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path: root/otk/truerendercontrol.hh
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2003-03-21rm the old code including the .pys and the c++ shitDana Jansens
2003-02-14allocate colors in pseudocolor from the map we allocate in the rendercontrolDana Jansens
2003-02-12make all the rendering code in RenderControl. use true/pseudo RenderControl ↵Dana Jansens
classes just for reducing the pixel32 data to the appropriate bitdepth.
2003-02-11start on the rendering images codeDana Jansens
2003-02-11free the surfaces' pixeldata after rendering itDana Jansens
2003-02-11store the pixel32 data in the surface so it can be reusedDana Jansens
2003-02-03add pseudorendercontrolDana Jansens
2003-02-01added compile time check for client endiannessDerek Foreman
2003-01-29Change the order of the color components in a pixel32 on big endianDerek Foreman
2003-01-25Added diagonal and crossdiagonal gradientsDerek Foreman
2003-01-23Added color reduction for 16bpp displaysDerek Foreman
2003-01-23Added bevelsDerek Foreman
2003-01-22added "pixel32" typedef for 32bit rgb dataDerek Foreman
added a single gradient texture type (vertical)
2003-01-20widegt using new render systemDana Jansens
2003-01-18provide RenderControls to all otk from the display class. initialize them ↵Dana Jansens
all there. try use bitshifts instead of color tables in the TrueRenderControl class for finding correct rgbs. Move the image/pixmap/xftdraw into the surface class, and it maintains them, recreating them when it resizes.
2003-01-18use a bitshift on the rgb values instead of a color tableDana Jansens
2003-01-18starting to make render's interfaceDana Jansens
2003-01-18*** empty log message ***Dana Jansens
2003-01-18change the render() interfaceDana Jansens
2003-01-18set the background pixmapDana Jansens
2003-01-18compilesDana Jansens
2003-01-18fuc put it backDana Jansens
2003-01-18move render()Dana Jansens
2003-01-18start of new render codeDana Jansens