diff options
Diffstat (limited to 'render')
| -rw-r--r-- | render/.cvsignore | 6 | ||||
| -rw-r--r-- | render/Makefile.am | 17 | ||||
| -rw-r--r-- | render/color.c | 57 | ||||
| -rw-r--r-- | render/color.h | 19 | ||||
| -rw-r--r-- | render/font.c | 75 | ||||
| -rw-r--r-- | render/gradient.c | 320 | ||||
| -rw-r--r-- | render/gradient.h | 14 | ||||
| -rw-r--r-- | render/render.c | 190 | ||||
| -rw-r--r-- | render/render.h | 145 | ||||
| -rw-r--r-- | render/test.c | 81 |
10 files changed, 924 insertions, 0 deletions
diff --git a/render/.cvsignore b/render/.cvsignore new file mode 100644 index 00000000..8ce2c9d1 --- /dev/null +++ b/render/.cvsignore @@ -0,0 +1,6 @@ +? .deps +? .libs +? Makefile +? Makefile.in +? rendertest + diff --git a/render/Makefile.am b/render/Makefile.am new file mode 100644 index 00000000..dfe8d5fb --- /dev/null +++ b/render/Makefile.am @@ -0,0 +1,17 @@ +CPPFLAGS=$(XFT_CFLAGS) $(PYTHON_CFLAGS) $(GLIB_CFLAGS) @CPPFLAGS@ \ +-DG_LOG_DOMAIN=\"Render\" + +LIBS=$(XFT_LIBS) $(PYTHON_LIBS) $(GLIB_LIBS) @LIBS@ + +noinst_PROGRAMS=rendertest +rendertest_SOURCES=$(librender_a_SOURCES) + +noinst_LIBRARIES=librender.a +librender_a_SOURCES=render.c test.c gradient.c color.c + +noinst_HEADERS=render.h gradient.h color.h + +MAINTAINERCLEANFILES= Makefile.in + +distclean-local: + $(RM) *\~ *.orig *.rej .\#* diff --git a/render/color.c b/render/color.c new file mode 100644 index 00000000..83c2aa37 --- /dev/null +++ b/render/color.c @@ -0,0 +1,57 @@ +#include <X11/Xlib.h> +#include <X11/Xutil.h> +#include "render.h" +#include "color.h" +#include "../kernel/openbox.h" +void color_allocate_gc(color_rgb *in) +{ + XGCValues gcv; + + gcv.foreground = in->pixel; + gcv.cap_style = CapProjecting; + in->gc = XCreateGC(ob_display, ob_root, GCForeground | GCCapStyle, &gcv); +} + +color_rgb *color_parse(char *colorname) +{ + g_assert(colorname != NULL); + // get rgb values from colorname + + XColor xcol; + xcol.red = 0; + xcol.green = 0; + xcol.blue = 0; + xcol.pixel = 0; + if (!XParseColor(ob_display, render_colormap, colorname, &xcol)) { + g_warning("unable to parse color '%s'", colorname); + return NULL; + } + return color_new(xcol.red >> 8, xcol.green >> 8, xcol.blue >> 8); +} + +color_rgb *color_new(int r, int g, int b) +{ +/* this should be replaced with something far cooler */ + color_rgb *out; + XColor xcol; + xcol.red = (r << 8) | r; + xcol.green = (g << 8) | g; + xcol.blue = (b << 8) | b; + if (XAllocColor(ob_display, render_colormap, &xcol)) { + out = g_new(color_rgb, 1); + out->r = xcol.red >> 8; + out->g = xcol.green >> 8; + out->b = xcol.blue >> 8; + out->gc = None; + out->pixel = xcol.pixel; + return out; + } + return NULL; +} + +void color_free(color_rgb *c) +{ + if (c->gc != None) + XFreeGC(ob_display, c->gc); + free(c); +} diff --git a/render/color.h b/render/color.h new file mode 100644 index 00000000..1e0cc57a --- /dev/null +++ b/render/color.h @@ -0,0 +1,19 @@ +#ifndef __color_h +#define __color_h + +#include <X11/Xlib.h> + +typedef struct color_rgb { + int r; + int g; + int b; + unsigned long pixel; + GC gc; +} color_rgb; + +void color_allocate_gc(color_rgb *in); +color_rgb *color_parse(char *colorname); +color_rgb *color_new(int r, int g, int b); +void color_free(color_rgb *in); + +#endif /* __color_h */ diff --git a/render/font.c b/render/font.c new file mode 100644 index 00000000..eb72feb1 --- /dev/null +++ b/render/font.c @@ -0,0 +1,75 @@ +#include "font.h" + +#include "../src/gettext.h" +#define _(str) gettext(str) + +font_open(const std::string &fontstring, + bool shadow, unsigned char offset, unsigned char tint) +{ + assert(screen_num >= 0); + assert(tint <= CHAR_MAX); + + if (!