#include "gradient.h"
+#include "../kernel/openbox.h"
+
+int render_depth;
+Visual *render_visual;
+Colormap render_colormap;
+
+void render_startup(void)
+{
+ paint = x_paint;
+
+ render_depth = DefaultDepth(ob_display, ob_screen);
+ render_visual = DefaultVisual(ob_display, ob_screen);
+ render_colormap = DefaultColormap(ob_display, ob_screen);
+
+ if (render_depth < 8) {
+ XVisualInfo vinfo_template, *vinfo_return;
+ // search for a TrueColor Visual... if we can't find one...
+ // we will use the default visual for the screen
+ int vinfo_nitems;
+ int best = -1;
+
+ vinfo_template.screen = ob_screen;
+ vinfo_template.class = TrueColor;
+ vinfo_return = XGetVisualInfo(ob_display,
+ VisualScreenMask | VisualClassMask,
+ &vinfo_template, &vinfo_nitems);
+ if (vinfo_return) {
+ int i;
+ int max_depth = 1;
+ for (i = 0; i < vinfo_nitems; ++i) {
+ if (vinfo_return[i].depth > max_depth) {
+ if (max_depth == 24 && vinfo_return[i].depth > 24)
+ break; // prefer 24 bit over 32
+ max_depth = vinfo_return[i].depth;
+ best = i;
+ }
+ }
+ if (max_depth < render_depth) best = -1;
+ }
+ if (best != -1) {
+ render_depth = vinfo_return[best].depth;
+ render_visual = vinfo_return[best].visual;
+ render_colormap = XCreateColormap(ob_display, ob_root, render_visual,
+ AllocNone);
+ }
+ XFree(vinfo_return);
+ }
+}
+
+void x_paint(Window win, Appearance *l, int w, int h)
+{
+ int i;
+ XImage *im;
+
+ if (w <= 0 || h <= 0) return;
+
+ g_assert(l->surface.type == Surface_Planar);
+// printf("painting window %ld\n", win);
+
+ if (l->pixmap != None) XFreePixmap(ob_display, l->pixmap);
+ l->pixmap = XCreatePixmap(ob_display, ob_root, w, h, render_depth);
+ g_assert(l->pixmap != None);
+
+ if (l->xftdraw != NULL)
+ XftDrawDestroy(l->xftdraw);
+ l->xftdraw = XftDrawCreate(ob_display, l->pixmap, render_visual,
+ render_colormap);
+ g_assert(l->xftdraw != NULL);
+
+ if (l->surface.data.planar.pixel_data != NULL)
+ g_free(l->surface.data.planar.pixel_data);
+ l->surface.data.planar.pixel_data = g_new(pixel32, w * h);
+
+ if (l->surface.data.planar.grad == Background_Solid)
+ gradient_solid(l, w, h);
+ else gradient_render(&l->surface, w, h);
+ for (i = 0; i < l->textures; i++) {
+ printf("I AM DOING SOMETHING NOW\n");
+ }
+//reduce depth
+ if (l->surface.data.planar.grad != Background_Solid) {
+ im = XCreateImage(ob_display, render_visual, render_depth,
+ ZPixmap, 0, NULL, w, h, 32, 0);
+ g_assert(im != None);
+ im->byte_order = endian;
+ im->data = l->surface.data.planar.pixel_data;
+ XPutImage(ob_display, l->pixmap, DefaultGC(ob_display, ob_screen),
+ im, 0, 0, 0, 0, w, h);
+ im->data = NULL;
+ XDestroyImage(im);
+ }
+ XSetWindowBackgroundPixmap(ob_display, win, l->pixmap);
+ XClearWindow(ob_display, win);
+}
+
+/*
+void gl_paint(Window win, Appearance *l)
+{
+ glXMakeCurrent(ob_display, win, gl_context);
+}
+*/
+
+void render_shutdown(void)
+{
+}
+
+Appearance *appearance_new(SurfaceType type, int numtex)
+{
+ PlanarSurface *p;
+ Appearance *out;
+
+ out = g_new(Appearance, 1);
+ out->surface.type = type;
+ out->textures = numtex;
+ out->xftdraw = NULL;
+ if (numtex) out->texture = g_new(Texture, numtex);
+ out->pixmap = None;
+
+ switch (type) {
+ case Surface_Planar:
+ p = &out->surface.data.planar;
+ p->primary = NULL;
+ p->secondary = NULL;
+ p->border_color = NULL;
+ p->pixel_data = NULL;
+ break;
+ }
+ return out;
+}
+
+Appearance *appearance_copy(Appearance *orig)
+{
+ PlanarSurface *spo, *spc;
+ Appearance *copy = g_new(Appearance, 1);
+ copy->surface.type = orig->surface.type;
+ switch (orig->surface.type) {
+ case Surface_Planar:
+ spo = &(orig->surface.data.planar);
+ spc = &(copy->surface.data.planar);
+ spc->grad = spo->grad;
+ spc->relief = spo->relief;
+ spc->bevel = spo->bevel;
+ if (spo->primary != NULL)
+ spc->primary = color_new(spo->primary->r,
+ spo->primary->g,
+ spo->primary->b);
+ else spc->primary = NULL;
+
+ if (spo->secondary != NULL)
+ spc->secondary = color_new(spo->secondary->r,
+ spo->secondary->g,
+ spo->secondary->b);
+ else spc->secondary = NULL;
+
+ if (spo->border_color != NULL)
+ spc->border_color = color_new(spo->border_color->r,
+ spo->border_color->g,
+ spo->border_color->b);
+ else spc->border_color = NULL;
+
+ spc->interlaced = spo->interlaced;
+ spc->border = spo->border;
+ spc->pixel_data = NULL;
+ break;
+ }
+ copy->textures = orig->textures;
+ copy->texture = NULL; /* XXX FIX ME */
+ copy->pixmap = None;
+ copy->xftdraw = NULL;
+ return copy;
+}
+
+void appearance_free(Appearance *a)
+{
+ PlanarSurface *p;
+ if (a->textures)
+ g_free(a->texture);
+ if (a->surface.type == Surface_Planar) {
+ p = &a->surface.data.planar;
+ if (p->primary != NULL) color_free(p->primary);
+ if (p->secondary != NULL) color_free(p->secondary);
+ if (p->border_color != NULL) color_free(p->border_color);
+ }
+ g_free(a);
+}