diff options
| author | navewindre <boneyaard@gmail.com> | 2018-11-18 20:06:19 +0100 |
|---|---|---|
| committer | navewindre <boneyaard@gmail.com> | 2018-11-18 20:06:19 +0100 |
| commit | ee88bdeca83ebf6aff4b2bebf2c1f93eb2bf9541 (patch) | |
| tree | ce352cb7c1f10780c4a1584c7dbd3483d4179d36 /internal_rewrite/ui.h | |
| parent | cbb78808aa8d30055afbabf72f61183ba9015935 (diff) | |
d
Diffstat (limited to 'internal_rewrite/ui.h')
| -rw-r--r-- | internal_rewrite/ui.h | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/internal_rewrite/ui.h b/internal_rewrite/ui.h index 4a05e8d..39233c7 100644 --- a/internal_rewrite/ui.h +++ b/internal_rewrite/ui.h @@ -261,7 +261,6 @@ namespace ui general_form->add_item( std::make_shared< ui::c_checkbox >( 0, 0, xors( "avoid head in air" ), &g_settings.rage.general.m_baim_air ) );
general_form->add_item( std::make_shared< ui::c_checkbox >( 0, 0, xors( "avoid head on fake angles" ), &g_settings.rage.general.m_baim_fake ) );
- general_form->add_item( std::make_shared< ui::c_checkbox >( 0, 0, xors( "body aim if lethal" ), &g_settings.rage.general.m_baim_lethal ) );
general_form->add_item( std::make_shared< ui::c_slider< int > >( 0, 0, 120, 0, 20, xors( "body aim after" ), &g_settings.rage.general.m_baim_shots, xors( "shots" ) ) );
general_form->add_item( std::make_shared< ui::c_slider< int > >( 0, 0, 120, 0, 100, xors( "body aim under" ), &g_settings.rage.general.m_baim_health, xors( "hp" ) ) );
}
@@ -289,7 +288,6 @@ namespace ui pistols_form->add_item( std::make_shared< ui::c_checkbox >( 0, 0, xors( "avoid head in air" ), &g_settings.rage.heavy_pistols.m_baim_air ) );
pistols_form->add_item( std::make_shared< ui::c_checkbox >( 0, 0, xors( "avoid head on fake angles" ), &g_settings.rage.heavy_pistols.m_baim_fake ) );
- pistols_form->add_item( std::make_shared< ui::c_checkbox >( 0, 0, xors( "body aim if lethal" ), &g_settings.rage.heavy_pistols.m_baim_lethal ) );
pistols_form->add_item( std::make_shared< ui::c_slider< int > >( 0, 0, 120, 0, 20, xors( "body aim after" ), &g_settings.rage.heavy_pistols.m_baim_shots, xors( "shots" ) ) );
pistols_form->add_item( std::make_shared< ui::c_slider< int > >( 0, 0, 120, 0, 100, xors( "body aim under" ), &g_settings.rage.heavy_pistols.m_baim_health, xors( "hp" ) ) );
}
@@ -317,7 +315,6 @@ namespace ui snipers_form->add_item( std::make_shared< ui::c_checkbox >( 0, 0, xors( "avoid head in air" ), &g_settings.rage.snipers.m_baim_air ) );
snipers_form->add_item( std::make_shared< ui::c_checkbox >( 0, 0, xors( "avoid head on fake angles" ), &g_settings.rage.snipers.m_baim_fake ) );
- snipers_form->add_item( std::make_shared< ui::c_checkbox >( 0, 0, xors( "body aim if lethal" ), &g_settings.rage.snipers.m_baim_lethal ) );
snipers_form->add_item( std::make_shared< ui::c_slider< int > >( 0, 0, 120, 0, 20, xors( "body aim after" ), &g_settings.rage.snipers.m_baim_shots, xors( "shots" ) ) );
snipers_form->add_item( std::make_shared< ui::c_slider< int > >( 0, 0, 120, 0, 100, xors( "body aim under" ), &g_settings.rage.snipers.m_baim_health, xors( "hp" ) ) );
}
@@ -345,7 +342,6 @@ namespace ui auto_form->add_item( std::make_shared< ui::c_checkbox >( 0, 0, xors( "avoid head in air" ), &g_settings.rage.auto_snipers.m_baim_air ) );
auto_form->add_item( std::make_shared< ui::c_checkbox >( 0, 0, xors( "avoid head on fake angles" ), &g_settings.rage.auto_snipers.m_baim_fake ) );
- auto_form->add_item( std::make_shared< ui::c_checkbox >( 0, 0, xors( "body aim if lethal" ), &g_settings.rage.auto_snipers.m_baim_lethal ) );
auto_form->add_item( std::make_shared< ui::c_slider< int > >( 0, 0, 120, 0, 20, xors( "body aim after" ), &g_settings.rage.auto_snipers.m_baim_shots, xors( "shots" ) ) );
auto_form->add_item( std::make_shared< ui::c_slider< int > >( 0, 0, 120, 0, 100, xors( "body aim under" ), &g_settings.rage.auto_snipers.m_baim_health, xors( "hp" ) ) );
}
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