_xft_init) { + if (!XftInit(0)) { + printf(_("Couldn't initialize Xft.\n\n")); + ::exit(3); + } +#ifdef DEBUG + int version = XftGetVersion(); + printf("Using Xft %d.%d.%d (Built against %d.%d.%d).\n", + version / 10000 % 100, version / 100 % 100, version % 100, + XFT_MAJOR, XFT_MINOR, XFT_REVISION); +#endif + _xft_init = true; + } + + if ((_xftfont = XftFontOpenName(ob_display, _screen_num, + fontstring))) + return; + + printf(_("Unable to load font: %s\n"), _fontstring.c_str()); + printf(_("Trying fallback font: %s\n"), "fixed"); + + if ((_xftfont = XftFontOpenName(ob_display, _screen_num, + "fixed"))) + return; + + printf(_("Unable to load font: %s\n"), "fixed"); + printf(_("Aborting!.\n")); + + exit(3); // can't continue without a font +} + + +destroy_fonts(void) +{ + if (_xftfont) + XftFontClose(ob_display, _xftfont); +} + + +int font_measure_string(const char *) +{ + XGlyphInfo info; + + if (string.utf8()) + XftTextExtentsUtf8(**display, _xftfont, + (FcChar8*)string.c_str(), string.bytes(), &info); + else + XftTextExtents8(ob_display, _xftfont, + (FcChar8*)string.c_str(), string.bytes(), &info); + + return (signed) info.xOff + (_shadow ? _offset : 0); +} + + +int font_height(void) +{ + return (signed) _xftfont->height + (_shadow ? _offset : 0); +} + + +int font_max_char_width(void) +{ + return (signed) _xftfont->max_advance_width; +} diff --git a/render/gradient.c b/render/gradient.c new file mode 100644 index 00000000..8ea86aa1 --- /dev/null +++ b/render/gradient.c @@ -0,0 +1,320 @@ +#include <stdio.h> +#include <glib.h> +#include "render.h" +#include "gradient.h" +#include "../kernel/openbox.h" +#include "color.h" + +void gradient_render(Surface *sf, int w, int h) +{ + pixel32 *data = sf->data.planar.pixel_data; + pixel32 current; + unsigned int r,g,b; + int off, x; + + switch (sf->data.planar.grad) { + case Background_Solid: /* already handled */ + return; + case Background_Vertical: + gradient_vertical(sf, w, h); + break; + case Background_Horizontal: + gradient_horizontal(sf, w, h); + break; + case Background_Diagonal: + gradient_diagonal(sf, w, h); + break; + case Background_CrossDiagonal: + gradient_crossdiagonal(sf, w, h); + break; + default: + printf("unhandled gradient\n"); + } + + if (sf->data.planar.relief == Flat && sf->data.planar.border) { + r = sf->data.planar.border_color->r; + g = sf->data.planar.border_color->g; + b = sf->data.planar.border_color->b; + current = (r << default_red_shift) + + (g << default_green_shift) + + (b << default_blue_shift); + for (off = 0, x = 0; x < w; ++x, off++) { + *(data + off) = current; + *(data + off + ((h-1) * w)) = current; + } + for (off = 0, x = 0; x < h; ++x, off++) { + *(data + (off * w)) = current; + *(data + (off * w) + w - 1) = current; + } + } + + if (sf->data.planar.relief != Flat) { + if (sf->data.planar.bevel == Bevel1) { + for (off = 1, x = 1; x < w - 1; ++x, off++) + highlight(data + off, + data + off + (h-1) * w, + sf->data.planar.relief==Raised); + for (off = 0, x = 0; x < h; ++x, off++) + highlight(data + off * w, + data + off * w + w - 1, + sf->data.planar.relief==Raised); + } + + if (sf->data.planar.bevel == Bevel2) { + for (off = 2, x = 2; x < w - 2; ++x, off++) + highlight(data + off + w, + data + off + (h-2) * w, + sf->data.planar.relief==Raised); + for (off = 1, x = 1; x < h-1; ++x, off++) + highlight(data + off * w + 1, + data + off * w + w - 2, + sf->data.planar.relief==Raised); + } + } +} + + + +void gradient_vertical(Surface *sf, int w, int