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authorboris <wzn@moneybot.cc>2018-11-28 16:00:02 +1300
committerboris <wzn@moneybot.cc>2018-11-28 16:00:02 +1300
commit3d412a4b30a9f7c7f51ea6562e694315948bd3da (patch)
tree26d67dfd1f3e5fd12903ad13e85d0cb8bcf8f21c /internal_rewrite/paint_traverse.cpp
parente4729e4393d90271a3814c7a79950a660c48325a (diff)
cleaned up
in short, the cheat and loader are now separate solutions. unused stuff was moved into the legacy solution in case anyone wants to compile it or whatever. i can change this back if you want to. also, i configured the loader to compile in x64, and have separate build types for linux and win64
Diffstat (limited to 'internal_rewrite/paint_traverse.cpp')
-rw-r--r--internal_rewrite/paint_traverse.cpp65
1 files changed, 0 insertions, 65 deletions
diff --git a/internal_rewrite/paint_traverse.cpp b/internal_rewrite/paint_traverse.cpp
deleted file mode 100644
index 8376cdd..0000000
--- a/internal_rewrite/paint_traverse.cpp
+++ /dev/null
@@ -1,65 +0,0 @@
-#include "hooks.hpp"
-#include "renderer.hpp"
-#include "context.hpp"
-#include "console.hpp"
-#include "base_cheat.hpp"
-#include "math.hpp"
-#include "settings.hpp"
-
-void __fastcall hooks::paint_traverse( void* ecx_, void* edx_, unsigned int panel, bool force_repaint, bool allowforce ) {
- if( g_csgo.m_panic ) return paint_traverse_o( ecx_, 0, panel, force_repaint, allowforce );
- if( ecx_ != g_csgo.m_panel.get( ) )
- return paint_traverse_o( ecx_, 0, panel, force_repaint, allowforce );
-
- g_csgo.m_main_thread = std::this_thread::get_id( );
-
- if( g_settings.legit.enabled ) {
- g_settings.rage.enabled( ) = false;
- }
-
- static uint32_t mat_system_top_panel{ };
- if( !mat_system_top_panel ) {
- auto panel_name = g_csgo.m_panel( )->GetName( panel );
- auto panel_hash = hash::fnv1a( panel_name );
- if( fnv( "MatSystemTopPanel" ) == panel_hash ) {
- mat_system_top_panel = panel;
- }
- }
-
- static uint32_t hud_zoom{ };
- if( !hud_zoom ) {
- auto panel_name = g_csgo.m_panel( )->GetName( panel );
- auto panel_hash = hash::fnv1a( panel_name );
- if( fnv( "HudZoom" ) == panel_hash ) {
- hud_zoom = panel;
- }
- }
-
- if( panel && panel == hud_zoom && g_settings.misc.no_scope
- && g_ctx.m_local && g_ctx.m_local->is_valid( ) ) {
- return;
- }
-
- if( panel && panel == mat_system_top_panel ) {
- //render your epic 2008 hake esp here
- g_renderer.draw_box( 0, 0, 1, 1, clr_t( 0, 0, 0, 1 ) );
- //g_renderer.draw_string( g_fonts.f_12, 100, 200, clr_t( 255, 255, 255, 255 ), "c: %d", g_csgo.m_global_state->get_client_state( )->m_chokedcommands );
- if( !g_settings.misc.hide_from_obs )
- g_cheat.m_visuals( );
-
- /*auto nci = g_csgo.m_engine( )->GetNetChannelInfo( );
- if( nci ) {
- float desired_in_latency = g_settings.misc.net_fakeping_amount * 0.001f;
- float latency = nci->GetLatency( 1 );
-
- float delta = latency - desired_in_latency;
-
- g_renderer.draw_string( g_fonts.f_12, 20, 400, clr_t( 255, 255, 255 ), "latency: %f", latency );
- //g_renderer.draw_string( g_fonts.f_12, 20, )
- g_renderer.draw_string( g_fonts.f_12, 20, 410, clr_t( 255, 255, 255 ), "delta: %f", delta );
- }*/
- }
-
- g_csgo.m_prediction( )->SetLocalViewAngles( g_ctx.m_last_fakeangle );
- return paint_traverse_o( ecx_, 0, panel, force_repaint, allowforce );
-} \ No newline at end of file