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authornavewindre <boneyaard@gmail.com>2018-08-31 18:57:02 +0200
committernavewindre <boneyaard@gmail.com>2018-08-31 18:57:02 +0200
commit78a6e235c3b0006bf29868d5f7ad0628d522fa79 (patch)
treea5bf8ca0005794f717f70c1428a8a1e1d69e9521 /loader/ui.h
parent1f3f1ab2a20c6d90189cf1fd03cfbb08077bc02e (diff)
ah yes
Diffstat (limited to 'loader/ui.h')
-rw-r--r--loader/ui.h92
1 files changed, 82 insertions, 10 deletions
diff --git a/loader/ui.h b/loader/ui.h
index 12cc37c..a6874f5 100644
--- a/loader/ui.h
+++ b/loader/ui.h
@@ -18,8 +18,41 @@ char g_login[ 32 ];
int g_game = 1;
float g_progress = 0.f;
+enum {
+ STATUS_LOGIN,
+ STATUS_LOGGING_IN,
+ STATUS_LOGGED_IN,
+ STATUS_LOADING,
+};
+
+int g_status = STATUS_LOGIN;
+
extern void execute_login( );
+enum {
+ GAME_UNSAFE = 0,
+ GAME_SAFE = 1,
+};
+
+struct game_t {
+ int status;
+ char name[ 32 ];
+ bool valid_sub;
+};
+
+
+std::vector< game_t > games = {
+ { GAME_SAFE, xors( "csgo" ), true },
+ { GAME_UNSAFE, xors( "csgo ( beta )" ), false }
+};
+
+
+//fill this vector when receiving game data based on the one above (this is just a test sample one)
+std::vector< ui::dropdowns::dropdown_item_t< int > > game_list = {
+ { xors( "csgo" ), 1 },
+ { xors( "csgo ( beta )" ), 2 },
+};
+
namespace ui
{
auto menu = std::make_shared< ui::c_menu >( 0, 0, 500, 400, xors( "moneybot" ), "" );
@@ -30,22 +63,61 @@ namespace ui
menu = std::make_shared< ui::c_menu >( 0, 0, 450, 375, xors( "moneybot" ), "" );
auto login_form = menu->add_item( std::make_shared< ui::c_form >( 120, 20, 190,
- 0, xors( "login" ) ) );
-
- login_form->add_item( std::make_shared< ui::c_text_input >( 15, 0, 140, xors( "username" ), 32, g_login ) );
- login_form->add_item( std::make_shared< ui::c_dropdown< > >( 15, 0, 140, xors( "game" ), &g_game, &dropdowns::games ) );
- login_form->add_item( std::make_shared< ui::base_item >( 0, 0, 0, 3 ) );
- login_form->add_item( std::make_shared< ui::c_button >( 15, 0, 140, 18, xors( "submit" ), [ ]( ) {
- execute_login( );
- } ) );
- login_form->add_item( std::make_shared< ui::c_progress_bar >( 15, 0, 140, &g_progress ) );
-
+ 115, xors( "login" ) ) ); {
+ login_form->add_item( std::make_shared< ui::c_text_input >( 15, 0, 140, xors( "username" ), 32, g_login, true ) );
+ login_form->add_item( std::make_shared< ui::base_item >( 0, 0, 0, 3 ) );
+ login_form->add_item( std::make_shared< ui::c_button >( 15, 0, 140, 18, xors( "submit" ), [ ]( ) {
+ g_status = STATUS_LOGGING_IN;
+ /*
+ execute your code to log in here
+ */
+ } ) );
+ }
+
+ login_form->set_cond( [ ]( ) { return g_status == STATUS_LOGIN; } );
+
+ auto logging_in_form = menu->add_item( std::make_shared< ui::c_form >( 120, 20, 190, 115, xors( "logging in" ) ) ); {
+ logging_in_form->add_item( std::make_shared< ui::c_label >( 54, 39, xors( "please wait." ) ) );
+ }
+
+ logging_in_form->set_cond( [ ]( ) { return g_status == STATUS_LOGGING_IN; } );
+
+ auto games_form = menu->add_item( std::make_shared< ui::c_form >( 120, 20, 190, 115, xors( "inject" ) ) ); {
+ games_form->add_item( std::make_shared< ui::c_dropdown< > >( 15, 0, 140, xors( "game" ), &g_game, &game_list ) );
+ games_form->add_item( std::make_shared< ui::c_button >( 15, 0, 140, 18, xors( "inject" ), [ ]( ) {
+ g_status = STATUS_LOADING;
+ /*
+ execute your code to inject here
+ */
+ } ) );
+
+ games_form->add_item( std::make_shared< ui::c_label >( 15, 0, xors( "subscription: active" ) ) )->set_cond( [ ]( ) { return games.at( g_game - 1 ).valid_sub; } );
+ games_form->add_item( std::make_shared< ui::c_label >( 15, 0, xors( "subscription: inactive" ) ) )->set_cond( [ ]( ) { return !games.at( g_game - 1 ).valid_sub; } );
+ games_form->add_item( std::make_shared< ui::c_label >( 15, 0, xors( "status: safe" ) ) )->set_cond( [ ]( ) { return games.at( g_game - 1 ).status == GAME_SAFE; } );
+ games_form->add_item( std::make_shared< ui::c_label >( 15, 0, xors( "status: unsafe" ) ) )->set_cond( [ ]( ) { return games.at( g_game - 1 ).status == GAME_UNSAFE; } );
+ }
+
+ games_form->set_cond( [ ]( ) { return g_status == STATUS_LOGGED_IN; } );
+
+ auto loading_form = menu->add_item( std::make_shared< ui::c_form >( 120, 20, 190, 115, xors( "loading" ) ) ); {
+ loading_form->add_item( std::make_shared< ui::c_label >( 54, 39, xors( "please wait." ) ) );
+ }
+
+ loading_form->set_cond( [ ]( ) { return g_status == STATUS_LOADING; } );
+
menu->add_item( std::make_shared< ui::c_button >( 393, 208, 50, 18, xors( "exit" ), [ ]( ) { exit( 0 ); } ) );
was_setup = true;
}
else {
render_item( menu.get( ) );
+ static float loading_time;
+ if( g_status == STATUS_LOGGING_IN && !loading_time ) {
+ loading_time = GetTickCount( ) * 0.001f + 2.f;
+ }
+ else if( g_status == STATUS_LOGGING_IN && GetTickCount( ) * 0.001f > loading_time ) {
+ g_status = STATUS_LOGGED_IN;
+ }
}
}
} \ No newline at end of file