h) +{ + pixel32 *data = sf->data.planar.pixel_data; + pixel32 current; + float dr, dg, db; + unsigned int r,g,b; + int x, y; + + dr = (float)(sf->data.planar.secondary->r - sf->data.planar.primary->r); + dr/= (float)h; + + dg = (float)(sf->data.planar.secondary->g - sf->data.planar.primary->g); + dg/= (float)h; + + db = (float)(sf->data.planar.secondary->b - sf->data.planar.primary->b); + db/= (float)h; + + for (y = 0; y < h; ++y) { + r = sf->data.planar.primary->r + (int)(dr * y); + g = sf->data.planar.primary->g + (int)(dg * y); + b = sf->data.planar.primary->b + (int)(db * y); + current = (r << default_red_shift) + + (g << default_green_shift) + + (b << default_blue_shift); + for (x = 0; x < w; ++x, ++data) + *data = current; + } +} + +void gradient_horizontal(Surface *sf, int w, int h) +{ + pixel32 *data = sf->data.planar.pixel_data; + pixel32 current; + float dr, dg, db; + unsigned int r,g,b; + int x, y; + + dr = (float)(sf->data.planar.secondary->r - sf->data.planar.primary->r); + dr/= (float)w; + + dg = (float)(sf->data.planar.secondary->g - sf->data.planar.primary->g); + dg/= (float)w; + + db = (float)(sf->data.planar.secondary->b - sf->data.planar.primary->b); + db/= (float)w; + + for (x = 0; x < w; ++x, ++data) { + r = sf->data.planar.primary->r + (int)(dr * x); + g = sf->data.planar.primary->g + (int)(dg * x); + b = sf->data.planar.primary->b + (int)(db * x); + current = (r << default_red_shift) + + (g << default_green_shift) + + (b << default_blue_shift); + for (y = 0; y < h; ++y) + *(data + y*w) = current; + } +} + +void gradient_diagonal(Surface *sf, int w, int h) +{ + pixel32 *data = sf->data.planar.pixel_data; + pixel32 current; + float drx, dgx, dbx, dry, dgy, dby; + unsigned int r,g,b; + int x, y; + + for (y = 0; y < h; ++y) { + drx = (float)(sf->data.planar.secondary->r - sf->data.planar.primary->r); + dry = drx/(float)h; + drx/= (float)w; + + dgx = (float)(sf->data.planar.secondary->g - sf->data.planar.primary->g); + dgy = dgx/(float)h; + dgx/= (float)w; + + dbx = (float)(sf->data.planar.secondary->b - sf->data.planar.primary->b); + dby = dbx/(float)h; + dbx/= (float)w; + for (x = 0; x < w; ++x, ++data) { + r = sf->data.planar.primary->r + ((int)(drx * x) + (int)(dry * y))/2; + g = sf->data.planar.primary->g + ((int)(dgx * x) + (int)(dgy * y))/2; + b = sf->data.planar.primary->b + ((int)(dbx * x) + (int)(dby * y))/2; + current = (r << default_red_shift) + + (g << default_green_shift) + + (b << default_blue_shift); + *data = current; + } + } +} + +void gradient_crossdiagonal(Surface *sf, int w, int h) +{ + pixel32 *data = sf->data.planar.pixel_data; + pixel32 current; + float drx, dgx, dbx, dry, dgy, dby; + unsigned int r,g,b; + int x, y; + + for (y = 0; y < h; ++y) { + drx = (float)(sf->data.planar.secondary->r - sf->data.planar.primary->r); + dry = drx/(float)h; + drx/= (float)w; + + dgx = (float)(sf->data.planar.secondary->g - sf->data.planar.primary->g); + dgy = dgx/(float)h; + dgx/= (float)w; + + dbx = (float)(sf->data.planar.secondary->b - sf->data.planar.primary->b); + dby = dbx/(float)h; + dbx/= (float)w; + for (x = w; x > 0; --x, ++data) { + r = sf->data.planar.primary->r + ((int)(drx * (x-1)) + (int)(dry * y))/2; + g = sf->data.planar.primary->g + ((int)(dgx * (x-1)) + (int)(dgy * y))/2; + b = sf->data.planar.primary->b + ((int)(dbx * (x-1)) + (int)(dby * y))/2; + current = (r << default_red_shift) + + (g << default_green_shift) + + (b << default_blue_shift); + *data = current; + } + } +} + +void highlight(pixel32 *x, pixel32 *y, gboolean raised) +{ + int r, g, b; + + pixel32 *up, *down; + if (raised) { + up = x; + down = y; + } else { + up = y; + down = x; + } + r = (*up >> default_red_shift) & 0xFF; + r += r >> 1; + g = (*up >> default_green_shift) & 0xFF; + g += g >> 1; + b = (*up >> default_blue_shift) & 0xFF; + b += b >> 1; + if (r > 255) r = 255; + if (g > 255) g = 255; + if (b > 255) b = 255; + *up = (r << default_red_shift) + (g << default_green_shift) + + (b << default_blue_shift); + + r = (*down >> default_red_shift) & 0xFF; + r = (r >> 1) + (r >> 2); + g = (*down >> default_green_shift) & 0xFF; + g = (g >> 1) + (g >> 2); + b = (*down >> default_blue_shift) & 0xFF; + b = (b >> 1) + (b >> 2); + *down = (r << default_red_shift) + (g << default_green_shift) + + (b << default_blue_shift); +} + +void gradient_solid(Appearance *l, int w, int h) +{ + int i; + PlanarSurface *sp = &l->surface.data.planar; + int left = 0, top = 0, right = w - 1, bottom = h - 1; + + if (sp->primary->gc == None) + color_allocate_gc(sp->primary); + XFillRectangle(ob_display, l->pixmap, sp->primary->gc + , 0, 0, w, h); + + if (l->surface.data.planar.interlaced) { + if (sp->secondary->gc == None) + color_allocate_gc(sp->secondary); + for (i = 0; i < h; i += 2) + XDrawLine(ob_display, l->pixmap, sp->secondary->gc, + 0, i, w, i); + } +/* + switch (texture.relief()) { + case RenderTexture::Raised: + switch (texture.bevel()) { + case RenderTexture::Bevel1: + XDrawLine(ob_display, l->pixmap, texture.bevelDarkColor().gc(), + left, bottom, right, bottom); + XDrawLine(ob_display, l->pixmap, texture.bevelDarkColor().gc(), + right, bottom, right, top); + + XDrawLine(ob_display, l->pixmap, texture.bevelLightColor().gc(), + left, top, right, top); + XDrawLine(ob_display, l->pixmap, texture.bevelLightColor().gc(), + left, bottom, left, top); + break; + case RenderTexture::Bevel2: + XDrawLine(ob_display, l->pixmap, texture.bevelDarkColor().gc(), + left + 1, bottom - 2, right - 2, bottom - 2); + XDrawLine(ob_display, l->pixmap, texture.bevelDarkColor().gc(), + right - 2, bottom - 2, right - 2, top + 1); + + XDrawLine(ob_display, l->pixmap, texture.bevelLightColor().gc(), + left + 1, top + 1, right - 2, top + 1); + XDrawLine(**display, sf.pixmap(), texture.bevelLightColor().gc(), + left + 1, bottom - 2, left + 1, top + 1); + break; + default: + assert(false); // unhandled RenderTexture::BevelType + } + break; + case RenderTexture::Sunken: + switch (texture.bevel()) { + case RenderTexture::Bevel1: + XDrawLine(**display, sf.pixmap(), texture.bevelLightColor().gc(), + left, bottom, right, bottom); + XDrawLine(**display, sf.pixmap(), texture.bevelLightColor().gc(), + right, bottom, right, top); + + XDrawLine(**display, sf.pixmap(), texture.bevelDarkColor().gc(), + left, top, right, top); + XDrawLine(**display, sf.pixmap(), texture.bevelDarkColor().gc(), + left, bottom, left, top); + break; + case RenderTexture::Bevel2: + XDrawLine(**display, sf.pixmap(), texture.bevelLightColor().gc(), + left + 1, bottom - 2, right - 2, bottom - 2); + XDrawLine(**display, sf.pixmap(), texture.bevelLightColor().gc(), + right - 2, bottom - 2, right - 2, top + 1); + + XDrawLine(**display, sf.pixmap(), texture.bevelDarkColor().gc(), + left + 1, top + 1, right - 2, top + 1); + XDrawLine(**display, sf.pixmap(), texture.bevelDarkColor().gc(), + left + 1, bottom - 2, left + 1, top + 1); + + break; + default: + assert(false); // unhandled RenderTexture::BevelType + } + break; + case RenderTexture::Flat: + if (texture.border()) + XDrawRectangle(**display, sf.pixmap(), texture.borderColor().gc(), + left, top, right, bottom); + break; + default: + assert(false); // unhandled RenderTexture::ReliefType + } +*/ +} diff --git a/render/gradient.h b/render/gradient.h new file mode 100644 index 00000000..626278f5 --- /dev/null +++ b/render/gradient.h @@ -0,0 +1,14 @@ +#ifndef __gradient_h +#define __gradient_h + +#include "render.h" + +void gradient_render(Surface *sf, int w, int h); +void gradient_vertical(Surface *sf, int w, int h); +void gradient_horizontal(Surface *sf, int w, int h); +void gradient_diagonal(Surface *sf, int w, int h); +void gradient_crossdiagonal(Surface *sf, int w, int h); +void gradient_solid(Appearance *l, int w, int h); /* needs access to pixmap */ +void highlight(pixel32 *x, pixel32 *y, gboolean raised); + +#endif /* __gradient_h */ diff --git a/render/render.c b/render/render.c new file mode 100644 index 00000000..cdbf01f5 --- /dev/null +++ b/render/render.c @@ -0,0 +1,190 @@ +#include <X11/Xlib.h> +#include <X11/Xutil.h> +#include <glib.h> +#include "render.h" +#include "gradient.h" +#include "../kernel/openbox.h" + +int render_depth; +Visual *render_visual; +Colormap render_colormap; + +void render_startup(void) +{ + paint = x_paint; + + render_depth = DefaultDepth(ob_display, ob_screen); + render_visual = DefaultVisual(ob_display, ob_screen); + render_colormap = DefaultColormap(ob_display, ob_screen); + + if (render_depth < 8) { + XVisualInfo vinfo_template, *vinfo_return; + // search for a TrueColor Visual... if we can't find one... + // we will use the default visual for the screen + int vinfo_nitems; + int best = -1; + + vinfo_template.screen = ob_screen; + vinfo_template.class = TrueColor; + vinfo_return = XGetVisualInfo(ob_display, + VisualScreenMask | VisualClassMask, + &vinfo_template, &vinfo_nitems); + if (vinfo_return) { + int i; + int max_depth = 1; + for (i = 0; i < vinfo_nitems; ++i) { + if (vinfo_return[i].depth > max_depth) { + if (max_depth == 24 && vinfo_return[i].depth > 24) + break; // prefer 24 bit over 32 + max_depth = vinfo_return[i].depth; + best = i; + } + } + if (max_depth < render_depth) best = -1; + } + if (best != -1) { + render_depth = vinfo_return[best].depth; + render_visual = vinfo_return[best].visual; + render_colormap = XCreateColormap(ob_display, ob_root, render_visual, + AllocNone); + } + XFree(vinfo_return); + } +} + +void x_paint(Window win, Appearance *l, int w, int h) +{ + int i; + XImage *im; + + if (w <= 0 || h <= 0) return; + + g_assert(l->surface.type == Surface_Planar); +// printf("painting window %ld\n", win); + + if (l->pixmap != None) XFreePixmap(ob_display, l->pixmap); + l->pixmap = XCreatePixmap(ob_display, ob_root, w, h, render_depth); + g_assert(l->pixmap != None); + + if (l->xftdraw != NULL) + XftDrawDestroy(l->xftdraw); + l->xftdraw = XftDrawCreate(ob_display, l->pixmap, render_visual, + render_colormap); + g_assert(l->xftdraw != NULL); + + if (l->surface.data.planar.pixel_data != NULL) + g_free(l->surface.data.planar.pixel_data); + l->surface.data.planar.pixel_data = g_new(pixel32, w * h); + + if (l->surface.data.planar.grad == Background_Solid) + gradient_solid(l, w, h); + else gradient_render(&l->surface, w, h); + for (i = 0; i < l->textures; i++) { + printf("I AM DOING SOMETHING NOW\n"); + } +//reduce depth + if (l->surface.data.planar.grad != Background_Solid) { + im = XCreateImage(ob_display, render_visual, render_depth, + ZPixmap, 0, NULL, w, h, 32, 0); + g_assert(im != None); + im->byte_order = endian; + im->data = l->surface.data.planar.pixel_data; + XPutImage(ob_display, l->pixmap, DefaultGC(ob_display, ob_screen), + im, 0, 0, 0, 0, w, h); + im->data = NULL; + XDestroyImage(im); + } + XSetWindowBackgroundPixmap(ob_display, win, l->pixmap); + XClearWindow(ob_display, win); +} + +/* +void gl_paint(Window win, Appearance *l) +{ + glXMakeCurrent(ob_display, win, gl_context); +} +*/ + +void render_shutdown(void) +{ +} + +Appearance *appearance_new(SurfaceType type, int numtex) +{ + PlanarSurface *p; + Appearance *out; + + out = g_new(Appearance, 1); + out->surface.type = type; + out->textures = numtex; + out->xftdraw = NULL; + if (numtex) out->texture = g_new(Texture, numtex); + out->pixmap = None; + + switch (type) { + case Surface_Planar: + p = &out->surface.data.planar; + p->primary = NULL; + p->secondary = NULL; + p->border_color = NULL; + p->pixel_data = NULL; + break; + } + return out; +} + +Appearance *appearance_copy(Appearance *orig) +{ + PlanarSurface *spo, *spc; + Appearance *copy = g_new(Appearance, 1); + copy->surface.type = orig->surface.type; + switch (orig->surface.type) { + case Surface_Planar: + spo = &(orig->surface.data.planar); + spc = &(copy->surface.data.planar); + spc->grad = spo->grad; + spc->relief = spo->relief; + spc->bevel = spo->bevel; + if (spo->primary != NULL) + spc->primary = color_new(spo->primary->r, + spo->primary->g, + spo->primary->b); + else spc->primary = NULL; + + if (spo->secondary != NULL) + spc->secondary = color_new(spo->secondary->r, + spo->secondary->g, + spo->secondary->b); + else spc->secondary = NULL; + + if (spo->border_color != NULL) + spc->border_color = color_new(spo->border_color->r, + spo->border_color->g, + spo->border_color->b); + else spc->border_color = NULL; + + spc->interlaced = spo->interlaced; + spc->border = spo->border; + spc->pixel_data = NULL; + break; + } + copy->textures = orig->textures; + copy->texture = NULL; /* XXX FIX ME */ + copy->pixmap = None; + copy->xftdraw = NULL; + return copy; +} + +void appearance_free(Appearance *a) +{ + PlanarSurface *p; + if (a->textures) + g_free(a->texture); + if (a->surface.type == Surface_Planar) { + p = &a->surface.data.planar; + if (p->primary != NULL) color_free(p->primary); + if (p->secondary != NULL) color_free(p->secondary); + if (p->border_color != NULL) color_free(p->border_color); + } + g_free(a); +} diff --git a/render/render.h b/render/render.h new file mode 100644 index 00000000..b79fae5e --- /dev/null +++ b/render/render.h @@ -0,0 +1,145 @@ +#ifndef __render_h +#define __render_h + +#include <X11/Xlib.h> +#define _XFT_NO_COMPAT_ /* no Xft 1 API */ +#include <X11/Xft/Xft.h> +#include <glib.h> +#include "color.h" + +#ifdef HAVE_STDINT_H +# include <stdint.h> +#else +# ifdef HAVE_SYS_TYPES_H +# include <sys/types.h> +# endif +#endif + +#ifdef HAVE_STDINT_H +typedef uint32_t pixel32; +typedef uint16_t pixel16; +#else +typedef u_int32_t pixel32; +typedef u_int16_t pixel16; +#endif /* HAVE_STDINT_H */ + +#if (G_ENDIAN == G_BIG_ENDIAN) +#define default_red_shift 0 +#define default_green_shift 8 +#define default_blue_shift 16 +#define endian MSBFirst +#else +#define default_red_shift 16 +#define default_green_shift 8 +#define default_blue_shift 0 +#define endian LSBFirst +#endif /* G_ENDIAN == G_BIG_ENDIAN */ + +typedef enum { + Surface_Planar, + Surface_Nonplanar +} SurfaceType; + +typedef enum { + Flat, + Raised, + Sunken +} ReliefType; + +typedef enum { + Bevel1, + Bevel2 +} BevelType; + +typedef enum { + Background_ParentRelative, + Background_Solid, + Background_Horizontal, + Background_Vertical, + Background_Diagonal, + Background_CrossDiagonal, + Background_PipeCross, + Background_Rectangle, + Background_Pyramid, + Background_Elliptic +} SurfaceColorType; + +typedef enum { + Bitmask, + Text, + RGBA +} TextureType; + +typedef struct PlanarSurface { + SurfaceColorType grad; + ReliefType relief; + BevelType bevel; + color_rgb *primary; + color_rgb *secondary; + color_rgb *border_color; + gboolean interlaced; + gboolean border; + pixel32 *pixel_data; +} PlanarSurface; + +typedef struct NonplanarSurface { + int poo; +} NonplanarSurface; + +typedef union { + PlanarSurface planar; + NonplanarSurface nonplanar; +} SurfaceData; + +typedef struct Surface { + SurfaceType type; + SurfaceColorType colortype; + SurfaceData data; +} Surface; + +typedef struct TextureText { + color_rgb *color; + char *string; +} TextureText; + +typedef struct TextureMask { + color_rgb *color; +} TextureMask; + +typedef struct TextureRGBA { + int poo; +} TextureRGBA; + +typedef union { + TextureRGBA rgba; + TextureText text; + TextureMask mask; +} TextureData; + +typedef struct Texture { + TextureType type; + TextureData data; +} Texture; + +typedef struct Appearance { + Surface surface; + int textures; + Texture *texture; + Pixmap pixmap; + XftDraw *xftdraw; +} Appearance; + +extern Visual *render_visual; +extern int render_depth; +extern Colormap render_colormap; + +void (*paint)(Window win, Appearance *l, int w, int h); + +void render_startup(void); +void init_appearance(Appearance *l); +void x_paint(Window win, Appearance *l, int w, int h); +void render_shutdown(void); +Appearance *appearance_new(SurfaceType type, int numtex); +Appearance *appearance_copy(Appearance *a); +void appearance_free(Appearance *a); +#endif /*__render_h*/ diff --git a/render/test.c b/render/test.c new file mode 100644 index 00000000..114819af --- /dev/null +++ b/render/test.c @@ -0,0 +1,81 @@ +#include <stdio.h> +#include <X11/Xlib.h> +#include <X11/extensions/shape.h> +#include <GL/glx.h> +#include <string.h> +#include <stdlib.h> +#include "render.h" +#include <glib.h> + +static int x_error_handler(Display * disp, XErrorEvent * error) +{ + char buf[1024]; + XGetErrorText(disp, error->error_code, buf, 1024); + printf("%s\n", buf); + return 0; +} + +Display *ob_display; +int ob_screen; +Window ob_root; + +int main() +{ + Window win; + GC gc; + Pixmap pm; + Appearance *look; + + int grabbed = 0; + Window root; + XGCValues values; + XEvent report; + int h = 500, w = 500, tmp; + XVisualInfo *vi; + int i; + + ob_display = XOpenDisplay(NULL); + XSetErrorHandler(x_error_handler); + ob_screen = DefaultScreen(ob_display); + ob_root = RootWindow(ob_display, ob_screen); + win = + XCreateWindow(ob_display, RootWindow(ob_display, 0) + , 10, 10, w, h, 10, + CopyFromParent, // depth + CopyFromParent, // class + CopyFromParent, // visual + 0, // valuemask + 0); // attributes + XMapWindow(ob_display, win); + XSelectInput(ob_display, win, ExposureMask | StructureNotifyMask); + root = RootWindow (ob_display, DefaultScreen (ob_display)); + render_startup(); + + look = appearance_new(Surface_Planar, 0); + look->surface.data.planar.grad = Background_Solid; + look->surface.data.planar.secondary = color_new(0xFF, 0xFF, 0xFF); + look->surface.data.planar.primary = color_parse("Red"); + look->surface.data.planar.interlaced = FALSE; + if (ob_display == NULL) { + fprintf(stderr, "couldn't connect to X server :0\n"); + return 0; + } + + paint(win, look, 500, 500); + while (1) { + XNextEvent(ob_display, &report); + switch (report.type) { + case Expose: + break; + case ConfigureNotify: + w = report.xconfigure.width; + h = report.xconfigure.height; + paint(win, look, w, h); + printf("confignotify %i:%i\n", w, h); + break; + } + + } + + return 1; +} |
